This isn't really about moving a station, that's a red herring, they shouldn't move or be flyable, it's about "owning" the station and in my opinion if Discovery is to evolve as it already has and more fixed game mechanics are handed over to the players as they already have been then the concept of a player, clan, or faction actually owning a station is desirable and necessary. You can already own a whole system, it makes sense to own bases within it.
Maybe in a future version of the mod there will be a dynamic economy, if so then that will be the time to own a station but admin approval should be a pre-requisite as well as a lot of rp justification for owning it, the potential for disfiguring existing lore, politics, diplomacy and rp is very great but then the rewards could be pretty good for everyone, depends how it's managed.
Well Flying aa Docking ring is rubbisho indeed lol
But Weapons plataforms are VERY GOOD " AND The player Battleships (Including Nomads) and PLayer STations are Dockable . They can act like carriers
Dockable battleships and such have been discussed countless of times before, and failed. They will fail now, and will keep on failing in the near/distant future.
' Wrote:OHA i'm Impressed , you are very Optimist Well Done !
Cause on this mod they made it succesfully
Terk, perhaps you should have checked Exile's post count before dismissing his comment like that, he's clearly been round the block a few times on this.
Exile, what was the problem with ownable bases? do you think there is no place in Discovery evolution for such a thing?
I think Exile is referring to the idea of the dockable battleships etc, not the mechanics behind it. It's possible and has been done but seems Igiss doesn't want it. So it's a no go.
' Wrote:I think Exile is referring to the idea of the dockable battleships etc, not the mechanics behind it. It's possible and has been done but seems Igiss doesn't want it. So it's a no go.