The Jorm is quite OP now. 3 of her cerbs can fire to the sides and backwards, while the ship is quite good for strafing and TSing. Only 1 cerb covers the front, but there is also the forward gun, which has been buffed to whopping 520k damage per hit.
Also, Zayne - we don't refer to ships as "he" or "him" in English, but as "she" or "her". You won't be too wrong if you say "it", but "she" is the correct form.
I think it also applies for planes and other non-living things with "souls", but better ask some Englishman about that.
I think that Waran is perfect with 6 guns actually. It is worse then Barghest both in turning and in form.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
(09-18-2013, 02:02 PM)Govedo13 Wrote: I think that Waran is perfect with 6 guns actually. It is worse then Barghest both in turning and in form.
Actually it's a bit faster per FLstat.
Note: I hadn't done any size comparison, but by looking at both, Waran seems to be a bit smaller, and with it's shape harder to hit.
Also, both can now use light cloaks, same for Challenger (or could it use them in 4.86 too?), Nanda Devi sports 125 cargo hold though, rendering it unable to use light cloaks.
Current Waran is OP, but if it'll change to only 4 guns forward I am pretty positive that it will stop being "OP".
Waran could always use light cloaks.
Also, it is either that or turn its guns into turrets, which would prevent it from using hellfires. A decent tradeoff, perhaps, since the current gun count drains the powerplant within moments.
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