' Wrote:How would ex-miners be more skilled to fly capital ships than Rogues you ask? I don't know!
What changed in lore that allowed Hessians to field capital ships, while all other criminal factions remained the same?
in Lore almost nothing. It was players who did that. Hessians wanted BS they cryed much to Devs and they made one. its not just about Lore. even if Hessians is miners and they have so much metal, they also need brains to make BS, guns, shields and more other things to make Jorg fly and shoot. so again: its not 100% about lore. I also would like Ranseur and Legate not exist, but its not my call. I could say more about what I think on that Capspam on Disco but Ill better shut up. we are humans and we can make mistakes. that is all I can say about this wihout rage:D
explain me how, unlike the 4 mentioned above, they get the engineers, mats and shipyard to do it.
Well let me throw one in here. Junkers. Why can they not have a BS. Hell there are hulls of them around many junker bases, and junkers salvage/repair these all the time right? So they could use them, and sell them to other groups. The Pirate cruiser rings a bell, and in sigma 13 tons of Turtle shells all over the place.
Now that i agreed with Snake i need some pepto.
yes, HF. as far as I know Vanilla lore not mention em. still they exist, have own guard system, their ID is closed one, they have good tech and battleship. if Id fly in Liberty I would care about them, but I avoid lolberty so I dont care about that faction much. I dont know much about them to judge them, that is simple as that.
' Wrote:Can fly battleships, but cannot leave Liberty and connecting systems while flying caps. As in like every cap should be flown in their primary ZoI only.
So why wasn't this point explained in your first post? HF is another unlawful faction allowed to use battleships just like those four you mentioned, so I was just wondering why it wasn't added to the hall of fame yet.