Detailed Background, a Paragraph (the more we can learn about you, the better): I was barely walkin' when my Ma and Pa decided raisin' kids wasn't for them. Some smooth talkin' Slavers persuaded my parents to part with me for a ridiculously low amount of credits. These Slavers, as I understand it, were plannin' on sellin' me to some Gallic scum when much of the convoy got scrapped along the way by a few angry Xeeners. The Slave liner that held me was the only one that managed to survive, albeit barely. The Slavers cursed their luck and sold me at the nearest base they could still wrangle a profit from, Beaumont. There, a fine Junker couple, who never had no kids took me in and treated me like one of their own. They taught me how to mine scrap, where the premium scrap fields lie, how to appraise metals in order to get the best recyclin' prices and even learned me the skill of restorin' engines and parts previously thought lost. As I grew older, I helped my adopted parents in their self made business, feelin' like I owed them somethin' for takin' me in and givin' me a respectable life. I've been doin' this work for nearly my entire life.
Why do you want to join the Junker Marauders? What can you bring to JM?: *Sighs* Two weeks ago, my adopted Ma passed on. My adopted Pa done passed a year back. I could continue the family trade, but employees are a headache, overhead is high and those fancy jumpdrives mess with my equilibrium somethin' fierce. I'd rather hook up with an established organization where I can ply my trade and maybe learn some new tricks in obtainin' credits. I think you guys should fit the bill just fine. If you think I pass muster, I will work hard, do what I'm told and do you Marauders proud.
:::]OoRP Form[:::
How long have you been playing Freelancer Discovery for?: 6+ yrs
How long have you played a Junker character for, if at all? (Not important, it's just useful to know if you've played a Junker before. We accept both people who have and people who haven't played a Junker before): Never played a Junker character before.
In your own words, how would you define a Quasi-Lawful?: A quasi lawful is someone that works on both sides of the law. They maintain a balance of appearing lawful before house authorities, while engaging in shenanigans behind their backs.
How familiar are you with the Borderworlds?: I know them like the back of my hand.
How familiar are you with smuggling?: I know not to get caught. I have a good idea of traderoutes, and if I'm unfamiliar with one, I know where to look.
How familiar are you with piracy?: I know piracy rules quite well. I have a good sense of how much RP is acceptable, how much time to give the other party to talk, what a reasonable demand might be, when to shoot and when not to shoot.
What factions have you been in previously?:LPI, [LN], XA and a few others.
Why do you want to join the Junker Marauders? What can you offer?: I wish to try out the new freedoms quasilawful factions have been given with the recent rule changes. Junker Marauders are active enough, so I'm expecting that your group might provide a bit of fun. What can I offer? Well, I talk first, shoot second. I enjoy the RP experience. If I get to fly with your group, it will be fun for both of us.
Previous Jobs/Roles: Independent Junker and recent Junker Marauder Contractor
Detailed Background: Honestly not much to say... I have been a Junker my entire life. I grew up on Beaumont Base, raised by parents who had both been Junkers their entire lives as well. Didn't much care for my childhood, my dad was a drunken ass and I will admit I entertained the idea of running off to do my own thing but that never really panned out. So once I was old enough to go out on my own I joined the crew of a Pirate Train based out of Trafalgar, nice and far away from my old man. Over time I was able to piece together enough credits for a vessel of my own and I have been scrapping, hauling, smuggling, forcefully acquiring cargo ever since. A few weeks ago I started contracting for you all and I have to say I am quite impressed by the operation you got going so I figured I sign on for real.
Why do you want to join the Junker Marauders? What can you bring to JM?: You all run a tight ship, not sure what us I can bring to the table but another eager set of hands and transport but hopefully that is enough.
:::]OoRP Form[:::
How long have you been playing Freelancer Discovery for?: Since 2011
How long have you played a Junker character for, if at all?: For almost as long as I been playing.
In your own words, how would you define a Quasi-Lawful?: Following the laws when the "man" is around. Doing whatever you want when they aren't(withing ID limitations of course).
How familiar are you with the Borderworlds?: My favorite place to be.
How familiar are you with smuggling?:I know what I am doing... for the most part
How familiar are you with piracy?: Not the best at PvP but I know how to pirate.
What factions have you been in previously?:Current Factions: Crimson Cross, OSI, GRP // Previous: To many to list but I will post the important ones; K'hara, Junker's Congress, XA
Why do you want to join the Junker Marauders? What can you offer?:Have had fun flying with you all. I can provide n active member and potentially someone to help with some forum RP.
Previous Jobs/Roles: Freelance Bountry Hunter, Trans-System Cargo Pilot
Detailed Background, a Paragraph (the more we can learn about you, the better): I was born and raised on Freeport 14; I had to have been damn near 14 years old before I set foot on the hunks of rock the Houses call "Worlds". I can remember the feeling of real gravity, the sickness it brought to my stomach. My parents wanted to settle on Planet Los Angeles; I had other plans. I took my chances with a splinter group of Rogues and I haven't looked back. With all this war going on, I feel the only course of action worthy of a pilot like me in profit...in any way possible.
Why do you want to join the Junker Marauders? What can you bring to JM?: I can fly like the best of 'em, I can call the shots that need to be called and I can see profit in any venture worth the time. I feel like the Junker Marauders could benefit from someone with my experience in "profiteering".
:::]OoRP Form[:::
How long have you been playing Freelancer Discovery for?: Around 6 months, I have several VHF's and Transports I use on a regular basis. I've played SP/Vanilla Servers for around three years.
How long have you played a Junker character for, if at all? (Not important, it's just useful to know if you've played a Junker before. We accept both people who have and people who haven't played a Junker before): Never tried one! I like the lore surrounding them; survivors through and through. They seem to transcend that as well; not only do they survive, they profit from it.
In your own words, how would you define a Quasi-Lawful?: Follow the law, but know when to bend it. Pirating can be done through opportunistic means or through direct means. The difference is on HOW you approach a situation, not WHEN. It also means that a person should be mindful of the entire situation when it comes to politics and trade unions...alliances can change pretty quickly.
How familiar are you with the Borderworlds?: Familiar enough to nav thru without too much trouble, little enough to take helpful pointers from other players and clansmen.
How familiar are you with smuggling?: How do you think I afforded my first VHF?
How familiar are you with piracy?: Enough to know you need a good exit strategy, usually involving a lot of CMs and a whack load of missiles. I've got a bit of experience with attacking certain trade routes, all the while maintaining a neutral rep with the company I'm pilfering from.
What factions have you been in previously?: LPI, Freelancer, BMM and a RP faction based out of Penn. that assists new players with various missions.
Why do you want to join the Junker Marauders? What can you offer?: Big guns, a player who can commit to both night and day schedules (work allows me to do so) and a OORP sense of humor that borders on complete filth with a touch of class. That and my microphone isn't complete garbage.
Detailed Background, a Paragraph (the more we can learn about you, the better): I was born in Gallia, in a family of Junkers, oh my family... an honest and very well mannered family of junkers. I always hated my life, how could everyone have everything at my surroundings and I was just some trash from that corner we call, the junkers. tsk, Hell I have been a visionary ever since I can remember... I always liked to negotiate even when I was a little kid, getting nice prices for goods as I kept growing, and adapting to that life of my parents I always hated. When I realized I was becoming them, I could not stand it anymore, I had to become a man of money. Someone that could drive the credits in my account but out of theirs. I started my own business, smuggling all sort of ilegal stuff, from Organs, to that thing called Cardamine. As if that was enough of it, I live the good life man... I live like a king amongs kings, yes I like the sound of that. But why you may ask? why would I, that have it all and wants it all too, want to join the Marauders. Because the end of my joy isn't there, I want more! more! everything I can have, women?! Alcohol!? drugs!? luxurious ships!? I want it all and more! but being a junker is not enough... my pride is shattered as one, I want to be a Marauder, the groups of real Junkers... I mean... profiteers! Recently moved to Liberty to change 'some' papers. So thats not a problem anymore.
In short, there isn't much to know about me, only what I have already told you.
Why do you want to join the Junker Marauders? What can you bring to JM?: - You are kidding me? I am a smuggler! NO! a businessman! I deal with these things we call Ilegal goods in a daily basis, I move them here and there and my slaves.. I mean my crew can work for days without complaining! because they have it all! what can I bring to your group? I can bring money! money I am telling you! I bet you can smell profit farther than a battleship scanner on Marauder Hands. So you know what I am talking about.
:::]OoRP Form[:::
How long have you been playing Freelancer Discovery for?:
For a year perhaps.
How long have you played a Junker character for, if at all? (Not important, it's just useful to know if you've played a Junker before. We accept both people who have and people who haven't played a Junker before):
Ever since Junker Marauders was created from scratch.
In your own words, how would you define a Quasi-Lawful?:
The line between good and evil! with a cute mask of "it wasn't me".
How familiar are you with the Borderworlds?:
Very
How familiar are you with smuggling?:
I might have forgotten routes, but I used to do that more than trading.
How familiar are you with piracy?:
Very I guess? no lolwutism here
What factions have you been in previously?:
JM|- when we still had the Junker ID, [RM], DHC-, Core|, Order|... etc.
Why do you want to join the Junker Marauders? What can you offer?:
I wanted to go back to my JMs, but lost my accounts with them and I had many silly names to be able to remember. So I am re-making a new character, new bio, new ships, new rp.
Finally, what is your Skype?:
lowisthegamer (I am already in the chat I think trololo!! I just wanted to create a new character and go back to the marauders, btw lost my ships so I'll start anew.)
Where are you from?: Planet Erie, Pennsylvania System
Previous Jobs/Roles: Scrapyard owner, sold a lot of scrap
Detailed Background, a Paragraph (the more we can learn about you, the better): Heyha Marauders,
My name is James Greyhorn, but please call me Lambda. I'm a god damn scrapyard owner, I sell scrap, I buy scrap and I mine scrap. Some of you would call me the "Guy with a scrap heart" but I'm not a friend to get some damn nicknames or codenames, so be ready when you call me not Lambda to eat some hot and spicy blaster shots.
Well, I'm just searching for a Junker group who is able to do some unlawful things, you know what I mean. *he smiles*
Well it's always funny to be the guys who didn't was it *laughs*
Why do you want to join the Junker Marauders? What can you bring to JM?: I can bring you a guy who is ready to do the dirty jobs, when you need someone to collect debtssolve, just send me *he smiles*
You will see how much profite we can gain
:::]OoRP Form[:::
How long have you been playing Freelancer Discovery for?: 3 weeks right now
How long have you played a Junker character for, if at all? (Not important, it's just useful to know if you've played a Junker before. We accept both people who have and people who haven't played a Junker before): My first char was a Junker char, so 3 weeks
In your own words, how would you define a Quasi-Lawful?: A guy who work's sometimes for the lawful side, sometimes doing some unlawful jobs
How familiar are you with the Borderworlds?: Average
How familiar are you with smuggling?: Very familiar
How familiar are you with piracy?: Not so much
What factions have you been in previously?: None
Why do you want to join the Junker Marauders? What can you offer?: Fun, increase my RP skills and also try to improve my Junker gameplay.
I bring you an active, young (18) old player, who loves to play as an Junker
Finally, what is your Skype?: lambdadisco
Any questions or concerns about Bowex), just send me a private message.
James Greyhorn, unfortunately your application has been denied. Right now our own salvage yards in Texas are currently seeing a surplus of labor and a shortage of customers, so it's a bit uneconomical for us to bring in anyone new when our own more experienced members are having trouble finding work themselves.
This isnt really anything that's your own fault, so I hope you dont take this too harshly and wish you luck in the future.
Previous Jobs/Roles: Fixing ships here and there. Worked for some racing crew in Dublin for some time, Dublin Crew they called themselves.
Detailed Background, a Paragraph (the more we can learn about you, the better):
I always worked with machines. As a child I worked on engines and other stuff I could get into my hands and once I hit the age I hired on some spaceport and soon took out to end up on some Freeport. I fixed a lot of ships that you guys would probably just take away and rebuild.
Then one day that group came through, some idiot called Hovis, pretending to be the best racer ever. Well I didn't care since he was paying the best mechanic ever and thus I ended up in Dublin. Fixing that junk they called racing ships and tinkering on a ship of my own.
Recently the group broke apart and I left with that junk of a ship that I had unfinished and now I need some new group to work at.
Why do you want to join the Junker Marauders? What can you bring to JM?: I am good with all kinds of mechanics and stuff.
:::]OoRP Form[:::
How long have you been playing Freelancer Discovery for?: Join date plus a couple of weeks/months. Can't really remember.
How long have you played a Junker character for, if at all? (Not important, it's just useful to know if you've played a Junker before. We accept both people who have and people who haven't played a Junker before): Not at all.
In your own words, how would you define a Quasi-Lawful?: Bending the law where it fits, breaking it where no one can realize. Maintaining a lawful appearance even though one isn't, basically.
How familiar are you with the Borderworlds?: 8/10
How familiar are you with smuggling?: 7/10
How familiar are you with piracy?: 9/10
What factions have you been in previously?:
[Angels]
NLH
[RM]
WRF
3eme
Shaulanca
RFP (|BGS)
|ALG|-
[AI]
SV)
(@)-
____Current____
[Angels]
Wilde.
~*~
IC|
|+|
AM}
{343}
[ALG]
Why do you want to join the Junker Marauders? What can you offer?: I want to mine Scrap. I will mine Scrap.
Detailed Background, a Paragraph (the more we can learn about you, the better): My father was a guns dealer in Leeds at the age of 16 years he taken me with him and at the time I found that not all he selled was legal, for 4 years i worked with him but he got caught. One year i stayed in Leeds doing my father job but I decided that is to risky to stay there so I buyed a ship and selled not only guns but all stuff you can find for your ship in all Sirius. After some time I came to texas and I finded here I can salvage very good equipment from the debris field.
Why do you want to join the Junker Marauders? What can you bring to JM?: I want to join Junker Marauders because I can have protection from a big organization. I can bring a nice good cover for your operation, a good income from selling the stuff i get, a member you can count on it when you need.
:::]OoRP Form[:::
How long have you been playing Freelancer Discovery for?: almost 2 years
How long have you played a Junker character for, if at all? (Not important, it's just useful to know if you've played a Junker before. We accept both people who have and people who haven't played a Junker before): I have played some time but just indies
In your own words, how would you define a Quasi-Lawful?: I think is someone or something that at the surface will be with the law and kepping a good cover for the operations they are doing regardless if that is legal or illegal.
How familiar are you with the Borderworlds?:8/10
How familiar are you with smuggling?:10/10
How familiar are you with piracy?:8/10
What factions have you been in previously? What ranks (if any) did you attain in those factions?:
Idependent Miners Guild
Planetform Incoporated
Gateway Shipping
Why do you want to join the Junker Marauders? What can you offer?: Mining Premium Scrap for your PoB's and members , good Rp, smuggling, support