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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Battleship Mode removed from Discovery

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Battleship Mode removed from Discovery
Offline Zepphos
05-15-2007, 11:22 AM,
#21
Member
Posts: 124
Threads: 7
Joined: Mar 2007

I think the problem was with NPC interaction with BS mode turned on. Though I could be seriously wrong, aswell. I was not there when the tests were conducted.



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Offline MrSns
05-15-2007, 11:35 AM,
#22
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Posts: 871
Threads: 63
Joined: Jul 2006

How dose this affect the NPC and what was the resault of the tests i must ask?

[Image: xi10t1V.png]
Elder Alexander Cross Wrote:Darkness is a friend, an ally. Darkness allows us to understand others, to see what they value when they believe no one else is looking. It allows us to be honest with ourselves, to express those values that we would disavow in the light. The light blinds us. It is only in the dark that we see clearly, and there is a great dark hidden among these worlds

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Offline Fellow Hoodlum
05-15-2007, 12:49 PM,
#23
Bodacious Cowboy
Posts: 6,386
Threads: 1,038
Joined: Feb 2006

Mr Sns, the test results from Igiss are not for our consumption, otherwise I'm sure he would have seen fit to
inform us. Suffice to say, if there is an effect on the NPCs, its not a good one.
Hence the fact that the mod has been outlawed. Shame, all the same ... But the mass problem has been one
that has eluded everyone's fixing ideas so far.
Back to the bouncy castle then ...

Hoodlum

[Image: sighoodlumkb4.jpg]
Some say he is a proud member of: "The most paranoid group of people in the Community."
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Offline MrSns
05-15-2007, 01:22 PM,
#24
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Posts: 871
Threads: 63
Joined: Jul 2006

Ah ok, sorry if i intruded in the tests.

[Image: xi10t1V.png]
Elder Alexander Cross Wrote:Darkness is a friend, an ally. Darkness allows us to understand others, to see what they value when they believe no one else is looking. It allows us to be honest with ourselves, to express those values that we would disavow in the light. The light blinds us. It is only in the dark that we see clearly, and there is a great dark hidden among these worlds

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supernova
05-15-2007, 02:51 PM,
#25
Unregistered
 

Ive never even used Battleship mod so I dont know how good it was..All I know is I hate getting rammed by NPC's...
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Offline Ant
05-16-2007, 06:54 AM,
#26
Member
Posts: 413
Threads: 18
Joined: Oct 2006

It has been mentioned that the balance issue may have to do with NPC behavior being affected by the BS setting.
If that's the case, would someone who knows about the problem be able to retest it with the setting changed please?
Suggested setting would be:
ANOM_LIMITS_MAX_ANGULAR_VELOCITY_PER_PSI = 0.030

This setting should allow all ships to turn at normal rate(hopefully fixing problem with NPCs) but should help to reduce some of the issues in larger ships.
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Offline Ant
05-17-2007, 02:58 PM, (This post was last modified: 05-17-2007, 02:59 PM by Ant.)
#27
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Posts: 413
Threads: 18
Joined: Oct 2006

Does anyone have any idea what should be tested?
I've been trying on/off settings with a few numbers in offline testing but without knowing what to look for it's a little difficult.
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Offline Dab
05-17-2007, 03:57 PM,
#28
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Posts: 9,570
Threads: 320
Joined: Aug 2005

Well for one, when the server has that setting set to one mode, the player has it set to another number, and the player he hits has it set to yet a different one, you get different numbers all over the place. The server is wondering why its acting the way it is, and the players connections start acting crazy.

[Image: DFinal.png]
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Offline thekillerppodl
05-17-2007, 05:01 PM,
#29
Member
Posts: 114
Threads: 6
Joined: Oct 2006

so is that why the HUD colour changes were banned ?

imganie something deep and life changing put here.....
and then forget it
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Offline Dab
05-17-2007, 09:14 PM,
#30
Member
Posts: 9,570
Threads: 320
Joined: Aug 2005

I'm not stating what the problem was, but stating what problem this COULD HAVE made. It could be I'm correct, though I don't think this is it. But these types of things can make those kinds of problems. Hud color wouldn't, since a server doesn't affect the hud's color, simply what is shown there. That is not server-side at all, and solely client-side.

The hud colors were banned because they might have been causing server crashes, game instability, and CTDs. I know the same ones that worked for Nightfall made me reinstall FL because it screwed up my files.

[Image: DFinal.png]
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