• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 520 521 522 523 524 … 778 Next »
Starting points should be optional

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Poll: Should you be able to choose what house you start in?
You do not have permission to vote in this poll.
YES
92.68%
38 92.68%
NO
7.32%
3 7.32%
Total 41 vote(s) 100%
* You voted for this item. [Show Results]

Pages (2): « Previous 1 2
Starting points should be optional
Offline Asymptotic
07-23-2009, 03:53 AM,
#11
Member
Posts: 467
Threads: 48
Joined: Feb 2007

The US server had a working prototype for a while, don't know where it is now...
  Reply  
Offline FooFighter
07-23-2009, 09:38 PM,
#12
Member
Posts: 726
Threads: 32
Joined: Sep 2007

I'd even go a step farther. How's about a FLHook command called, say, /setrep $faction, that places people in the MkI fighter of the chosen faction, empties their cargo hold, teleports him to his home base and reps them according to what they have chosen (the fighter so the command will not be abused and also to avoid a bit of trading)?

For example, /setrep libertyrogues would teleport you to Buffalo and give you a Rogue ID/IFF and a Bloodhound (or is it the Greyhound? Dunno). It would save people from repfixing, something that unlike trading isn't just a chore, but also contributes absolutely nothing to server RP.
Reply  
Offline Taffic
07-24-2009, 12:19 AM,
#13
Member
Posts: 407
Threads: 8
Joined: Sep 2007

Always vote Yes & its quite possible in FLHook.

Our core Admin team seems to be very respectful of other mod's ideas, but there is growing consensus for this idea over the last year & I hope its adopted.

[Image: trafalgartaffic.jpg]
  Reply  
Offline Montezuma/Kukulcan
07-24-2009, 12:41 AM, (This post was last modified: 07-24-2009, 12:45 AM by Montezuma/Kukulcan.)
#14
Member
Posts: 1,691
Threads: 43
Joined: Mar 2009

There used to be a starting location option, it caused a bug that prevented you from creating new charachters. The starting location options were scrapped in the .85 betas.


Also, Discovery of Discovery has a /restart function, whereby if you are under level 10, you are transported to your chosen faction HQ (manhattan, crete, dur shurrikun etc.), and placed in a Mk 1 fighter (patriot, legionaire, nomad morph etc.) plus guns, mines etc. (all low level) and given the appropriate faction tag, while having your cash set to 8500 credits.

[Image: montezuma1.png]
  Reply  
Offline Leo
07-24-2009, 01:01 AM,
#15
Pathfinder
Posts: 2,790
Threads: 400
Joined: Dec 2007

This seems like a reasonable idea, however, I vote that the guard factions remain neutral even when selecting the faction you wish to be apart of.

~Leo

[Image: AlGbG5Y.png]
You fear oblivion. Yet you forget. The universe remembers every atom of your being. Even dust hums your name in the dark.
Reply  
Offline johnpeter
07-24-2009, 01:07 AM,
#16
Member
Posts: 1,476
Threads: 51
Joined: Aug 2008

As Igiss said a definite, clear no less than 1 month ago... I'm voting no.

Come on! Be free!
  Reply  
Offline chovynz
07-24-2009, 03:41 AM,
#17
Member
Posts: 2,023
Threads: 79
Joined: Apr 2008

I'm adding my verbal weight to this lopsided poll that shows only the vote of the forum people and only those who are interested enough to click on it....
  • Yes. It's a good idea.
  • Yes. We should have it as those who know about their faction can start straight away.
  • Yes. Those who don't need it / are newbs, should have the option to also start if they wish, in this way.
  • Yes. It does not make logical sense for every character to start from Pennsylvania, especially when you are an enemy of Liberty.
  • Yes. The local low level MKI light fighters starting point idea addresses all concerns of who/how to survive in those spaces.
  • Yes. Other server have had this capability for a long time. That's because this is a script worth having. This is not copying other servers stuff. This is logical common sense for a character that does not belong in Liberty.
  • Yes. It's not something that can easily be abused, any more than starting a new character can. Effectively this is a writing "new character" series of clicks. Calls of abuse in this way do not make any sense really.
  • Yes because this server totes itself as an Role Play server, but enemies of Liberty ALWAYS start out "OORP". Awesome. New players are forced to go "OORP" from day one. Nice. Great example there.
  • Yes. Setting up need not be excruciating OORP like it currently is. Yes I know you can use bribes and things but that's not the point. Many new people AND "veteren" players don't know where to find brides. The "staying in and discovering all about your faction for a long time until you actually learn about your faction" is a very weak argument against having the starting script.
    I think you'll find in actuality, that players go and grind for however long it takes to get their Guard Reps, without reading much about their intended faction. The "staying in until learned" viewpoint refuses to acknowledge the reality of game mechanics, and how people CAN LEGITIMATELY GET any ship, without reading one single thing about it, or the faction.
  • Yes on a related note: One way jumpholes ARE possible.
  • Yes on a related note: The scripting is not a problem. Many different solutions to the alternate starting locations have already been implemented.
  • Yes. Yes. Yes. Yes.

Sovereign Wrote:Seek fun and you shall find it. Seek stuff to Q_Q about and you'll find that, too. I choose to have fun.
  Reply  
Offline Bass_masta992
07-24-2009, 07:42 PM,
#18
Member
Posts: 667
Threads: 44
Joined: Jan 2008

If there's a way to fix the problems it has, do it. Either being another method of choosing the spawn or whatever, I would like to see it happen.

[Image: screwingaround2.png]
  Reply  
Pages (2): « Previous 1 2


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode