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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Hardpointing services

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Hardpointing services
Offline Tic
07-18-2008, 11:03 AM, (This post was last modified: 07-18-2008, 11:05 AM by Tic.)
#11
Member
Posts: 1,211
Threads: 109
Joined: Nov 2007

' Wrote:cool - gonne test it out and then submit it - have you noticed anything about the ship that needs improving before i submit it.... - i haven t made very much testing with that one... and it was more like a quick model while i was watching TV.

Well all is excelent except that it has 5 engines colored blue, but only 1 works and 1 is for thruster...

Maybe remove the engine that is under two reals and repaint those at the sides in some grey color. But it looks fine this way too.

Or if you can make those blue textures glowing like on vanilla capships it would be cool.
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Offline Tic
07-18-2008, 07:38 PM,
#12
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Posts: 1,211
Threads: 109
Joined: Nov 2007

Zoner Juggernaut done.

Changes:

-fused all turrets, equipment to hull(they aint floating anymore...)
-placed all turrets to correct angle
-switched position of CM to the back of the ship
-placed CD slot to front of the ship
-moved 2 turrets from lower to upper side to make it 8/8
-moved shield from inside of hull to a visible place
-changed places of 10 engines to get one powerfull blast
-made all 16 turrets shoot forward, 12 backward, 14 to left/right and 9 up/down

[Image: screen336ng4.jpg]
[Image: screen338tq7.jpg]
[Image: screen341pv4.jpg]
[Image: screen340bl6.jpg]
  Reply  
Niezck
07-18-2008, 08:39 PM,
#13
Unregistered
 

I'm also happy to hardpoint and/or test ships for people if Tic has too much to do.
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