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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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LOCK ME!

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LOCK ME!
Guest
06-03-2009, 01:45 AM,
#201
Unregistered
 

' Wrote:Well I'm not sure how discovery 4.85 handles subgroups but i think allowing a 'splash' would cause SNAC damage to multiply over all a targets subgroups giving potentially unlimited damage (= 1 hit kill).
However, this is unconfirmed.
It makes sense though, the Nova torpedo has a similar warning telling bombers to keep shields on or be obliterated by the shockwave, even though i never saw such a shockwave occur. Giving bombers some splashy snacs would really prevent them from flying up to fighters and unleash hell.
Then again, It's up to fighters to keep a safe distance between them and bombers: If they are not paying attention they should just go boom.


The multiplication of Component Damage was fixed in the initial 4.85 version of Discovery.
SNACs already instakill anything short of an armored gunboat anyways.

Splash damage isnt a guaranteed solution however because:
Spash Damage = Explosive
Explosive = Explosion Must Hit Shield Generator
Explosion Not Hitting Shield Generator = No Shield Damage

However, if it would be possible to keep the damage on the projectile itself, while adding a secondary explosion, that could work..
Offline ... kur nubėgo?
07-02-2009, 07:25 PM,
#202
Member
Posts: 3,019
Threads: 114
Joined: Jul 2008

Want a good snac vs fighter balance? - learn how to dodge it.

Omega Pirates Guild
History of OPG | Antonio "Vilkas" Devivar
Offline Elsdragon
07-02-2009, 07:28 PM,
#203
Member
Posts: 2,741
Threads: 59
Joined: Mar 2009

Wow

I thought i was a necromantic undead freak

No longer a slave to the man!
 
Offline Dejavu
07-02-2009, 11:18 PM,
#204
Member
Posts: 804
Threads: 53
Joined: Dec 2008

I say keep the SNAC, have you seen the novas's against a BS shield?

Bravery is being the only one who knows you're afraid. - David Hackworth (1930 - 2005)
 
Offline Elvin
07-03-2009, 03:00 AM, (This post was last modified: 07-03-2009, 03:00 AM by Elvin.)
#205
Member
Posts: 1,122
Threads: 50
Joined: Apr 2008

Wow, this discussion is still going on?

The SNAC is fine now I would say... and SNAC vs Fighters... well, dodge it, and don't attack bombers head-on when you have shields down, that's all there is to it.

[Image: Siggy-1.png]
I buy things I don't want to make an impression on people I don't like.
 
Offline zeinstruktor
07-03-2009, 03:01 AM,
#206
Member
Posts: 277
Threads: 20
Joined: Oct 2008

What's up with people bumping my month-old topics?

At least provide something constructive if you're gonna post.
 
Offline Elsdragon
07-03-2009, 03:06 AM,
#207
Member
Posts: 2,741
Threads: 59
Joined: Mar 2009

Well. SNac kicks ass. But their needs to be another practicall option.

No longer a slave to the man!
 
Offline n00bl3t
07-03-2009, 03:14 AM,
#208
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

Like a Mini Razor?

(In before the lock?:P)

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
Offline johnpeter
07-03-2009, 03:20 AM,
#209
Member
Posts: 1,476
Threads: 51
Joined: Aug 2008

' Wrote:I say keep the SNAC, have you seen the novas's against a BS shield?


Yes, they do NOTHING at all. The shield hard points need to be extended.

Come on! Be free!
 
Offline Elsdragon
07-03-2009, 03:36 AM,
#210
Member
Posts: 2,741
Threads: 59
Joined: Mar 2009

No no, like a railgun.

No longer a slave to the man!
 
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