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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Armor upgrades on NPCs

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Armor upgrades on NPCs
Offline AeternusDoleo
02-04-2013, 03:30 PM,
#11
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NPCs have an armor scale applied to them (ranging from 0.5 - half hitpoints, to 16 - heavy hitpoints, and even an infinity scaler). It is however, not mountable equipment and doesn't show up as an item while scanning for it. So, already implemented this.

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Offline Narcotic
02-04-2013, 03:36 PM,
#12
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Best example for that are Wild NPCs in O55 and T117.

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Offline monmarfori
02-04-2013, 03:44 PM,
#13
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So, what npcs have 0.5 and 16 on them?
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Offline Narcotic
02-04-2013, 03:46 PM,
#14
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(02-04-2013, 03:44 PM)monmarfori Wrote: So, what npcs have 0.5 and 16 on them?

Armor multipliers. E.g. the Wraith has 11.500 by default. With 10x it'd have 115.000 armor instead.

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Offline Hone
02-04-2013, 07:14 PM,
#15
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you have npcs with 16 times normal health?

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Offline AeternusDoleo
02-05-2013, 09:08 AM,
#16
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The templates for that armor scale are present. I'm not sure if they're currently assigned to any NPCs.

Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.


Mostly retired Discovery member. May still visit from time to time.
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Offline monmarfori
02-05-2013, 09:25 AM,
#17
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Where's the armor scale?
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Offline SMGSterlin
02-05-2013, 09:58 AM,
#18
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Not another "BUFF NPC'S" thread.... >_>

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Offline Slazen Goketsu
02-05-2013, 10:12 AM,
#19
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No... Just no, it would be fun if you were wanting to spend a long time fighting the npc's but the majority of players will never want to spend that long doing that, and if players did want a longer fight just rp a 1v1 battle or somthing, if the pilots are an even match it should go for ages...

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