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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Canadian Systems

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Poll: Should they be part of Bretonia?
You do not have permission to vote in this poll.
Yay
54.31%
63 54.31%
Nay
45.69%
53 45.69%
Total 116 vote(s) 100%
* You voted for this item. [Show Results]

Pages (13): « Previous 1 … 9 10 11 12 13 Next »
Canadian Systems
Offline Magoo!
07-25-2009, 08:18 PM, (This post was last modified: 07-25-2009, 08:22 PM by Magoo!.)
#111
Member
Posts: 1,875
Threads: 63
Joined: Sep 2007

Track Wrote:You know what, I think you are right. InRP, those who discovered these systems probabky don't know that Canada existed, nor the US or any other country in the world.

"Gee, Ontario sounds familiar... Must have been the name of my great-great-great-great-great-great-great-great-great-great-grand pappy's favorite restaurant."

Mmm, I see your point. They indeed had no knowledge of past geography and instead just coincidentally named something for a piece of past geography as a fluke and because it sounded nice. Same with the naming of systems for US States and European/Japanese cities.

*Twilight Zone noise - doo doo doo doo*

-Edit- New page #8, I think... *sigh*
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Offline Donutman
07-25-2009, 08:49 PM,
#112
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Posts: 835
Threads: 21
Joined: Jun 2008

Just to remind you all, this is 1000 years in the future. Stop making a big deal because some DSE explorers found these systems and named them after canadian places before Bowex did.

' Wrote:This thread is so stupid that a bird sitting on a nearby tree just EXPLODED.
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Offline Agmen of Eladesor
07-25-2009, 11:39 PM,
#113
Member
Posts: 5,146
Threads: 661
Joined: Jun 2008

' Wrote:The Houses are drawn across national lines. The only exception to this was the Hispania which was a grouping of Hispanic cultures, though I imagine if they'd made them a proper settled house that didn't fracture it would have ended up being Mexico.



[color=#ffff33]FAIL

Hispania being the old name, it would have been SPAIN...
Madrid - Barcelona - Las Palmas...
Probably have included Lisbon and Portugal, too, since they would have worked together.



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
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Offline P*Funk
07-26-2009, 10:58 AM, (This post was last modified: 07-26-2009, 11:01 AM by P*Funk.)
#114
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Posts: 371
Threads: 4
Joined: Aug 2007

' Wrote:
[color=#ffff33]FAIL

Hispania being the old name, it would have been SPAIN...
Madrid - Barcelona - Las Palmas...
Probably have included Lisbon and Portugal, too, since they would have worked together.
Game made my Americans means they'll simplify it for the target audience. I'd guess Mexico. Though Spain makes sense too. But Americans call Mexicans Hispanic and that doesn't mean they think that Lou Dobbs is complaining about Spaniards parachuting into Texas to steal American jobs.

Its not just a game, its a cynical Microsoft produced game. Target audience is obviously American. That's my best guess.

Btw, epic huge text with colours is definitely necessary. You obviously win because of your overwhelming intimidating size.

Out of hibernation. Gauging the winds.
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Offline DragonLancer
07-26-2009, 11:13 AM, (This post was last modified: 07-26-2009, 11:23 AM by DragonLancer.)
#115
Banned
Posts: 661
Threads: 37
Joined: Aug 2008

The 'Canadian' systems should be part of Rheinland.

@P Funk: You are spreading bullcrap. Freelancer is a GERMAN game produced under the lead by Joerg Neumann. Digital Anvil was sold away by Chris and Erin Roberts the creators of Wing Commander, Priveteer and Starlancer.

User was banned for: http://discoverygc.com/forums/showthread.php?tid=147045
Time left: (Permanent)
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Offline JakeSG
07-26-2009, 12:36 PM,
#116
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Posts: 1,113
Threads: 30
Joined: Aug 2008

I find it odd that Australia/New Zealand could fund a Sleeper... Yet the Canadians couldn't? Not only are we financially weaker and unlikely to change that any time soon due to geographical issues etc, we're what? One tenth the population? I'm not exactly sure.

As for moving the systems... Eh... Remember, it's just a game. If it's unnecessary effort, simply remember that the Americans have a habit of stealing things from other nations:P

For the Core.
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Offline Baltar
07-26-2009, 03:22 PM,
#117
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Posts: 1,621
Threads: 28
Joined: Jan 2008

@ P Funk: Historically, the United States names many of its cities after the home town where they "immigrated" from. They don't necessarily hang onto the home town or culture, but they do keep the name. "New York" came about because the English settlers named it after the English city of "York." The state of "New Mexico" came about because of "Mexican" immigrants. There's lots of towns in the US that have the word "New" in front of it to demonstrate where they immigrated from ... but they're not necessarily hanging on to the old home or culture. Why isn't "New York" called "New New York?" Is "New York" within Disco named after English immigrants or American immigrants? We've got "New Berlin" and "New Tokyo" and "New London" ... why not "New New York" ... or "New Manhattan?" Also ... is Berlin the capital of the present day Germany? Cause they only reunited East and West Germany within the last 20 years. As far as I can recall, they never moved the capital. If this is the case then "New Berlin" is not based on the "capital" you claim. Where are the Native Americans in Disco? I had a faction based on Native American's and nobody wanted to accept us. Typical ... I guess some cultures are just not important here.

@ Agmen of Eladesor: Hispania is based on "Latin Americans" ... Hispanics are more than just Spaniards. Hispanic represents ALL people groups who "speak" Spanish. We don't call ALL English speaking people "English" or "British" do we? Read up a bit more on Hispanic people. Most Hispanic nations are in Central and South America. Spain are Spanish ... Central and South Americans are Hispanic. Click here to read more. Also ... as P Funk mentioned ... its based on today's setup ... that means Hispanic is more closely referred to those who come from Central and South America.
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Offline maxine
07-26-2009, 03:42 PM,
#118
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Posts: 17
Threads: 3
Joined: Dec 2008

' Wrote:...Also ... is Berlin the capital of the present day Germany? Cause they only reunited East and West Germany within the last 20 years. As far as I can recall, they never moved the capital.
...

Oh man, i laughed so hard... iam still laughing.... it starts to hurt somewhere.... but, ...man.
Here some facts:

Berlin
18711945 Capitol of the 'German Empire'
19491990 Capitol of the DDR
since 1990 Capitol of the BRD (after GG 'Basic Law' since 1949)
since 1999 also Parlamentary Seat and Seat of Government according to the 'Capitol-degree' of 1991

Bonn
19491990 defacto Capitol (official/formal just Seat of Government) of the BRD

Berlin is, was and will ever be the Capitol of Germany.
Thanks.
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Offline P*Funk
07-27-2009, 12:12 AM, (This post was last modified: 07-27-2009, 12:14 AM by P*Funk.)
#119
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Posts: 371
Threads: 4
Joined: Aug 2007

' Wrote:The 'Canadian' systems should be part of Rheinland.

@P Funk: You are spreading bullcrap. Freelancer is a GERMAN game produced under the lead by Joerg Neumann. Digital Anvil was sold away by Chris and Erin Roberts the creators of Wing Commander, Priveteer and Starlancer.
The game was made for more than 3 years by Chris Roberts before the buy out and I doubt the complexion of the game would have changed dramatically just because some German guy took over the named leader spot especially since Roberts is alleged to have been a creative consultant after his departure, and again if Microsoft bought it out I'm pretty sure the American audience would be their main target. Whether the game was changed dramatically or stayed largely the same (I think it changed quite a bit actually) is moot. The publisher is American and their target audience is going to be American. But really, this is a moot point. I forgot how much people over here love to take the piss and act like bastards over meaningless points in the overall argument. Is Hispania meant to be Spain or Mexico? We'll never know cause they're all pirates now. Back on topic I guess.


' Wrote:@ P Funk: Historically, the United States names many of its cities after the home town where they "immigrated" from. They don't necessarily hang onto the home town or culture, but they do keep the name.
That may be true but this game is based on a conceit which is altogether implausible. In this game the houses are reflections, extrapolations, of real earth nations and their composite elements, significant corporations, criminal groups, all the cultural and governmental characteristics of the time frame which the designers aimed for.

The conceit of Freelancer and also Discovery is that the systems are named for what they represent. Suddenly saying that the names of Canadian systems mean nothing if every other system is named for a deeper significance seems to contradict everything that has gone into designing this game and its subsequent modification.

Out of hibernation. Gauging the winds.
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Offline Baltar
07-27-2009, 06:06 AM,
#120
Member
Posts: 1,621
Threads: 28
Joined: Jan 2008

' Wrote:Oh man, i laughed so hard... iam still laughing.... it starts to hurt somewhere.... but, ...man.
Here some facts:

Berlin
18711945 Capitol of the 'German Empire'
19491990 Capitol of the DDR
since 1990 Capitol of the BRD (after GG 'Basic Law' since 1949)
since 1999 also Parlamentary Seat and Seat of Government according to the 'Capitol-degree' of 1991

Bonn
19491990 defacto Capitol (official/formal just Seat of Government) of the BRD

Berlin is, was and will ever be the Capitol of Germany.
Thanks.

Ah ... I'm glad you had a good laugh at my admitted ignorance of German history. I was truly being honest when I said I did not know whether Berlin was and/or is the capital. Thanks for the clarification.

Only thing I do know is that from the end of WWII to the time the Berlin wall falling down (which by the way I was in college watching it fall ... and I actually lived in West Germany from 1980 to 1982) ... but during this time, Berlin was not the capital of West Germany.

Call it defacto or whatever you like ... but West Germany WAS ruled in Bonn during this time, correct? When the East and West were reunited ... was there any guarantee that Berlin would return to being the capital of both halves?


' Wrote:The game was made for more than 3 years by Chris Roberts before the buy out and I doubt the complexion of the game would have changed dramatically just because some German guy took over the named leader spot especially since Roberts is alleged to have been a creative consultant after his departure, and again if Microsoft bought it out I'm pretty sure the American audience would be their main target. Whether the game was changed dramatically or stayed largely the same (I think it changed quite a bit actually) is moot. The publisher is American and their target audience is going to be American. But really, this is a moot point. I forgot how much people over here love to take the piss and act like bastards over meaningless points in the overall argument. Is Hispania meant to be Spain or Mexico? We'll never know cause they're all pirates now. Back on topic I guess.
That may be true but this game is based on a conceit which is altogether implausible. In this game the houses are reflections, extrapolations, of real earth nations and their composite elements, significant corporations, criminal groups, all the cultural and governmental characteristics of the time frame which the designers aimed for.

The conceit of Freelancer and also Discovery is that the systems are named for what they represent. Suddenly saying that the names of Canadian systems mean nothing if every other system is named for a deeper significance seems to contradict everything that has gone into designing this game and its subsequent modification.

A simple fact that you left out ... the game (storyline) was never finished. Too many holes left by the creator that need to be filled in. Canadians, French, etc were not in the original release of this game. They might have been a planned part of the game had they actually finished it ... but we'll never know.

And Hispania are not really pirates. They are basically Outcasts and Corsairs in a civil war with one another. Piracy is just a sideline to their entire makeup. There are no true 100% pirates in the original release. Each faction has an agenda ... although not fully revealed because they never completed the entire storyline.

Nothing is static ... they may be extrapolations of present day nations/cultures ... but if you take a close look at American society ... its an extrapolation of various nations/cultures. American English is quite different than British English. There's a mix of other language in American English. The game shows a bit of how the dividing line between corporation and government blend and get skewed. Corporations become the government for the most part. Take a look at the LPI ... they're not government ... they're a corporation ... as many here have argued to me in other threads.

Take another look at western society as a whole. The majority of languages spoken in western cultures are Latin based. Yes ... we all speak a variation of Latin. Britain was not always Britain. What happened to the Celts and the Galls? French are not 100% Gallic ya know. Anglos, Saxons, Galls, Celts ... where are they in this mix? How about Native Americans? Mayans? Muslims? Come on man ... this thread is about creating a house not designed by the author ... or designating ownership of systems (American or British). Why don't we role play a war between Bretonia and Liberty over ownership of these systems?

This entire thread and the arguments created here are about ADDING to what the creators of this game intended. We're not reading the minds of the game's creators. We're taking their ideas and expanding on them. And you guys wanna get historical and through reality into it. When's my Native American heritage gonna be addressed huh? Or is this just a white Anglo/Saxon game? We got lots of Europeans represented ... now that we've got the French systems. Yeah ... we got a touch of Asia with Kusari ... but for the most part this game is 90% Anglo/Saxon.
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