Well, there is also this one that is stated on the official faction creation forum.
Quote:5. Once the faction has gained officialdom, you are required to fill out a Faction Status Report once a month. This will allow everyone a better chance to understand your faction, introduces your roleplay efforts in the activity equation and not just raw activity anymore, as well as shed some light on slightly more niche factions more active on the forums than ingame. In order to keep things clean with this system, all Faction Activity related posts will now be in the Faction Activity subforum.
Activity checks harass people rather than try to deduce the reasons why a faction might be going inactive and then help fix them, and cause OFL burnout, which then leads to dead OFs unless you have an incredibly smooth leadership transition - which is hard to do. Admins and OFLs already came to a consensus that a better system is needed and apparently a better system is being worked on which helps diagnose issues and find solutions to aid activity, rather than the big, unwieldy hammer that is checks.
Checks are a relic of a bygone era. An inactive official can get active again if people are away for, say, holiday, or people are finding it hard to get loggers, because then all it needs is an event or two, maybe a perk, or some kind of project or rebalance to solve whatever is making it less attractive. An inactive person hogging the leader slot, less so. Diagnosis is more important than just "the faction is inactive, delete", which is what checks do.
OFs should really only lose their status when a faction is totally dinosaur status or is RPing and comporting themselves ingame to a standard considerably worse than their associated indies/are being harmful to the health of their play area. The whole concept of an official faction is to provide the NPC group with guidance and make the universe feel a bit more alive, with some sense of authority and organisation.