the server may be offline for the next 24 hours due to testing and deploying of launcher/autopatch feature that will help you deliver better experience with new releases
+ optimized server code, now it should support about 200 players in one place firing all guns at once (tested on bots but they are implemented like real players anyway)
+ launcher to simplify updates
+ warp feature (EVE online similar instead of cruise)
+ homing missiles
+ mines
+ easy weapon groups
+ chat with death messages
+ engine kill fixed and works same as freelancer's
+ optimized fps and server performance
+ capture zones feature for the upcoming scenario
+ some more content, sfx fx visuals and misc bugs
dedicated server will be ready when scenario is ok and tested, next week I guess
for those who cant wait, you can always try latest dev build from this almost official site
this version is not optimized server one, but you can pew pew online too for testing purposes over LAN
PS dev build controls:
Weapon groups:
1. activate guns in NO-FLY mode to be in group
2. hit Shift + 1,2,3,4 to assign group
3. hit F1, F2 F3 F4 to activate group
Warping:
1. select solar object, for example star
2. hit F5
there's capture zone near planet wrangell, 10sec capture time, nomads are red, wraiths are blue as you
zone capture works when your team has more ships in zone than the other's