Mentioned in Discovery -
A Das Wilde agent known only as Blix communicates with the Nomad collective mind using an ancient Damm K'vosh artifact, transmitting intelligence on Freelancer Edison Trent. Recovered from security cam footage. Mr Blix dissapeared from New Berlin in a mysterious accident and was never seen again
@ http://discoverygc.com/forums/index.php?sh...=102108&hl=
Original FL http://uk.pc.ign.com/articles/388/388502p1.html
Blix
The Psi part of a Psi-listener team in Rheinland, Blix is largely mute (when he opens his mouth only a mad tangle of hundreds of voices and tones comes out), but communicates with Jonner via telepathy. He is tied to the darker forces that run throughout the universe.
Jonner
Creepy, second half of a Psi-Listener team in Rheinland.
Upon entering the New Berlin system, select and dock with the nearest trade lane. It's marked Brandenburg Border Station to Planet New Berlin. On the way, Hakkera contacts you. Von Claussen is on the run; his safe house has been penetrated. After reaching the planet, dock with New Berlin and begin the search for Von Claussen. You meet two creepy Rheinlanders'Jonner and Blix'in the New Berlin bar. Luckily, they're friends of Von Claussen. They tell you he can be found on Planet Holstein in the Frankfurt system.
I explain everything in my Condensed Freelancer plotline. I discovered secret hidden files in the game's source code that go into explicit detail on who Donner/Blix were, as well as the identity of the Daam K'Vosh and some ship models that were scrapped due to time constraints. The link's in my sig.
If the two stooges over there were agents of the nomnoms, I think it's pretty unlikely they would have helped Trent. More likely they're just two regular lolwuts and their powers are dependent solely on the artifact they obtained.