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assault dreadnought

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assault dreadnought
Offline Heartless
04-03-2009, 09:18 PM,
#31
Member
Posts: 1,529
Threads: 107
Joined: Nov 2007

hmm, adding another lvl 10 gun right next to it? So basically giving the weapon double it's power. I like that idea.

As for the turrets, if that double gun thing is made, the number of BS turrets (lvl 9) could stay the same I suppose. Possibly have the most amount facing sidewards, then backwards and then forward having the least. Mainly because of the energy it will take to fire the twin cannons.

Anyways, the pictures are gone!:(

What would be the next step in this anyways? Once we deemed it balanced enough or whatever, is it tested and then put in the game to see how it works? I'm assuming the admins will need to discuss distribution of it as well.

[Image: Cg7QQEd.png]
[Image: 14jn684.jpg]
SwissScorch --> Heartless
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Offline Jamez
04-03-2009, 09:37 PM,
#32
Member
Posts: 1,571
Threads: 80
Joined: Feb 2006

Why dont you just make the Dreadnought's gun a tweaked/stolen LI Cruiser Fwd Gun? Obviously it'll be harder to aim the gun and dodge compared to the Cruiser, but you get more armor and better defenses.

Since Liberty Navy and the Order seem to share designs *cough* Order ninjas, it would be a sensible idea.

Andrew Skye
Starflier thrill-seeker

Evangeline Knight
Seasoned fighter pilot

Shinji Takeda
Renzu Corp ex-COO
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Offline Heartless
04-03-2009, 10:48 PM,
#33
Member
Posts: 1,529
Threads: 107
Joined: Nov 2007

well that's what it is. It's a liberty cruiser forward gun, we're just talking about making that 2 lol.
As for aiming, it'll only be able to shoot forward, meaning it'll be stationary at all times, not moveable at all.

Why we'd be using those? I'm not sure but it makes sence for the kind of ship this is.

[Image: Cg7QQEd.png]
[Image: 14jn684.jpg]
SwissScorch --> Heartless
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