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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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concept model

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concept model
Offline jxie93
11-28-2009, 02:25 PM,
#31
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The current Jugg compared to this is like a floating slice of bread.

Please make a model for Corvo too.:ylove:

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Offline schlurbi
11-28-2009, 03:46 PM,
#32
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' Wrote:Please make a model for Corvo too.:ylove:

There already is.
http://discoverygc.com/forums/index.php?sh...&hl=Talarca


"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline Tubalcaine
11-28-2009, 03:52 PM,
#33
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Mmm..... So many lines and levels...

I remember back when a ship was a block with a smaller block on either side and a gun at the front.

[Image: diamondback.png]
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Offline schlurbi
11-30-2009, 10:46 PM,
#34
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A question:

Is it possible to give the front an implented Biodome as well? The you'd still have three.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline Ebon
12-01-2009, 12:00 AM,
#35
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I can't wait till it will e implemented ! Great job.

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Offline Saronsen
12-01-2009, 04:29 PM,
#36
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Well, as long as it gets the firepower to match it's overly bulky size, and to have the proper firing arcs, then I don't see what's wrong with making it even prettier.

My biggest complaint about the current Juggy is that it has no firing arc behind, under, above, or anywhere between, except forwards. And it even has less turrets than the smaller Kusari Battleship.
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Offline schlurbi
12-01-2009, 04:53 PM,
#37
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The Zoner Juggy isnt made for fighting...You know its just a mobile Freeport.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline Saronsen
12-01-2009, 05:11 PM,
#38
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But it commonly comes under attack by the Nomads (Yes, I've fought the Keeper BS Nox before), Wilde, various wannabe terrorists, angry pirates who have nothing better to do, and NPCs that you cant quite kill because you can't shoot at them.
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Offline schlurbi
12-01-2009, 05:19 PM, (This post was last modified: 12-01-2009, 05:19 PM by schlurbi.)
#39
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For shooting up NPCs you'd only need three Turrets. With a perfect reputation sheet you wouldnt be shot up anyway, just if you enter Guard Systems.

Concerning the angry Pirates, I think a Freeport with so many human on bord should just run away.

Concerning the Keepers and Wilde, if you are being attacked by them it's most likely your fault.

Terrorists dont fly Battleships.

"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
[Image: Newgoldensigfinishawesomecoolcolours.png]
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Offline Saronsen
12-01-2009, 05:20 PM, (This post was last modified: 12-01-2009, 05:20 PM by Saronsen.)
#40
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Quote:Terrorists dont fly Battleships.

You didn't meet the Apocalypse, did you?

Closest things to terrorist you can get without the actual Terrorist ID. And there were two Makos I had to deal with.
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