' Wrote:You are correct >.< From what I just looked up they seem viable, though still not really mixing with anything. I think I'll stick with my Flashpoints, though perhaps if there was a 700 m/s shieldbuster outside of Gallia I'd give them a try.
level 4 deb turrets? On a ships with forward firing turrets (BW ships/ Crow), they work just fine.
' Wrote:You are correct >.< From what I just looked up they seem viable, though still not really mixing with anything. I think I'll stick with my Flashpoints, though perhaps if there was a 700 m/s shieldbuster outside of Gallia I'd give them a try.
I usually either stick with seperate weapon groups exclusively (Crow) or use one slower and one faster Deb so it averages out right (Scimitar).
Same for all nomad guns, all bomber guns and all capship guns (including capship pulses)
As I remember Outcast inferno pulse cannon falls under same category.
Oh.. but one question rised. I remember McNeo statement, why razor instakillsshields. It has 1.15x to it's shield dmg. Why? Does same thing applly to nomad torpedo and Inferno too?
' Wrote:Oh.. but one question rised. I remember McNeo statement, why razor instakillsshields. It has 1.15x to it's shield dmg. Why? Does same thing applly to nomad torpedo and Inferno too?
It's not a property of the gun, it's a property of the shields. Our shields drop when they reach 15% of their listed capacity, so they're effectively 15% smaller.