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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Current Politics

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Current Politics
Offline Gaz83
09-15-2010, 03:57 PM, (This post was last modified: 09-15-2010, 04:16 PM by Gaz83.)
#21
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Posts: 572
Threads: 10
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' Wrote:I'm actually fascinated by Discovery, that we have a full system of alliances and wars that change dynamically based on in-game events.

And all that then gets nullified by the dev team deciding who's going to be at war, and who's going to be allied.
And that is why it doesn't fascinate me.

Because "dynamically" based in game events ultimately mean nothing. Because if it doesn't fit in with who ever's writing the storyline's future vision for Discovery Freelancer, it'll just get overlooked.

Which is a shame really, if ingame events/wars/alliances actually influenced future storylines that would be great.
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Offline Dra1003
09-15-2010, 04:07 PM,
#22
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Posts: 608
Threads: 39
Joined: Jun 2008

bah politics never liked them.

The entire thing is a big cluster you know what.

Regardless im interested in seeing what becomes of the zoners after this

Ive had enough of disco for now. I might be back at the next mod release.
[Image: 2816cswjpg.png]
The Master of all things cyborg

Bio Extensive Research
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Offline Exsiled_one
09-15-2010, 04:07 PM,
#23
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Posts: 3,621
Threads: 137
Joined: Mar 2008

example? (sides gallia)

[Image: omgsig.png]

<span style="color:#33CC00">I AM GIVING AWAY MONEY TO CREATIVE MINDS*</span>
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Offline sovereign
09-15-2010, 04:51 PM,
#24
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Posts: 3,893
Threads: 38
Joined: Feb 2008

' Wrote:And all that then gets nullified by the dev team deciding who's going to be at war, and who's going to be allied.
And that is why it doesn't fascinate me.

Because "dynamically" based in game events ultimately mean nothing. Because if it doesn't fit in with who ever's writing the storyline's future vision for Discovery Freelancer, it'll just get overlooked.

Which is a shame really, if ingame events/wars/alliances actually influenced future storylines that would be great.

You assume that which lets you Q_Q more.

If this develops into a full-blown war, I for one (as infocard lead on the dev team) will be pushing for it to manifest somehow in the mod. Whether it's a passing mention or the desolation of the Omegas, that depends on quite a few things.

I would ask "Do you seriously think we're so blind/arrogant so as to completely ignore things that involve hundreds of players across months?" but experience tells me you'll instinctively answer yes because that is what you prefer to believe.

[Image: SCRAgenderheuristics.png]
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Offline Agmen of Eladesor
09-15-2010, 06:51 PM,
#25
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Posts: 5,146
Threads: 661
Joined: Jun 2008

Current politics are interesting. I'll throw out one other factor into the equation - the BHG| & BHG|Core.

We want Nomad technology. We're at war with the Order over it. We're fighting the Nomads over it, of course. We're fighting the Outcasts over it. We're exploring as we can into Gallia to see if we can work there (no - but we may get some contracts against the GRN). We're establishing our presence in the Taus, which is where we should be working.

And we recently had a run-in of our own with the Zoners when they wouldn't give up Nomad samples or Nomad tech to us, such that one of them even came and assaulted OUR base in Dabadoru.

Oh, yeah - and you'll notice who in the area that we're NOT shooting. They're not our friends.... yet. They may never be our friends. But continue supporting our enemies - letting Outcast battleships have free roam in Delta (which we scrapped once they left Freeport 11) - having the Order support you - and it'll be right within our ID's to punch holes in your bio-domes.

Quote:Can attack Order, Nomad or Wilde and anyone actively assisting them.

There are in-rp consequences for in-rp actions. I hesitate to even begin to think of where this could end up.



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
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Offline Linkus
09-15-2010, 07:00 PM,
#26
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Posts: 4,027
Threads: 155
Joined: Mar 2008

I'd be very happy to see this develop into at least a small scale conflict, with some proper consequences.





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Offline Ceoran
09-15-2010, 09:46 PM,
#27
Member
Posts: 1,867
Threads: 34
Joined: Sep 2008

Could you guys stop talking bullcrap about that outcast INDEPENDENT incident(s) in delta? If indies are making the outcast politics now, could you at least shut the **** up with blaming us in the 101st about it?

For the initial post: If the outcasts intervene, their actions will likely be limited to FP 9 (and, if ever attacked, FP 10). But for that our government would need to wake up. And by that I mean the whole government.

[Image: signaturr.gif]
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' Wrote:Go play the game, within the given limitations. That is how role play games are played. Not by trying to work around those limitations or whining about them.
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Offline Schatten Research Facility
09-18-2010, 08:46 AM,
#28
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Posts: 374
Threads: 43
Joined: May 2010

' Wrote:Current politics are interesting. I'll throw out one other factor into the equation - the BHG| & BHG|Core.

We want Nomad technology. We're at war with the Order over it. We're fighting the Nomads over it, of course. We're fighting the Outcasts over it. We're exploring as we can into Gallia to see if we can work there (no - but we may get some contracts against the GRN). We're establishing our presence in the Taus, which is where we should be working.

And we recently had a run-in of our own with the Zoners when they wouldn't give up Nomad samples or Nomad tech to us, such that one of them even came and assaulted OUR base in Dabadoru.

Oh, yeah - and you'll notice who in the area that we're NOT shooting. They're not our friends.... yet. They may never be our friends. But continue supporting our enemies - letting Outcast battleships have free roam in Delta (which we scrapped once they left Freeport 11) - having the Order support you - and it'll be right within our ID's to punch holes in your bio-domes.
There are in-rp consequences for in-rp actions. I hesitate to even begin to think of where this could end up.

The BHG|Core has quite a role to play if it decides to open a front near the Gallic border (something interesting I picked up from BHG communications about a possible recon force operating in the area, which might herald a larger presence later - also, would address the dwindling BHG|CORE vs ORDER| war) - as far as I'm aware, the BHG powerbase is in the Omegas, where most of its heavy war materiel is produced. The disposition of Kusari towards the BHG core expansion towards its back door in the Taus (weighing the fact that Kusari is the only house to bar entry to the BHG, and that Kusari has a minor pro-order disposition) may decide whether or not the BHG will either have:

A limited heavy ship presence in the taus (capital ships being a staple of BHG|CORE roleplay - especially moreso since there are practical concerns of OC and Gallic cap spam)

A new major base of operations capable of ship production within the taus (which would probably anger Kusari but allow for a second outcast front - one which allows for the BHG to further strangle OC cardamine and slave trade which would afford the core considerable bargaining power).
//

As far as the Omicrons are concerned - it seems that with the Zoner issue that galvanized the region, the complacency driven decreased aggression between corsairs, hunters, and order will be shattered. Most likely, it will be the Hunters and Corsairs pressing into the Order when they're done with the Zoners (since the Order does not have enough materiel to win a war on two fronts in defense of the Zoners). The only question is how the Outcasts will react - will they exploit the Zoners' weakness to attack Baffin, which served as a major Zoner thorn in the side of Outcast commerce? Or will they support the Zoners against their sworn enemies (the Hunters and the Corsairs) in order to win additional favor from the TAZ which controls Baffin (something which may also be favorable as the NFZ in baffin prevents many a lawful patrol from destroying Outcast shipments of cardi and slaves when passage is allowed).

The Bretonian aggression towards the Zoners seems to be dying down (not due to the calming of tempers, but for the lack of in game player targets it seems) - but Rheinland seems to become progressively unstable. We've got the WRF which has declared war on the Zoners (something which will either die down when they realize that declaring war on a lawful population is a violation of server rules - or flare further if the RMHC decides to declare Zoners as an unlawful entity as a means to legalize the WRF's war). This in turn causes much concern for the stability of Rheinland itself - as many concerns about the legality of the WRF's war against civilians has torn the Rheinland lawfuls in two. The RFP, along with a significant portion of the [RM] has sided with protecting the zoners on the grounds that they are indeed civilians and that the WRF's war is unjustified - while the RMHC is undecided on what to do with the Zoners, but seek to prohibit any action against the WRF on the grounds that all resources are to be dedicated on the Libertonian front.

Civil war is a very real possibility - and the unlawfuls of Rheinland may choose to take a side between the two, or use the opportunity to create a unified third side to make a grab for the government of their choosing.

The SCRA will also likely support the communist agenda driven factions of Rheinland in the event of a civil war.

Rheinland corporations will undoubtably see a steep increase of attacks on their convoys as ships that would normally patrol for their safety are re-allocated to the growing fronts.

The Civil war in itself has multiple possibilities - the WRF backed by RMHC loyalist forces against idealistic duty bound RM and RFP forces for the control of Rheinland being one - the WRF and Rheinland corporations against the RFP and certain idealistic duty bound RM amidst an apathetic RMHC being another.
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Offline Agmen of Eladesor
09-18-2010, 03:41 PM,
#29
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Posts: 5,146
Threads: 661
Joined: Jun 2008

I'm going to throw something out here that I think has been overlooked entirely.

Zoners are citizens and civilians. They are, however, not lawful. They are quasi-legal, like the Junkers. They have friends and allies that are unlawful groups, as well as having friends and allies that are lawful. So they have to do the balancing act, same as the Junkers.

Regarding the BHG| and BHG|Core and Gallia ...

When push comes to shove, it seems to us (again, perceptions shaping role-play) that Gallia wants to conquer all of Sirius. And thus, put us out of business. That's not a good thing. They weren't interested in working with us - so if need be, we'll be happy to throw a bomber wing or an extra cap or two into helping and assisting the houses of Sirius in fighting off the Gallic invaders.



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
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Offline Schatten Research Facility
09-18-2010, 07:41 PM,
#30
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Posts: 374
Threads: 43
Joined: May 2010

' Wrote:I'm going to throw something out here that I think has been overlooked entirely.

Zoners are citizens and civilians. They are, however, not lawful. They are quasi-legal, like the Junkers. They have friends and allies that are unlawful groups, as well as having friends and allies that are lawful. So they have to do the balancing act, same as the Junkers.

Regarding the BHG| and BHG|Core and Gallia ...

When push comes to shove, it seems to us (again, perceptions shaping role-play) that Gallia wants to conquer all of Sirius. And thus, put us out of business. That's not a good thing. They weren't interested in working with us - so if need be, we'll be happy to throw a bomber wing or an extra cap or two into helping and assisting the houses of Sirius in fighting off the Gallic invaders.

Do you think it'll get to the point that the BHG| / BHG|CORE will put its fight with the nomads on hold or in a more passive capacity in favor of devoting more ships to the Gallic front? I mean - the nearest Gallic hostile "unconquered" faction with an RP-justified massive capital ship fleet are the CORE and the Outcasts (Order, though closer and also massively armed does not have RP justification to have more Osiris class ships than they do Reshephs which may or may not be true but still ridiculously close).

Also, with regards to the Zoners - InRP, up til they were broken up by the current political development, they had built up something of a monopoly in the Omicrons. Who will fill the commercial void left by the Zoners? It might be interesting to see a house corporation to expand operations there - opening the door for more house based military grabs for nomad technology as they do.
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