Revolutionist ID
Can engage any lawful authorities, anywhere
Must say "Engaging corrupt <insert faction name> scum" before attack
Can't pirate, can ask for donations and destroy those who refuse
Must have a very complex character background that results in simple shooting stuff
Allowed ship: anything military-grade
Junker ID
Is better when never actually seen
Can ally with both sides of every single conflict unless they find out
Will help you dispose of the bodies. For a price.
Can only demand scrap and rats living in your cargo hold
Is allowed to whine when forced to PvP
Allowed ships: I swear, officer, I've never seen any ships here, especially docking.
Feel free to PM me regarding any grammar/spelling/other language mistakes I have made in my posts.
Just joined the order because he finished the SP campaign yesterday, learned about discovery and wants to join the order because they're the badasses that saved humanity.
Must not know what Engine Kill is.
Must lose atleast 95% of all PVP fights.
Must lose atleast 95% of all small to large scale fights against nomads, BHG and Liberty Navy.
Must be either russian or spanish.
Must not be able to speak proper english.
Must not know what RP is, until 5 people tell him. For 10 minutes.
After the player learned to understand and talk super simple basic english, know how to EK, and lose in only 80% of all fights, he may obtain anything from a gunboat up to a Osiris.
After the player obtained any order capship, he may lose 100% of all fights, revert back to not understanding english and threaten to open fire should snubcraft not obey his <strike>directives</strike> orders if wisdom and knowledge.
(Small note: "This is just fun, so don't take it serious, please.")
Liberty Rogue ID
Pilot carrying this ID is a Liberty Rogue, who :
May be engaged without notice while being within Liberty
Cannot attack anyone, except for lolwuts
Can beg and harass traders
Can shoot floating cargo in space
Can camp tradelanes without profit
Can demand underwear and time from traders and smugglers
Cannot ally with anyone, except for himself
<strike> Is allowed to rage</strike>
Allowed ships: Barghest, Barghest, Barghest, <strike>Werewolf</strike>
RNC ID
Pilot carrying this ID is a RNC "member", who :
Should not speak english
His RP character should have a turkish background
Is not a member of the Rheinland Military
May attack Hessians without engagement notice
Can re-engage (recommended)
Should not listen to any orders from officials
May spam missiles, even when there's no enemy
Can never fly anything smaller than a capital vessel
<strike>Can ally with the [RM]</strike>
Allowed ships: Turtle, Turtle, Rheinland Carrier, Turtle, <strike>Cruiser</strike>, <strike>Gunboat</strike>
Code Dealer ID
Pilot carrying this ID is a Code Dealer, who :
Must be richer than anyone else.
May demand all credits from players not obeying point 1.
Can be shoot at any time
Cannot move his ship, otherwise it'll explode
Can be used as "training target"
Can only trade with rich people
Cannot buy his Codes from W.F.Cody
Allowed ships: Only expensive ships with massive armor
Pirate ID
Pilot carrying this ID is a Pirate, who :
Cannot speak full sentences
Cannot roleplay
Has a family with <10 childrens, which need to be fed
Can shoot without reason in the Omegas
Should ask for more credits than he ever had
Can ally with anyone, except for Roleplayers
Can attack Miners on sight
Can demand for ore
Cannot use unlawful IFFs
Allowed ships: Roc, Roc, Roc, Kusari Explorer
Red Hessian ID
Pilot carrying this ID is a Red Hessian, who :
Cannot fight outnumbered
Can ask credits or cargo from everyone, except for people who can defend themselfes
Shouldn't fly Hessian ships with Hessian tech
Can resupply anytime in a fight
Should have stupid "german" names
Cannot talk without using "zhe", "zhat", "zeech defezt"
Just needs to use /l1-9 to attack anything
Allowed ships: Barghest, Sabre (with Sammaels), Wraith, Jormungand
Steelworker ID
Pilot carrying this ID is a Steelworker, who :
Is always drunk or high.
Cannot aim, because of point 1
Cannot fly without having at least 99 units of Wine
Cannot be understand because of his accent (he'll speak non-sense anyways)
Can demand cargo or credits from anyone for buying more Wine
Allowed ships: Rusty ships
Convoy ID
Pilot carrying this ID is a Convoy member, who :
Can only fly a shire
Can use fighter turrets on his shire
Can only enter a system, when spamming the chat before
Can only speak in system chat
Cannot leave formation
Can block Jumpgates and Tradelanes for hours
Captain Armin ID
Pilot carrying this ID is Captain Armin's clone, who :
May not get out of the battle without killing at least 3 wingmen
May spam missiles at Outcasts until all Corsairs are dead
Cannot use any other weapons except for battleship missiles
Allowed ships: Missile Lolgate Only given via Admin
<strike>Can be bad.</strike>
Must be bad
Can pirate everywhere everyone (OC ships includet)
Can engage everyone while sniffing too much cardi
Can use: Caps, Caps except few one who can use other ships as well
Zoner ID
Can attack nomads
Can attack everyonw who will shoot in NFZ
???
profit...
Merc ID
is cool:cool:
is awesome:yahoo:
is better in PvP then you:shok:
is going to kill you so run:ohmy: