• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 653 654 655 656 657 … 778 Next »
The Order

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (4): « Previous 1 2 3 4 Next »
The Order
Offline Robert.Fitzgerald
04-21-2008, 07:31 AM,
#21
Member
Posts: 1,727
Threads: 32
Joined: Feb 2008

I don't know whether the Order are really against cardamine, but I don't encounter them a lot. I understand if they whack cardamine smugglers through O-100, but that's because that routes ridiculous, not a ideological difference.

[Image: GatewaySig.png]
~Gateway Interstellar~ Gateway)Gibraltar
Gateway Corporate Profile - Gateway Message Dump - Gateway Recruitment - Gateway Faction Feedback
  Reply  
Offline chopper
04-21-2008, 09:32 AM, (This post was last modified: 04-21-2008, 09:33 AM by chopper.)
#22
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

I think Order would start fighting against Cardamine, as they know what Cardamine can do to a man.
It's a vile drug, and an evil organization can gain control over large part of Sirius trough it.

Anyway, I see nothing wrong with going in to Omegas.. Why would you have to go trough Rheinland?
Corsairs are right there, they can even show them the way to those systems.
Delta > Kappa > Gamma > O-41 etc..
There is absolutely no problem with the Order in Omega-55 and 58.

About attacking 'infested people'.. I don't really know.. Keepers do the same thing.
So, two greatest enemies going around shooting common enemy? Not gonna sound good.
It's either infested = Keepers won't shoot at it,

or it's Nomad weaponry gained by killing Nomads = Order won't shoot at it.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
  Reply  
Offline stewcool
04-21-2008, 09:49 AM, (This post was last modified: 04-21-2008, 09:53 AM by stewcool.)
#23
Member
Posts: 1,969
Threads: 275
Joined: Nov 2007

There ID says they are good. Ish....however the RP story Capture shows the bad side of my RP when an Order ship kills alot of people to save one person.

I however never stopped any smugglers. In hopes they go to Manhattan and cause hell for the Liberty Forces. Might as well keep hating them since there enemies.

EDITED: Oh and going into liberty and not defending Toledo. I was , I think, the first Order to make a joint fleet attacking Liberty. We took out the whole Liberty fleet. It was awesome! anywho we managed to also still have people at Toledo defending it.

EDITED ED: Oh and if you need to see my RP of the Osiris Battleship look up Tenabras, ship bio. It should show what I do when I play him.

[Image: kelsieicsig.png]
Reply  
Offline Jihadjoe
04-21-2008, 11:38 AM,
#24
Custom User Title
Posts: 6,598
Threads: 664
Joined: Nov 2007

Just another note to order players.

The Outcasts should not be too happy about the Order alliance with the Corsairs. We see it handing our enemies weapons and training, and that is an indirect act of agression towards the Outcasts. While The Order may not see it that way, they are actively harming the Outcast nation, and The Outcasts can't take that lying down.

Also the Outcasts have lived in comparative peace with the Nomads for rather a long time, we worship them as demigods who protect our dead... This should be of some concern to the Order and should perhaps send undercover operatives to check it out.


[Image: DramaticExit.gif]
Reply  
Offline chopper
04-21-2008, 11:58 AM, (This post was last modified: 04-21-2008, 12:00 PM by chopper.)
#25
Member
Posts: 2,476
Threads: 31
Joined: Oct 2007

Quote:I however never stopped any smugglers. In hopes they go to Manhattan and cause hell for the Liberty Forces. Might as well keep hating them since there enemies.

Ummm.. Wasn't Order helping Liberty even though Liberty falsely accused them for terrorism?
In the Nomad war?

They would never let a cardamine transport go to Liberty only to cause chaos in Liberty.
That's just not Orderish at all.

Liberty citizens are not guilty for having a corrupt government.
And Liberty citizens are the ones who will use that Cardamine, not ministers or presidents.
The Order is interested in protecting those people.

That's at least how I see the Order.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
  Reply  
Offline Treewyrm
04-21-2008, 12:35 PM,
#26
Alchemist
Posts: 2,084
Threads: 61
Joined: Jul 2007

' Wrote:About attacking 'infested people'.. I don't really know.. Keepers do the same thing.
So, two greatest enemies going around shooting common enemy? Not gonna sound good.
It's either infested = Keepers won't shoot at it,

or it's Nomad weaponry gained by killing Nomads = Order won't shoot at it.
There is a bit of misinterpretation as regards the logic behind. For Keepers - they are eliminating those who carry nomad tech or items of importance (currently artifacts) to prevent humans digging deeper into the secrets of the Nomad technology. Integration and prolonged usage of nomad weapons on human ships might lead to unexpected effects (there is interesting yet disturbing story in works about it by one of the faction members). Perhaps Order knows that and would seek to remove weapons for sake of holding the infestation at bay, perhaps by asking or, if all negotiations fail, by force. So, there is no common enemy, not even a common goal, just the results tends to happen to be the same.

Cannons and Blasters are gained by killing Nomads, you cannot buy them from a base. The fact that Nomad capital ship turrets are happen to be sold at Primus and Gammu is but a mistake, they should be drop items as well.
Reply  
Offline stewcool
04-21-2008, 09:31 PM,
#27
Member
Posts: 1,969
Threads: 275
Joined: Nov 2007

' Wrote:Ummm.. Wasn't Order helping Liberty even though Liberty falsely accused them for terrorism?
In the Nomad war?

They would never let a cardamine transport go to Liberty only to cause chaos in Liberty.
That's just not Orderish at all.

Liberty citizens are not guilty for having a corrupt government.
And Liberty citizens are the ones who will use that Cardamine, not ministers or presidents.
The Order is interested in protecting those people.

That's at least how I see the Order.

Good point....time for me to stop cardi people again

[Image: kelsieicsig.png]
Reply  
Offline Vols
05-08-2008, 02:55 PM, (This post was last modified: 05-28-2008, 09:04 PM by Vols.)
#28
Member
Posts: 27
Threads: 1
Joined: May 2008

.

"What we have here is: FAILURE TO COMMUNICATE"
  Reply  
Offline Fletcher
05-31-2008, 10:54 PM,
#29
Member
Posts: 5,473
Threads: 952
Joined: Apr 2008

Interesting points being made here, so I will let loose my personal opinions on the following in the list:
(1) Why doesn't The Order have cloak?! The original(?) Osiris had it!

Well in my opinion its because The Order didn't have time to fully understand it before the original under Orillion's command got taken down. Here is PROOF that the original was taken down:
Osiris Wreck Infocard Wrote:Supposedly the wreck of the Osiris commanded by Orillion. Scans are inconclusive. May still contain
cargo or equipment.

There are rumors of a high ranking Outcast finding and restoring a wreck of the Osiris to full battle readiness. That story cannot be confirmed, further research required.

While supposedly the Outcasts have Osiris technology, just because you find the wreck of a ship, doesn't mean all the gadgets work with a 'How to build' manual in a glass box right next to it to tell you everything to duplicate it. Another theory for me is the sheer cost of the materials to build the cloak. Or perhaps possible infection as Nomad tech MAY have been behind the cloak when the Liberty got corrupted. But thats just speculation.

In the end Cloak is a big No-no, RP fit or not.

(2) Smuggling through Omicron Minor/100 and Alaska. Try and stop us!

Personally I detest smuggling through a super secret system that the Order, and high ranking Liberty/Corsairs should really know about. I understand in some cases with Corsair side with this RP
"We are using this route to fund our great ship factories, plus we are allied to you, whats yours is ours and what mine is yours". This I can only just let happen, but if I see a trader/smuggler ID ship, I ask them to turn around or die basically under this RP "This is restricted space, turn around or you'll be tasting hard vacuum, very quickly". I off course don't say this to Corsair ID ships, but I still can't abide it. Just go through Rheinland darn you! Plus its sorta (very debatable here I know) that Alaska gate would be under a rotating access codes.

Cobblers I hear you cry, we have lane hacker technology, mwahaha, yeah well you'll have to go through Liberty grinder, followed by BHG and my personal favorite, Nomads. Enjoy infestation and anal probes from Liberty in the aftermath.

(3) Non-Order/Nomads related pilots using Nomad kit

I would just love to gun down all who use Nomad technology, Order or not, and those who see my ship I am being a massive hypocrite. Those guns are powerful, so I am forced to fight fire with fire. Not to mention the chance of infection from the weapons odd 'Nomad gogigamma rays' that make your brain go funny, or worse sterile. But if I were to take on all those with Nomad weapons, I'd have to fight an entire server.

Have a good RP with the weapons please, I know its not mandatory, but come on please have a reason. Mine has been stated.

(4) Outcasts and The Order love, is it there?

No. Order allies with Corsairs. Outcasts hate Corsairs. Outcasts now indirectly be hostile to Order. RP wise, Outcasts should engage The Order outright. Simple.

(5) Order being in Liberty 'OORP'?

I personally enjoy 'buzzing' Liberty, albeit I have only done it a few times. I RP it as this. "This is Order scout craft, Liberty defences assessed results are:" If the defences are good I say something like this
"It would seem the borders and citizens of Liberty are safe, for now. Keep up the defence for your own sake Liberty"
If the defenses are weak/non-existant (with a populated server generally 110+)
"To all Liberty police and Military vessels, it would seem that I have probed your defences undetected, for you own safety, fortify your positions, there is a storm and you are the storm barriers in these systems. Fix this soon, unless you want a certain faction to take it over for you"

I call this 'buzzing', I almost never engage any craft inside New York as that is not my goal, its merely to test the defenses, for the sake of innocent lives.

But if I see Order flying in New York blowing Navy up or house corporations, I get annoyed. We are blowing up the ones we are sort of trying to protect. Stop it.

(6) Order into Wild systems? RP wise?

In my opinion as long as there are defenses at home, go for it. A single ship I got nothing against, a capital or two may aggravate the locate war machine Rheinland. Do it at your own peril.

(7) Enough of the wall of text darn you!!

Shut up. I done now anyway.

Thanks for reading, hope I made some sense. I tend not to sometimes.

Fletcher

[Image: 7220a57d19cexl1.jpg]
"Oh chuffing blimey, another day, another person being whiney!"
Fletcher's Feedback and Stories Thread
Reply  
Offline Tenacity
05-31-2008, 11:03 PM,
#30
Member
Posts: 9,496
Threads: 635
Joined: Apr 2008

' Wrote:I have read over the Black Squadron official faction post, as well as other posts relating to the faction.
I have also observed numerous Order tagged and ID'd characters on the server (both BS| and independent).
If you put a gun to my head and ordered, "Explain the activities of The Order or die", I would have to respond, "Bye Bye cruel world..."
The only activities I've observed are blowing up BHG and Nomad NPCs. I still can't figure out how players of the faction are supposed to roleplay overthrowing the Liberty government if they aren't allowed in Liberty.
So...since The Order doesn't pirate, and they definately do not have a terrorist style ID, and so far as I can tell they are labeled oorp if they come into Liberty, what exactly does an Order character do? (other than spending an insane amount of effort getting that Tag in the first place)
I'd like some general answers, but also about one thing specifically. If The Order is fighting the Nomads, then it makes sense to me that they should be opposed to anyone carrying Nomad technology or biological material. They don't pirate for financial gain, but surely they would demand the confiscation of such items when they find them...or not?

ok, im not going to read through the entire thread but i'll comment to Xoria's original post...

First off... the order arent really concerned with 'overthrowing liberty'. Their primary goal is the protection of humanity and it's interests from alien threats - primarily the nomads. The reason the Order and liberty are 'at war' is because Liberty holds grudges - they're still pissed that Orillion stole one of their shiny top secret ships, and are convinced in their own minds that the order are nothing but filthy terrorists.

The order still has reason to believe that some key officials in Liberty's government and military are nomad infested as well, and since their goal is to destroy any sign of infestation by aliens they use that against liberty.

Now... it isnt OORP for the order to be in liberty space. They're allowed in any system in any part of space really... but they have to remain covert if at all possible. An order character taking a battleship or offensive fleet into liberty IS oorp, but a smaller order ship going there for recon/surveillance or other stealth-based missions is not.

The order doesnt pirate because, despite their 'exiled' status from the houses (liberty in particular, the other houses dont mind them so much), they still believe themselves to be lawfuls who are out to help humanity, not steal from it.

The order WILL openly fire on anyone using nomad equipment or carrying nomads or their technology without the order's express permission - simply because carrying or using such items poses a high risk of infestation to the ship and it's crew.

There's really more RP between the order and other factions than you're seeing, I think. They have frequent engagements with the Keepers and das wilde (both of these are their primary enemies). There are a lot of order stealth missions into liberty space which usually end in confrontation and pvp when Liberty brings a half dozen battleships to take down a single order gunboat or fighter...

The order also helps their corsair and zoner allies, and vice versa, in rp events when necessary.


[Image: Tenacity.gif]
Reply  
Pages (4): « Previous 1 2 3 4 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode