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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Jump Drive demonstration/tutorial video

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Jump Drive demonstration/tutorial video
Offline Charos
01-01-2012, 10:01 AM,
#21
Member
Posts: 1,553
Threads: 128
Joined: Nov 2010

Thank you sir for proving me wrong. I thought Jump and Dock functions would be lame but you showed me other wise.

Remember our fallen, we are the Legion.
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Offline csss
01-01-2012, 11:34 AM,
#22
Member
Posts: 8
Threads: 2
Joined: Jul 2011

' Wrote:In which case, having a friend is a necessity if you want to use the drive:P


cannon says
Quote:Apologies for the delay in posting this notice.

After consideration the barge will remain unavailable indefinitely. This is not permanent and will be reconsidered in a few months.


so it is still possible to buy a barge,and the barge can only be used this way not for trading :D
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Offline Jessitrescott
01-01-2012, 11:36 AM, (This post was last modified: 01-01-2012, 11:37 AM by Jessitrescott.)
#23
Mother of Mep
Posts: 780
Threads: 43
Joined: Mar 2011

OMG NO now players with Barge Can easily make profits load 1000 units of mox and other fuel buy goods type /jumpdrive BAM PROFIT PROFIT PROFIT

[Image: jess.png]
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Offline Boss
01-01-2012, 11:39 AM,
#24
Member
Posts: 5,125
Threads: 101
Joined: Jan 2008

' Wrote:OMG NO now players with Barge Can easily make profits load 1000 units of mox and other fuel buy goods type /jumpdrive BAM PROFIT PROFIT PROFIT

Did you not watch the video? Sure, they can, but they have a devil of a time docking and they need a battleship to run the drive. It's a massive hassle for casual trading, and the ships in question are sitting ducks until the charge timer is up.

Zealot Wrote:Just go play the game and have fun dammit.
Treewyrm Wrote:all in all the conclusion is that disco doesn't need antagonist factions, it doesn't need phantoms, it doesn't need nomads, it doesn't need coalition and it doesn't need many other things, no AIs, the game is hijacked by morons to confuse the game with their dickwaving generic competition games mixed up with troll-of-the-day.
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Offline SA_Scavenger
01-01-2012, 11:43 AM, (This post was last modified: 01-01-2012, 11:59 AM by SA_Scavenger.)
#25
Member
Posts: 1,252
Threads: 36
Joined: Oct 2010

Lol, one way trip! Unless you have two or more transports; or a barge.

[Image: tycusdekker.png]
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Offline Rocafella1989
01-01-2012, 12:02 PM,
#26
Member
Posts: 54
Threads: 5
Joined: Aug 2008

Thanks for the information.

[Image: FIST_Logo-3.png]

FIST & Co Private Security Company
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Offline StarLiner
01-01-2012, 12:02 PM,
#27
Member
Posts: 50
Threads: 14
Joined: Jul 2011

Edited the OP using my limited math skills to come up with rough calculations for what I think the odds of jumping into a star are. Feel free to point out I fail at math.
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Offline West
01-01-2012, 12:24 PM,
#28
Itsumaden
Posts: 794
Threads: 70
Joined: Apr 2009

meh.. it's not cool.

Ku bs have 1700cargo => if have Jump drive.. no cau... and only 200space for fuel. Wanna charge => BS+ take 5k trans full of mox, and don't forget that first you need to setup that damn surveyer for jump.... which takes also cargo space(also how much?)

Can't tell now more.. we will see with time is it good as it's now, but only bs is not cool, cruisers or atleast BC should be able to power up them too.

[Image: westik.png]
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Offline Ursus
01-01-2012, 02:45 PM,
#29
Member
Posts: 3,853
Threads: 249
Joined: Oct 2011

jump drive seems so hard to use that it might as well not be here at all

on the other hand the cloak is too easy to use

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
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NixOlympica
01-01-2012, 02:51 PM,
#30
Unregistered
 

Well... that stuff looks sweet and all but do we really need to give another cookie to battleship pilots...
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