I want to point out that any time someone wants to use the "people are leaving" argument, they need to consider the other side of it. Every decision will be unpopular with some people. Let's say that in a simple world, people who don't like a decision always leave. The question then becomes - how many people will leave if decision A is made, vs decision B. There is no perfect decision that keeps everyone happy.
The question should be about whether decisions will keep people playing for the longer term. And I believe that most of the ongoing discussions and decisions resulting from them are aimed in that direction. So unless you can be more specific, the intent of this thread will go nowhere.
Well, I have been Playing this game since 2020 Now and going into my 5th year of being Active in Disco. And ever since I started this Game 5 Years Ago I have heard the Argument that "Disco is Bleeding out/Dying". And oh Wonder whenever I look at the Player Numbers in the Evening they seem to be the same. And do you know what else I have heard in these 5 Years? People Complaining about the DEV/MOD Team. And even when I also had my Run-ins and Arguments with them over the years I have mostly Experienced them as Fair and good-willed. Whenever they have Fucked up they tried to Find a Compromise with the community and Worked on Improving things.
One good example of this is one of the Last Story Patches with the Whole Freeport 9 Situation. No one (or at least many People) didn't like the idea of the Corsair Zoner War at first. The community was very vocal about this and Criticized the DEVs heavily over this. But instead of Being Stubborn and Digging their Heels the DEVs were open and let the community handle the Matter through RP. This has led to a Treaty and now there is Peace in Omicron Theta.
On top of all of this, we also have to Take into Account that the DEV/MOD Team does all of this Nice Work for FREE. They don't Charge us Players that we love Freelancer and the Discovery Mod is a SINGLE CENT for enjoying this Mod. The Server Owner does not even want Money to keep the Dam Server Up or allow us to Donate for the Running Costs. Are the DEV/MOD Team always Right? Hell No. Do they Deserve Criticism when they fuck something up? Hell Yes. But I am still Thankful for all of there Hard Work. And whenever I have to Critizise Something I try to do it with Respect and be as Friendly as Possible. This not always works out but I at least Try.
Speaking from experience, the staff when it comes to quality of judgement and votes on sanction reports is only as competent as its most active/motivated member at the time. Someone who is capable of presenting their point of view on a vote or issue in a way that the others cannot (or do not care to) argue/oppose as long as the to-do list gets shorter.
So, yes, unironically go apply for the post yourself and don't fall into that particular trap yourself.
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PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
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“In a bid to please everyone, you ultimately please no-one.”
Not a direct quote, but the point is there. If this is stemming from the various incidents across disco recently, then its one of those whole “maybe learn from it instead of rebelling against what quite clearly coulda been severe punishment for the done action”
Staff have been working their asses off to keep us having a game to play, and making hard decisions that, while some have not pleased many at all (Looking at you, cap primaries), undoubtedly decisions on environment progression, story events, commodities, mining, shipping etc.etc… most of them have been taken well. Especially Xeno Relics and Uncharted mining. I don’t know anyone who complains about the changes made to them. (If you exist. Lol. You do not know what you’ve missed this last year or so.)
I think slating the staff for a decision that was decidedly powergamed out against a covert wild group who have played exceptionally good coverts (I have had numerous encounters with them and its safe to say they are good at it.). I am sure that you are not the first, and you for sure will not be the last to attempt to pull a metagame/powergame move (whichever is more appropriate in the context). Maybe it’d be better, if you took it as a “yeah, okay. We don’t like it but we respect the decision” rather than a “no, you are wrong, Server Staff.
This brings us back to one of the previous issues to be fair. An exceptionally good friend of the community, known to us as ADN/Gamper/(other discord aliases)/@R.P.Curator made a really really good point in Eclipse Vanguard’s discord chat. Here, I’ll show you the screen clip of his six most important words:
Point is, since that day I have decided to simply do this (Insert Iota PoB thread decision). Sure, I will sometimes not in favour of reaching out to specifically relevant people that I know are connected to the person I need someone to speak to, in order to try and get the message across without staffs intervention (I know that an admin warning can come across as nerve racking for some mentalities, seen it across many multiplayer games). But more often than not, it now just gets sent to the higher ups to decide.
I dont want to be filing VRs on people. I want everyone to have fun in the game. What I also want, is for people who decide that “I’m going to tell them to file a VR, and then bitch and moan that the staff sided with them” is acceptable, to have their own wake up call. Yes, our upstanding pillar of the community told me what I should do, and then decided to fight the decision pointlessly. I believe this is uhh. What do they call it these days, Hypocrisy? Double standards? Two-faced? I dunno. To put it mildly. I do not think I am the only person they’ve been royally pissing off in the community.
Reflect on the decision, improve yourselves. Put yourself in their shoes and think on what you would do in their circumstances. Better yet, actually try it and see how the reverse scenario feels. I can guarantee it’ll make you feel shitty, and want to follow the same line of thought that the ones you mock and scold did.
It's strange to me to see such remarks because of the justly-received punishment. The very fact that people don't want to admit their mistakes and would rather pack their bags and leave than try to realize where they are wrong makes the situation pretty humorous.
I'm pretty sure this topic wouldn't have come up if what's in the link above hadn't happened. People committed a gross violation of the rules and received only a warning (no ban, no sanction, no forfeiture of credits/ships). Stop getting other people's attention and learn to see the world of Discovery beyond the tip of your nose and hubris.
Disco is an incredible place, but it's also a strange mix of a gaming community, a wildly creative monster project where everyone plays their (often small) part, and for some apparently a bit of a daycare facility. (no offense, not pointing at someone specific here)
It’s easy to point fingers at the staff when things go wrong here, and yes, things do go wrong from time to time. Sometimes there’s blatant injustice; other times, it feels like a jungle where the strongest or the meanest prevail. It can even resemble a chicken coop, with people gossiping and ridiculing others for things they care deeply about (perhaps a bit too much).
The community is full of cliques, where people say unkind things about others who belong to different groups. And since most of the time we don’t know who’s on the other end of the screen, the level of discourse ranges from thoughtful and compassionate to downright childish.
So let’s not forget: the staff aren’t paid for what they have to deal with here. This community is made up of wonderful, caring people, but occasionally also some deeply antisocial, toxic sentiments rear their ugly head. (luckily those instances are far fewer than in the old days) The Discovery staff isn’t perfect, and there are times when they make decisions that at the least don’t seem fully informed: when one side gets off easy while the other is unfairly reprimanded, but I don’t think it’s realistic to expect more from them than what they already do.
I suppose that instead of blaming the staff for everything, the community itself could take a long, hard look in the mirror. A lot of the issues between people are rooted in miscommunication or well-meaning intentions gone awry. A lot of it stems from misinterpreting the rules or lack of experience. Very little of it is out of malice. Most of it comes from misunderstandings about consent and boundaries between players. The best thing you can do, rule-wise, is simply talk to each other. It’s a lot easier and functionally better for the community than waiting for staff to step in.
When it comes to things like development work, balancing, and feedback, there’s a vocal group of people who simply repeat what they’ve heard from others, stirring up drama without really understanding what they’re talking about. One of the most frustrating aspects is when people tell others to step down. Whether you agree with the staff or not, they are passionate, hard-working individuals who often even disagree with each other, but still pour countless hours into this free game, which they pay for with loads of time and energy.
So in my opinion, that kind of criticism is particularly distasteful, as it undermines the efforts of people who work tirelessly to make this game better for everyone.
People have been predicting Disco's downfall and mass exodus since 2010. (hell, even I did) Honestly, I’m not too concerned. The roleplaying community here is deeply cherished by many, and while updates may bring valid concerns and criticisms, we've come a long way together as a community.
In my view, what’s needed now is a little less yelling, complaining, moaning and finger pointing, and a bit more appreciation. Not just for the staff, but for each other. Let’s organize some fun pews, not take ourselves too seriously, and just enjoy this unique, free, and amazing experience together.