Just on the idea of *more* Order things... 4.86 events will not support the premise. In fact, the Order should contract sharply, and the primary and secondary fleets should all be scaled back.
Other than that, I appreciate the idea, but more work in terms of RP background and forum-explaining is needed.
' Wrote:In fact, the Order should contract sharply.
Exactly.
The Order official faction has more Capital Ships than the Keepers, Iseijin and Wilde combined.
Having a shedload of indie groups aswell as indie packs, makes 90% of the Order redundant.
The LN don't bother the Order much, there should be little conflict there.
The BHG pretty much just left, so no future conflict there.
That leaves the tiny and relatively inactive Nomad factions, for which the official Order faction is enough.
The Keepers have four battleships.
Possibly five or six cruisers.
The Iseijin have...one.
One cruiser, too, unless I missed something.
Das Wilde have exactly 0.
One cruiser.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
' Wrote:The Order official faction has more Capital Ships than the Keepers, Iseijin and Wilde combined.
The LN don't bother the Order much, there should be little conflict there.
What is your point with your first sentence?
Also, I beg to differ. I believe the whole TCG| thing was over [LN] threats.
' Wrote:What is your point with your first sentence?
What I mean is, the Order are large enough to stand against the Nomads without the indies, so the total amount of Order caps compared to Nomads is astounding.
I don't mean the Order cap spam or anything, I just mean that the Order in total are ten times larger than they should be, Indies included.
' Wrote:Maybe that has something to do with the amount of players there are, and the factions you mentioned don't have any indies.
This matters why?
My stance is simply that we do -not- need yet -another- indie capspam group.
Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.