(01-15-2019, 03:50 AM)Markam Wrote: While we are throwing around random ideas, I also had this quirky idea regarding war-zone systems, though I have no idea regarding feasibility.
Basically, Battleships would launch waves of super-powered NPC's at regular intervals towards enemy positions, at the same time the rival Battleship would launch a similarly super-powered NPC wave, both groups of NPCs would meet in the middle somewhere, and provided there is zero player interaction, they would likely destroy each-other, or one would win out. The winning NPC's then proceed to the enemy battleship, perform an "attack" action, then return to base.
There would be a number count for each super NPC that was destroyed, and a number count for each "attack" action made (each engagement that was won). The theory being, is that players would join either NPC side in order to A) Make their NPC side win the "attack", and B) Reduce losses to friendly NPCs (let them make it back to base), rival player factions would compete over this area via pvp. As an added incentive npc ships could drop some valuables, whatever is deemed appropriate.
The desired effect is two-fold;
①Players would be encouraged to join these NPC fights in order that the count favors their faction. If players join the NPC fight on both sides, well, then PVP happens.
②The count could factor into story decisions as a contributing but perhaps not deciding factor, or as a precondition for a decider event, i.e, side A won the count, so they get to fight an event to determine side B's base.
The reason I suggest something such as this is simple, it provides the first trigger for people to log into the game. People tend to shout on discord if xyz faction is logged in, and react to this. The problem being, if neither side logs in first...
Few years ago , in systems like Dundee , we had something like this,in lighter form.
Galic and Bretonian Heavy patrol (Battleship + 4 Gunboats) wuld randomly spam araund middle of system , and all you have to do is join one side in their partol, and as soon enemy spawn near you , you wuld have one heck of a pew with NPC.
Used to do that quite often with my HMS-Conqueror Carrier , lots of fun against Valors in low server time.