P.S: I did understand that in the same folder of my Blender natives, there's the generated texture folder from which the program reckognizes them. Yet, I still didn't figure out how to actually export the textures and (finally) make my ships' .MAT files.
@"Epona": 90% of said ships are complete - only texturing remains. Yet, it seems that I lack the knowledge to texture a ship in a decent way as well as exporting said textures from Blender. If it weren't for that, all of those ships would already be in the dev's hands.