I'll give you a one that nets you nicely, but is rather long. Not too dangerous though. Ain't the best out there but it's definately different and I've not seen anyone else besides me do it. Only one way route though.
From Edinburgh Luxury Liner Shetland buy prisoners and take them to Hamburg Vierland station. You'll be able to cut corners through JHs if no pirate presence.
Also running back and forth between Cambridge and New Berlin will net you very quick cash. But what and to where I'll leave for you to discover.
For you earning the quick credit seems to be the main thing, but I'd rather suggest making it more interesting and fitting to your RP while you are at it.
the main point of view in freelancer and discovery is RPing, and discovering hence the name Discovery 24/7, dont be lazy... we've all been out there and discovered ourselfs so im shure you can.
[22:50:33] ☆ҳ̸̲Ҳ̸ҳEternalâ Nightmareҳ̸̲Ҳ̸ҳ☆(illi): i cyber with leather torps (smoking)
You do realize that it doesn't matter how many people do trade routes you are still going to get money from it. The funny thing about trading is that there is no "economy" so you always make the same amount of money which is GOOD. Let's keep it that way. There is no reason to be elitist about this you all make the same amount of money.
Discovery 24/7 RP account name: Mulder20 along with
' Wrote:You do realize that it doesn't matter how many people do trade routes you are still going to get money from it. The funny thing about trading is that there is no "economy" so you always make the same amount of money which is GOOD. Let's keep it that way. There is no reason to be elitist about this you all make the same amount of money.
That's true. But it's kinda spoiling the fun. I'm well aware of the all the systems and jump holes and commodity prices thanks to that little handy program. I only use shortcutting jump holes and routes I have found or someone has shown me in game to keep consistent with my RP. And now I use it to plan a bit of my trade routes in my mapped space. The fun part is have RP reasons to haul the load while making decent money. I admit making the most profitable ones most of the time, but like the Prisoners from Shetland to Vierland is just nice break doing something different.
So for a Bretonian based bowex firm very good and profitable routes are taking Beryllium from Cambridge to New Berlin and bringing Eng Comps back. That's about as monotonous and fast money as one can get doing that route.
Or Boron from NY to Leeds system. But every other Joe knows about these. And it's even very easy to obtain info from other traders (and it's even good RP) by hailing them and having an RP chat or joining company with them. I suggest doing that since it's fun AND profitable! :laugh:
' Wrote:And it's even very easy to obtain info from other traders (and it's even good RP) by hailing them and having an RP chat or joining company with them. I suggest doing that since it's fun AND profitable! :laugh:
That's right. I get the information about the New Berlin - Cambridge route from a trader in-game.
But the more important fact for us should be the RP while trading. So it's way more fun and excitement to smuggle contraband to Manhattan, while LSF anf LPI are doing some training flights or patroling throughout New York. It's always fun to send the officers to a jump gate and let them look for Lane Hackers, while you're flying to Manhattan, delivering contraband.
Furthermore I made the experience, that the more profitable the trade lanes are, the less RP there will be. To get some money, I use a very, very long trade route, but there are almost no players to talk or RP to.