' Wrote:Multiboxing is against the rules. It was specified that aside of transfering ore from your miner to your hauler (the transaction, and shouldn't take longer that max 5 minutes).
If you believe someone is multiboxing : evidences and report. The admins have a handy bunch of tools to find all kind of people.
This- it is damn easy to catch them- most of the time you have couple of ships that stay together and does not run from your pirate or does not talk at all. Charge them at the same time and you will see if they run in 2-3 different directions or only one runs and the others stay still without saying anything.
F1ing and coming with other ship to pick stuff is not multiboxing in the pure form-it was allowed to transfer stuff(I transfered mostly codes and armours) between your characters like that in 4.85- this tactic does not work in 4.86 because NPCs will beam your stuff that is dropped.
Multiboxing is to park your 3 storks and take your LF miner to fill them in the field, then trade with 3-4 storks grouped to one that you drive.
I personally would like to know how to log 2 ships at the same time in order to exchange items- because 4.86 NPCs eat everything in space - If I want to change guns and armors on the old facitoned way- drop with account 1 ship stuff, f1 and beam with account 2 ship before it is gone the npc eat it :wacko:, so drop me PM how it works.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
' Wrote:This- it is damn easy to catch them- most of the time you have couple of ships that stay together and does not run from your pirate or does not talk at all. Charge them at the same time and you will see if they run in 2-3 different directions or only one runs and the others stay still without saying anything. I personally would like to know how to log 2 ships at the same time in order to exchange items- because 4.86 NPCs eat everything in space - If I want to change guns and armors on the old facitoned way- drop with account 1 ship stuff, f1 and beam with account 2 ship before it is gone the npc eat it :wacko:, so drop me PM how it works.
Hmmm i think the NPC beam only batts and nanos:mellow:
No Matter How Good You Are, Don't Ever Let Them See You Comming
Multi-boxing simply means that you have ONE single player controlling multiple ships on the server at the same time. It is perfectly acceptable to have more than one player at a single IP on - for example, if my son comes over and plays, he and I will be online at the same time from the same IP.
The admins, through the wonders of server administration and assocrted desk commands, have OTHER ways BESIDES tracking the IP of knowing if someone is multi-boxing. For one, if there is a suspicion of someone multi-boxing, the admin can hop into his 'ghost' ship and go WATCH the ships. It's quite telling when you do a pull on ship 1 and move it 40K away from ship 2 - and then ship 2 just sits there without moving or doing anything while ship 1 comes back. (Especially when you use your ghost admin ship to ram Ship 2, which doesn't cause it any harm, but it flips ship 2 - and nothing STILL happens.)
Obviously chat logs can also be checked, but those tend to be irrelevant, since multiple players from the same IP tend to also be sitting in the same room, so they're not actually chatting. But the sneaky thing is that once you as the admin have pulled Ship 1 away - you go into local and start talking to ship 2. If he doesn't respond, you've also got an idea.
And lastly, on the actual desk (which is the software that is used to control the server) there are also two pieces of information that show up that are not just the IP. I'm not saying what they are, but let's just say that if someone now wants to multi-box from ONE computer, not just two (which is possible* with 4.86) it'll be even EASIER for the admins to know that it was one person running two ships.
* - Note that multi-boxing is NOT illegal on DUSA as of the last time I went there - and since I have three ships over there, I tried that out. All three ships are on three seperate accounts - and my computer is fast enough that it was able to open all three accounts and get Discovery up and running three ways - and I had all three ships out and in space at the same time, from the same computer. I tend to just trade over there - and NOT together - I may have one ship going from New Berlin to New London, while the other ship is moving from New London to Manhattan. (I am a shipping line all by myself...:))
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
Last time I was mining for a contract companie's trader, I had to tell him via SKYPE that his hold was finally full.
While I prefer the transport captain to be on the bridge and watching his scanners while his ship is being filled, it's perfectly understandable that he goes to take a leak in the meantime. Sitting in the transport for fifteen minutes can get really boring.
' Wrote:for those who missed it: the moral of it all is ----> traders with teeth are fun for pirates. - within reason.
You want to prove multi-boxing? Demand both give you cash/ore. When 1 refuses, and other does not answer shoot at both. The one that does not return fire shoot the crap out of till he starts shooting back, then swap to other which you may notice has stopped moving/shooting, and pound it to hell. rinsh repeat till both dead. Screening it entire time, and then reporting. You get ore/blue message/ and report screens all at once.
i return because i remember one thing.. on other mod there was a guy that some said that he had 5 ships at the same time trading! How? Looks like 5 Freelancer instalations!
Now return to me experience, when my brother in law was here playing, we even wasn't in a group, he was just next to me me here so why chating? We trade together, and made some shooting, and we pass by another player i usualy greet the other player and he don't! And about mining and the transport is stop and doing nothing ... the term afk could be the right choice, if a miner takes 15 minutes or more is normal the transport player is doing another thing or even goes to the bathroom.
I can get two computers at the same time and that is how we played or how i do my transfers, but i always thought that, if i drop something and use f1, and when i return the stuff disapear if nobody was close! And yes npcs beam more things than bats a nanos .. at least i saw several times doing it but funny is after combat when there are no more enemies!
' Wrote:Multiboxing is against the rules. It was specified that aside of transfering ore from your miner to your hauler (the transaction, and shouldn't take longer that max 5 minutes).
I leave my transport docked and go mine.. then when my mining ships hold is full I return to the base and launch my transport to transfer over the ore to it. Then redock my transport and go mine again, repeating the process.
Is this acceptable? I'm also -6 hours GMT and do this overnights here from like 10pm to 1am. There's only 70-80 people online. I dont do this when the server has a lot of people on it. I would rather work with other people, but theres never any around except for pirates, etc.
I dont want to get in trouble or my group in trouble, just trying to get clarity on this.
' Wrote:I leave my transport docked and go mine.. then when my mining ships hold is full I return to the base and launch my transport to transfer over the ore to it. Then redock my transport and go mine again, repeating the process.
Is this acceptable? I'm also -6 hours GMT and do this overnights here from like 10pm to 1am. There's only 70-80 people online. I dont do this when the server has a lot of people on it. I would rather work with other people, but theres never any around except for pirates, etc.
I dont want to get in trouble or my group in trouble, just trying to get clarity on this.
Transferring stuff from one ship to another is supposed to be equipment. At the same time, when you're talking about only 80 people on the whole server at one time, it's really not much of a big deal one way or the other. (I'm in GMT -5, and unless it's morning or mid-afternoons here - as in if I play at 10 pm local time, it's pretty empty out there. That's one reason I multi-box on DUSA - I'm in the same time zone as that server, and there are times when me being on there with 2 ships doubles the entire server population.)
(11-21-2013, 12:53 PM)Jihadjoe Wrote: Oh god... The end of days... Agmen agreed with me.
okay good.. I didn't want to upset anybody for rule breaking.. my faction leader has been real big lately about multiboxing.. When there's 200 people online I just use my one account so more people can get online, I have no problem paying for my ore.. I would rather interact with other players.
When it's late night and only 70-80 people, as I said I keep one docked. The only people who do show up are hostile to me and I dont want to lose both of my ships.. Usually escape is not an option, it is funny though when I've returned to my base to transfer the ore, and thats when the hostiles show up.. I will dock one of the ships and chat with them in the other. Usually dock it to becuz they always end up shooting at me. Then I just call it a night usually.