Wow! That awesome looking pwnage machine can totaly replace teh smushed blimp!!! Great work! I would suggest skin it now, make it similar to the old Hugenot so that ti retains some of the feel.
Vapor, you are quite amazing. My only complaint about the new model-It doesn't look too much like an Outcast ship, imvho. I do think, however, that it could replace a seemingly cursed ship...
THE DREADED ZONER JUGGERNAUT (dun dun dun dunnnn) A remodeling has been requested plenty of times by its fans, and I think it looks close enough to do the job.
On the Outcast Dread, I'd say keep to Night's model. I'd do it myself, but my parents stole my machine (and I suck at texturing/hardpointing, anyway).
Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Ladies and Gentlemen, may I present to you the Longinous-class Dreadnaught. This is the third draft; I haven't modeled it yet, though I should get my machine back in a week or two so I can start. Suggestions? Comments? Hopefully, it's simple enought that I can feasibly textrure and hardpoint it within my natural lifespan. THis time I tried to incorporate Night's concept shot-I decided to scrap the base design I was using before and go for something faster and sleeker.
Threw this together in math today. I think it works.
Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
Additional thought-I know Igiss has already forbid it, but might it be possible to have two very slow, very powerful main terets replace all the hadpoints for Battle Razors/Mortars (still need Inferno). I doubt it'd go through, but if anybody knows how to make it work...
Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
And more fun stuff-it makes sense that different ships can have different markings. Is it possible to rig it so that each player's ship is customized with their faction's flag or insignia?
Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen