(12-22-2015, 03:05 PM)Thunderer Wrote: It seems as if the engineers have converted the range into noise. I don't know if they are supposed to be so loud.
(12-22-2015, 06:20 PM)Thunderer Wrote: Does temporary mean that it is going to be fixed soon?
wasnt speaking as a dev, just as somebody who wants to help people who think its too loud (which it is atm stock)
(12-22-2015, 06:20 PM)Thunderer Wrote: Additionally, more about the nerf. It has also nerfed heavy BSs (except if they are equipped with cloaks) as most BSs have the same number of medium hardpoints, while artillery isn't useful against light ones, missiles have limited ammo and Razors don't function well as precision weaponry if 1 is mounted on the stern and the other on the bow. Maybe they would use a shield, armour, energy or medium hardpoints number buff. Idk, we'll see how the stuff goes after the balance tweaks.
this isnt really the place to discuss it, but ive heard from about 10+ people that "the nerf to cerbs nerfed <insert light medium heavy> BS"
You can all stop complaining, I'll see to it. I understand this is my fault, but I'll be replacing these crappy corsair headsets with Sennheisers, so I'll be able to work with these sounds without the lack of Amplification. But for now, I'll see about reducing or even changing these sounds, as much as I understand people don't like it, there are people that do like it, but for now, Priorities with independent weapon sound rest with other capital ship weapons that will be seen too, especially mortars.
Give it time, its all experimental and new to you people, new things seem to scare you.