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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Possible PLAYABLE freeports?!

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Possible PLAYABLE freeports?!
Offline Crassus
09-27-2008, 04:35 PM,
#31
Member
Posts: 184
Threads: 8
Joined: Apr 2008


This isn't really about moving a station, that's a red herring, they shouldn't move or be flyable, it's about "owning" the station and in my opinion if Discovery is to evolve as it already has and more fixed game mechanics are handed over to the players as they already have been then the concept of a player, clan, or faction actually owning a station is desirable and necessary. You can already own a whole system, it makes sense to own bases within it.
Maybe in a future version of the mod there will be a dynamic economy, if so then that will be the time to own a station but admin approval should be a pre-requisite as well as a lot of rp justification for owning it, the potential for disfiguring existing lore, politics, diplomacy and rp is very great but then the rewards could be pretty good for everyone, depends how it's managed.

[Image: sig6gs.jpg]
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Offline Terk
09-27-2008, 04:50 PM,
#32
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Posts: 77
Threads: 7
Joined: Sep 2008

Well . I know a mod that everything , and when i say EVERYTHING is because EVERTYHING is flyable , to weapons platforms to Docking Rings
:D
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Offline Crassus
09-27-2008, 04:55 PM,
#33
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Posts: 184
Threads: 8
Joined: Apr 2008

' Wrote:Well . I know a mod that everything , and when i say EVERYTHING is because EVERTYHING is flyable , to weapons platforms to Docking Rings
:D


Sounds like a rubbish mod to me, flyable docking rings?

[Image: sig6gs.jpg]
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Offline Galm-1
09-27-2008, 05:02 PM,
#34
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Posts: 99
Threads: 14
Joined: Aug 2008

' Wrote:Sounds like a rubbish mod to me, flyable docking rings?
that would be wierd, can dock through docking rings on random planets, or maybe that big black thing over in 0-45

[Image: Gaim.png]
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Offline Terk
09-27-2008, 05:48 PM,
#35
Member
Posts: 77
Threads: 7
Joined: Sep 2008

Well Flying aa Docking ring is rubbisho indeed lol
But Weapons plataforms are VERY GOOD " AND The player Battleships (Including Nomads) and PLayer STations are Dockable . They can act like carriers
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Offline Exile
09-27-2008, 06:39 PM,
#36
Member
Posts: 4,594
Threads: 135
Joined: Dec 2006

This is discovery. Not annother mod.

Dockable battleships and such have been discussed countless of times before, and failed. They will fail now, and will keep on failing in the near/distant future.


[Image: harlequincopy.png]
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Offline Terk
09-27-2008, 06:49 PM,
#37
Member
Posts: 77
Threads: 7
Joined: Sep 2008

OHA i'm Impressed , you are very Optimist Well Done !
Cause on this mod they made it succesfully
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Offline Crassus
09-27-2008, 07:07 PM,
#38
Member
Posts: 184
Threads: 8
Joined: Apr 2008

' Wrote:OHA i'm Impressed , you are very Optimist Well Done !
Cause on this mod they made it succesfully

Terk, perhaps you should have checked Exile's post count before dismissing his comment like that, he's clearly been round the block a few times on this.
Exile, what was the problem with ownable bases? do you think there is no place in Discovery evolution for such a thing?

[Image: sig6gs.jpg]
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Offline Linkus
09-27-2008, 07:18 PM,
#39
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

I think Exile is referring to the idea of the dockable battleships etc, not the mechanics behind it. It's possible and has been done but seems Igiss doesn't want it. So it's a no go.





Facilitating the rise of robotics since 0 A.D.
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Offline Terk
09-27-2008, 07:48 PM,
#40
Member
Posts: 77
Threads: 7
Joined: Sep 2008

' Wrote:I think Exile is referring to the idea of the dockable battleships etc, not the mechanics behind it. It's possible and has been done but seems Igiss doesn't want it. So it's a no go.
Indeed he is .

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