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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Hey, Dev / Admin team - we would like a discussion

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Hey, Dev / Admin team - we would like a discussion
Offline Akura
01-29-2011, 08:32 AM, (This post was last modified: 01-29-2011, 08:37 AM by Akura.)
#21
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So if the BHG Core are just a run by a bunch of totally rich douchebag maniacs who simply adore pattering around in suits made of money looking for shiny tech so that they can dominate the world?

I'm not sure I exactly understand what the BHG Core are, or ever were.

I mean, they have their stuff to do, for example, warring with the Order, and gathering Blue Tech. But there is still no "Endgame Goal" for the BHG Core.
They're a 'Private Navy' with no real reason to exist.

They gonna take over a house? No.

They gonna start a house? No.

They gonna get the best tech ever? And then what?

Are the BHG Core a saturday morning cartoon villain in faction form?


I do not understand this faction even when I think I do. Or, in other words, what is this I don't even


Also, this made me rofl slightly,

' Wrote:because they were assisting the Order and also wouldn't turn over captured Nomads.
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Offline Jinx
01-29-2011, 09:36 AM, (This post was last modified: 01-29-2011, 11:11 AM by Jinx.)
#22
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Posts: 7,685
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to be fair - in the past we had other factions expand their power well beyond what was planned for them by:

- rewriting their lore playerside ( keepers )
- expanding their political power hundredfold ( many factions, but in the edgeworlds especially zoners )
- writing their own lore ( almost all custom factions )
- accomodating to a new situation ( most factions that build a massive guard system )


to elaborate on that

most "successful" attempts to profoundly alter a faction are done by factions that opened up to others. an example is the CoZ.

when we envisioned the CoZ concept, it was clear from the start that malaclypse would voluntarily give up a lot of "power". but it was well invested. he kept his course, acted as a mentor - opened up the doors to EVERYONE who would wish to participate - and especially ... he listened, listened, listened to others honestly and seriously.

so the CoZ was accepted by many that participated, cause they felt to be part of it. - cause everyone could become part of it - it was also accepted by many outside the zoner faction.




the re-writing of the lore of a faction ( keepers ) happened cause the basis presented by vanilla ( the finished off Nomads after the campaign ) wasn t enough to make them a sufficiently manacing faction again.



accomodating to a new situation happens when the enviroment changes. ( that means a faction gets new stuff - especially systems, stuff in systems - or ships and equipment ) sometimes that happens involuntarily - and so the faction adjusts to it.




thats how it is:

- the BHG enviroment has not changed - so there is no adjustment need for it
- the BHG performs well within its parameters
- the BHG players have not rebelled against the bounty rules, but many cheered at them


what you may need to do to expand your roleplay:

- you can do it the Zoner way - but you MUST be aware that it was a 2-3 years(!!!) process. Zoners opened up not only their politics, but their entire being to the public. - it turned out well for the most part. But only by giving up a lot of player-faction power, the power of the npc faction could grow.
- i dare say - it would not have worked out if the TAZ ( only official faction back then ) had tried to do it on their own without allowing practicly everyone in.

- as others have suggested: - pick a "minor" part of your faction instead of roleplaying the entire thing.
- open up the faction to others, not only to play along, but to activly shape it "with" you.
- by making it public - whoever wishes to participate activly - your acceptance raises, cause players feel that it is THEM who are involved, and not others who involve them

- in order to activly "re-write" your lore and role requires you to either struggle for survival ( which the BHG is not within its set parameters ) or be "special" in other ways i cannot elaborate - in short, its no alternative for you, i think.

edit:

seeking ( inRP ) to establish a political base of power MUST be done multilaterally. you cannot go forth and say "we claim that, deal with it or we apply "limited war" on you wether you like it or not" ... that is as moronic as a pirate saying "give me 9 billion credits, or i blow you up" - only in the later case... there is a rule that describes pvp abuse.

a little example is the =CR= - which established talks with others a long long time ago to seek out political alternatives to their current situation. it was ( from what i experienced ) never a dictation, nor blackmail. - it was seeking council, being openminded for others concerns etc. - at no time, i saw a threat like "we pvp you until you are down and then we kick you the rest of the way".

if you seek ooc AND inRP acceptance / respect - you must draw others on your side. pvp is only skin-deep and the simple solution for simple people. long term agreements are forged with the consent of everyone that is involved according to their will.

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Offline Agmen of Eladesor
01-29-2011, 05:15 PM,
#23
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Basically Felix had it right - the greedy Core GM's are the same people that were the greedy BHG GM's, only now they really have delusions of grandeur.

I guess that's what I'm attempting to come across with as the idea, just failing to do so in a truly coherent way.

We as the players know we can't just say, hey, we now own this system and it's ours. What I'm trying to impart here is what our CHARACTERS are thinking and planning. We (Agmen, Dash, Monte, etc.) KNOW that we aren't going to just take over things like that.

But - Guildmaster Max DeVirgo was just plotting with Guildmaster Stoat before his ... disappearance ... to open up lines of communication with someone who technically right now is our enemy. Guildmaster Damoclass is working out how we need to coordinate with the house militaries to do more work, and is planning out contingency operations regarding Gallia. Guildmaster Monte (and I forget his characters name right now) is planning on expanding the Core mining operations in Delta to bring in additional wealth to the Guild and our subsidiary shipbuilding operations that can help give us a public source of income that isn't tied to bounties.

Jinx, we know that this is a long term project. And at this point, we welcome anyone who wants to work with us towards our long term goals. We're trying to not just be the PvP whore faction of Sirius - lord knows there were enough of those around at one point or another. And we're trying to do things that are a bit different and can generate interest - because quite honestly, it becomes boring as hell to go make daily pew runs into Minor and watch them hide under Isis, or go sit somewhere and hope that a pirate comes by (and then have him argue with you for 5 minutes that you can't shoot him because there's no bounty on him, or have the Navy (!) argue with you that you can't collect a bounty).



(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
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Offline Akura
01-29-2011, 05:29 PM, (This post was last modified: 01-29-2011, 05:29 PM by Akura.)
#24
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' Wrote:We're trying to not just be the PvP whore faction of Sirius


I think this is a problematic thought.


The groups that fight their wars serve a much better purpose than the groups that resolve their problems or don't fight at all.

If your faction is a non-Combat faction, and you're not a trading faction, you don't really have much reason to exist.


Don't be put off by fighting, I think the BHG and Core are probably the most justified group to go bust open some heads, and it bothers me when people think they should be doing anything other than shooting their enemies.

Why not go break some Outcasts or Corsairs? They're some of the Core's biggest enemies, why shy away in fear of being called a PvP whore? The Order are a seriously annoying bunch to the Core, with some pretty neat tech, go shoot at them.


It's a term used to describe those who enjoy the game, by the jealous people who take the game too seriously.

90% of Sirius factions are in conflict with another faction. Sirius is a battlefield of the most epic proportions.

Go smash heads.
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Offline Rodent
01-29-2011, 05:34 PM,
#25
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A faction essentially needs these things for continued prosperity-

a)Ample PvP/shooting opportunities
b)Continuously developing and changing RP, both internally and externally
c) No lack of people in the near vicinity to interact with.

You should work on getting all those three, Agmen, and I am sure the Core will operate sucessfully as a faction independent of the title BHG.

What you can do is seperate the factions. Relinquish BHG| Control over the Core, seperate their names and functions, according to the rules you can easily pull it off.

And having a discussion with the dev/admin team is pointless, for the record.

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Offline Dennis Jameson
01-29-2011, 05:36 PM,
#26
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Don't forget that the Core are super-huggy friends with the Corsairs now a days, Akura.

But don't worry, my master plan will unfold as planned.

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Offline Akura
01-29-2011, 05:42 PM,
#27
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' Wrote:What you can do is seperate the factions. Relinquish BHG| Control over the Core, seperate their names and functions, according to the rules you can easily pull it off.

Pretty sure that's the best thing possible for the Core.


' Wrote:And having a discussion with the dev/admin team is pointless, for the record.

Yeah... yeah, pretty much.
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Offline Irra
01-29-2011, 06:38 PM,
#28
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Posts: 1,329
Threads: 35
Joined: May 2008

Hmph.. I don't understand all this negative responses.

- WALL OF TEXT COMING -

So, as I understood lore so far.

BHG in house does police job and they dare to do go where police doesn't.
BHG Core was officially formed after Nomad war to seek out new technology.
Leaders of BHG want more power.

So this is how I see it and understood from posts..

Core existed always.. but only high ranking members and GMs knew about it, they were part of it? They controlled BHG in houses and got financed by doing so, but after they found about uber nomad technology they decided they need closer look. Because Nomads were outside house space they didn't need their disguise and their hunger for power became visible. Core officially came to life they now focused on something they couldn't get, they already had so much money they didn't really cared about BHG in house space.

So these CORE leaders and their greed wouldn't let them to give up control of BHG and inRP, unless there is something like war between BHG and Guild Core that would make them give up control, after some time they will just become more power hungry then before. This means they will eventually want to own space and have house inRP but that doesn't mean they will win (like Hessians and other Rheinland unlawfuls will never overthrown current Rheinland government), they can try and start war with some faction to win some new territory to achieve their goal.

So BHG in houses and pretty much everywhere they can collect bounties are still needed I guess to boost finances of whole BHG and probably bulk of the money goes to Guild Core.
So the part of bounty hunting is done by BHG and some direct goals of these power hungry leaders are done through Core members.

So this is like two factions with one goal (BHG and Guild Core).. though there is one or group of guys controlling all and one of them (BHG) isn't even aware is being controlled by them (Core).

They already have different IDs so why you oppose little more tweaking if community agrees with it - (those who will get affected with it)

Anyway that was all from me. I guess you understand what i mean, I tried to explain and add some of my thoughts.. and I made it probably more complicated xD

this is cool signature
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Rapur
01-29-2011, 06:57 PM,
#29
Unregistered
 

BHG and Core Split-Up [Image: emoticon-0174-bandit.gif]
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Offline Agmen of Eladesor
01-29-2011, 07:30 PM,
#30
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Posts: 5,146
Threads: 661
Joined: Jun 2008

' Wrote:So this is how I see it and understood from posts..
...

YES! Exactly the points I'm trying to bring across.




(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
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