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barge

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barge
Offline Sand-Viper
09-26-2008, 01:38 AM,
#41
Member
Posts: 1,928
Threads: 102
Joined: Nov 2007

Lemme guess...

30,000 cargo space

Cost is 500 million.

Has no turrets

Am I close??



What's the stats is the thing I'm askin'..

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Offline Seth Karlo
09-26-2008, 07:27 AM,
#42
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Posts: 2,985
Threads: 141
Joined: Apr 2008

At the moment I've given it 25000 Cargo space, 2 cruiser turrets, 2 Bs turrets, a terrible regen, 59 second cruise charge, turning circle worse than a Juggernaut, strafing a pain in the ***, 800 Botts/Batts, and 500k hull.

Of course, Igiss is probably going to change that.

Seth

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Offline worldstrider
09-26-2008, 08:50 AM,
#43
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Posts: 1,420
Threads: 78
Joined: Feb 2008

Igiss--don't care what you do to the weps--save the ship sir!

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Offline Linkero
09-26-2008, 08:53 AM,
#44
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Posts: 465
Threads: 21
Joined: Jul 2008

All I can say is I want one. Sit outside manhattan and help the new people by collecting scrap metal from em. Have about 5 escorts to take me to where ever to sell it.....ohhhhhhhh yea

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Offline worldstrider
09-26-2008, 08:56 AM,
#45
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Posts: 1,420
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' Wrote:All I can say is I want one. Sit outside manhattan and help the new people by collecting scrap metal from em. Have about 5 escorts to take me to where ever to sell it.....ohhhhhhhh yea

Within a week they should be able to fill it up.

Hahah

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Offline Linkero
09-26-2008, 09:02 AM,
#46
Member
Posts: 465
Threads: 21
Joined: Jul 2008

Aye they will, and thats what I hope also. At least it will give them incentive and a head start in the world of Discovery. Would be good business and get the Junker name out there. Better yet the Junkers Congress' name.

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Offline Seth Karlo
09-26-2008, 11:20 AM,
#47
Member
Posts: 2,985
Threads: 141
Joined: Apr 2008

Aye, could be good for new players.

And the mining in 4.85 has been altered... you're gonna love it.

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Offline TDLdark
09-26-2008, 12:05 PM,
#48
Member
Posts: 152
Threads: 10
Joined: Jun 2008

What's the cruise and impulse speed of the barge? I can envision stubborn powertraders using this ship for trade routes that consist primarily of jumpholes and have little or no tradelanes. With a cargo size of 25000, as long as they can complete the route in less time it takes for 5 routes with a adv. train, they will be making a better profit. And to think about it....that's a lot of time, and I'm quite sure if the barge had normal cruise speeds it would easily make that trip in perhaps twice as much time, reaping muffinworths of money.

' Wrote:TDL Dark pretty much hit the nail on the head..
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Offline El Nino
09-26-2008, 12:42 PM,
#49
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Posts: 1,248
Threads: 25
Joined: Dec 2007

No cruise, i understand... and impulse speed of something fairly low...

actually it can have cruise, but very poor engine output / mass so it accelerates rather slowly... even on cruise. Imagine a pirate distrupting you hehe.... "Give me 25M or die"

But yeah, let's bring it in game, we need a ship of this sort. 25k of cargo i think is the limit where power-trading is no-longer possible. All other stats are mostly cosmetic... BS type of armor, transport shields, transport turrets, transport power plant, transport engines... and Heavy heavy mass....

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Offline Seth Karlo
09-26-2008, 01:20 PM,
#50
Member
Posts: 2,985
Threads: 141
Joined: Apr 2008

We're making it so it can't use trade lanes... and good luck getting it through ANY type of asteroid field.

Even dust fields or very sparse astroid fields will cause you immense pain and trouble.

Cruise is enabled, but it's verrrry difficult to turn around. You need scouts to go ahead for you.

Seth

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