' Wrote:Do you intent to try and mend fences with groups that there is no reason to be hostile with except for the actions of the old leadership? For example the IND?:nyam:
(It's from the CR|- faction thread)
I think Zelot meant that the IND still doesn't like the Colonial Republic, even in it's newly formed government(sort of, didn't really see any diplomatic actions from them)
Bretonia and Liberty haven't contacted the new government, neither has the new government contacted them. So I guess both sides are okay with shooting/being shot at.
=CR= had complete control over the npc faction diplomacy.
=CR= made reparations to Liberty and others to clear up the mess that happened.
I'm not sure if those reparations were finished but I think they were.
In general though, the CR were not hostile to Bretonia or Liberty before the =CR= disbanded.
The CR NPC ID does not have the houses listed as hostile.
As there is no official faction now to decide faction roleplay, the only official lore for the CR is what the =CR= did and what the CR NPC ID says.
The storyline has not said the houses are hostile to the CR.
So, it would be like a Lolberty Navy indie going to Kusari and shooting KNF vessels.
The CR ID is not hostile to the houses.
The previous official roleplay was not hostile to the houses (At the end of it).
The current roleplay cannot be changed by un-official folks.
Thus there is no hostility.
If you use the CR ID, you cannot go around shooting Liberty or Bretonia.
You would be beaten to a pulp by your superiors.
If you are not flying within the republic's military (In Coronado), you should not be using the CR ID.
You are a different group with different diplomacy. Use a different ID.
Pavel and Reaper handled the last part of the 'reparations'. I think they didn't really work as intended by the IND.
Edit: Here's a tip, fellas. Asking for an apology on a forum, then asking for it again because it wasn't in the right place, then asking for it again because you don't think that it's genuine really drops the honesty in that apology. It also pisses people off.
As much I remember some time ago CR used to fight with oc and bretornia fights each other.
They were allied to corsair.
Then gallia comes in.
CR fights gallia.
They lost. Driven out of 44.
They moved to a distant independent system.
They broke allience with sairs(for unknown reason).
Now i heard they are with SCRA.
The position of current CR and thier allies i.e. SCRA are not anyhow near.
Logically they are supposed to fight gallia with gerilla warfare "The Enemy of My Enemy is My Friend". So they should fight the gallia with the brets like the exilesi.e. the CR and some of Councils and kusari exiles. Insted they moved to SCRA. And whom they will attack now?
Brets for now and Sairs later. Nice story. Very nice.
Though i dont understand how it comes.
' Wrote:=CR= had complete control over the npc faction diplomacy.
=CR= made reparations to Liberty and others to clear up the mess that happened.
I'm not sure if those reparations were finished but I think they were.
...
Well, it was completed from Liberty's perspective. The IND, however... I can't speak for them.
This places the CR at an effectively neutral standing with Liberty. CR should get the same treatment as everyone else (who are obeying the law) within Liberty. No embargo-breaking, no Capital ships, trading of non-restricted goods is permitted, et cetera.
What I trully believe is CR should be removed from the mod, phantom style.
The faction had too much influence from the players in it, it was built entirely by them, and letting someone else who has nothing to do with them to take it from where they left it seems quite wrong.
I don't think the CR should be left public without lore background like all the other NPC factions have.
They're welcome to assimilate the essentials, although they'll probably copy most of it, since it's a reboot. Thus not original. Hence why I'm not very happy about it.
They're welcome to assimilate the essentials, although they'll probably copy most of it, since it's a reboot. Thus not original.
The NPC lore is a bit poor regarding information.
The =CR= Player Faction Lore is not updated, however I searched in CR sub-forum.
Quote:Gallic Invasion
Two years was the time that colonials had to save themselves from the path of a huge military power set to destroy or enslave the houses of Sirius. In 818 A.S. a new threat appeared and soon, it became clear that fighting it head on would mean total annihilation. President Diocletian ordered the evacuation of Tau-44. The destination was planet Pecos in the Coronado system. Martial law was declared during the evacuation and the population suffered greatly. Again, the colonials were forced from their homes.
Over the next two years, the fleet remained in Tau-44 and assisted the civilians, protecting the convoys from raiders and Outcasts. In 820 A.S. Gallic Royal Forces started their advance into Sirius. Orkney and Tau-23 fell fast. The military leaders decided to give the gauls a warm welcome and refitted the Warhammer with heavy weaponry and a skeleton crew. In the battle that followed, the old carrier managed to take down one of the invading Valors that ventured ahead, without its fighter escort. However, the colonial ship was critically damaged and blew up before the second wave of attackers got to it.
During the same battle, the rear guard of the last convoy, the Nemesis carrier was surprised by a GRN bombers wing. The battle that followed was hard but the colonials emerged victorious. However, the ship's propulsion systems were damaged and the engines were losing power. They managed to get to Tau-39 ,through a newly discovered jump hole, before the engines gave their last impulse. The carrier is now sitting in Tau-39, its position being known only by the high command of the colonial military. It received the codename Hades.
A new "New beginning"
The Coronado system is known for its illegal activities conducted around the Barrier Gate Station. From now on, this system will be known as the home of the Colonials. The infrastructure started to be created from 818 A.S. IMG and Colonials worked together and Pecos became a habitable planet. In addition, Sabah Shipyard was constructed near Planet Yuma and the planet is being explored.
The engineers created new weapons and ships for both the military and the civilian and life is back on track for most of the colonials.
Meanwhile, the fleet is organizing hit and run attacks against gallic supply lines and total blockades against the slavers and smugglers that use Coronado as their main highway.
This was the last update, where nothing has been writen about being at war with anyone except the GRN and, as always, Outcasts.
Colonial ID says:
Can destroy ships if they are affiliated with a house at war with the Colonial Republic.
Lore wise, they are only at war with Gallia and Outcasts, so why would they be shooting Bretonia or Liberty? We surely don't want people grabbing a CR ID and going house by house shooting the law enforcers just because they felt offended and banned from their houses, LN forbids KNF for entering their space, KNF forbids LN, BAF and RM entering their space, BAF forbids RM and KNF, RM forbids KNF and BAF entering their space, yet you don't see them declaring war to eachother just for that, that would be childlish and, more important, against their lore.
CR should focus on shooting GRN and outcasts within their ZOI, otherwise it would be a faction too easyly abusable.
Do we remember BAF and RM fight? Do we remember how that turned out?