' Wrote:If you RP it well, then I have no problems. If you use the 'exception for RP' to PvP whore, there will be problems.
First of all, the terms "PvP whore / Cap whore" have all the charm and elegance of a warm bucket of spit. Personally, I'm getting tired of seeing them. Couldn't we come up with some other terms, like "PvP-centric" or "Capship-fixated"? This is a creative community, is it not?. Let's get to brainstorming, people!:laugh:
Anyhoo, back to Sovereign's post. If I'm misinterpreting your post, I apologize. You seem to be a reasonable fellow.
No, I have no intention of playing sheriff for all of Sirius nor do I want to fire on everyone who's iff is red in my hud. But I would like to play a BH without someone trying to restrict me to his or her idea of what a BH is and how to properly play a BH.
I'm not pointing fingers at anyone in particular, but sometimes I get that ominous feeling, that someone is getting their proverbial knickers in a knot if I do this or that. It's a enough to make a fellow neurotic.:crazy:
' Wrote:The reason why a BH wouldn't do that is because he doesn't give a damn about others- from reading the various rumors on both BHG and criminal bases, BH are ex-convicts who, having done their time, turn themselves over to hunting those who failed them for cash. They're still nasty people, they just take jobs vs unlawfuls and as such are tolerated by lawfuls, despite the fact that they were, and are, murderers. Not angels with tarnished halos, thats more along the lines of either A) Freelancer, or B) semi-corrupt police.
Having played for years I have heard this as well from various bases. Many bh are former criminals. This is why pirates say, "Never pass up the opportunity to kill a bh." Also this is why bh know all the jh locations and base locations. Many Bh are former criminals, it is a simple fact. This treachery is one reason that I have never in my life played as a bh. Note: I am not saying all bh are this way. I have met a few honorable bh in my life. Though this is one of those situations where 99% of bounty hunters make the rest look bad.
' Wrote:But I would like to play a BH without someone trying to restrict me to his or her idea of what a BH is and how to properly play a BH.
Hey, I would like to play a Junker without someone trying to restrict me to his or her idea of what a Junker is and how to properly play a Junker.
Too bad many people do that....however sometimes it can be for the best. When I started playing a Junker here on this server I wanted a Junker BS. Though people gave me major arguments and when I thought about it, I realized that a Junker BS was a ridiculous idea.
So whenever someone tells you how they think a certain faction's characters should be/act. Listen to their points and then ask yourself the following:
1) Is there any truth to what they said?
2) How would it play out if I played like they suggested?
3) How long has this person been playing in comparison to how long I have been playing? (not necessarily time on freelancer, but time on a rp server.)
4) Is what they suggest just their own idea, or a shared idea of the community?
Asking those questions when someone says how a certain faction should act is important. If any of you don't understand them, just let me know and I will elaborate. In any case, I hope it helps.
point 1 and 2 are valid points - 3 and 4 however are irrelevant. - having played longer doesn t mean you play better - and an idea being the idea of "the community" doesn t mean anything quality-wise.
and it was mostly about rules at first ( thats why i don t get it why it was moved from the rules as the fingers often point at the "rules" when it comes to what BHGs can and cannot do )
the question is / was :
when it says "enemy" in the information card of the BHG, does it really mean enemy or does it mean enemy only when payed for - but otherwise neutral. another thing is ...
the ideas of BHGs acting in the grey zones of legality is an issue that causes many raised eyebrows. yes, a BHG can scan a trader and yes, a BHG can take a transport out that smuggles - not as a police, but as someone that kills a wrongdoer while he ll sack what he can from the wreck. ( provided there is no witness around of course )
furthermore, there is nothing in the rules saying that you cannot attack any criminal, - as they are enemies of the BHGs. of course, your characters history should somewhat reflect that - if you do. so if you re playing a lawful headhunter that has no criminal background and has only few real enemies, it makes no sense.
if, however, you play an ex criminal with plenty of enemies, - it could be justified to consider players / ships of this specific faction outright hostile. - again, it should be reflected in the characters history.
in Cheshires case, the history in short is:
- being a minor criminal in kusari space
- imprisoned multiple times for minor crimes such as stealing
- picked up in a "rehabilitation program" by the BHG for criminals to "guide them on the lawful way"
- now she is a simple member and works her way upwards in terms of getting her own ship and things. ( currently i consider her ship to be property of the BHG )
thats why my character will:
- NOT kos pirates, cause - allthough she has a criminal background, it is none that is in any way related to the known pirate factions, but rather a local issue.
- cause she is quite greedy - allways been - she ll try to take out wrongdoers when there is profit in for her - and no risk from the law. that means, i will take bribes if offered aswell as demanding them ( when its a smuggler ) - if a trader does not comply, i threaten with "reporting them to the police factions with evidence" - if its in lawful space .... or, if i have a chance and there is no witness around, - i d even try to take the transport out and loot whats left for my own benefit - cause from Cheshires point of view, its "taking from a thieve".
- however, Cheshire is anything but a hero and will never pick a fight if its not absolutely necessary or if its just payed too well. ( and i d allways retreat in time, - or at least try to )
from what i know, this is within the rules of what the BHG can do. the BHG ID actually allows a lot of freedom when it comes to roleplay. freedom that can be used for the good aswell as being abused. but if we like to limit the BHG id a bit more, it must be made official and possibly written on the ID card, - cause we cannot tell people that they re doing wrong when they act within the ID - with a proper background. ( but thats not a BHG issue - every ID needs a proper background, even such useless IDs like the neutral ID )
What would help greatly against the "sirius wide police" stigma is to devide the BHG ID into different ZoIs - like:
- BHG core
- BHG bretonia ( sold on sheffield )
- BHG Liberty ( sold on houston )
- BHG Kusari ( sold on Shinagawa )
- BHG Rheinland ( sold on Rostock )
with appropriate ZoIs applied. - then one could say that for example only the BHG core was allowed warships BUT their ZoI would be in the omegas / omicrons, while the house BHGs were down to fighters / bombers and had their ZoI somewhat restricted. ( that means - take bounties from the appropriate factions in the appropriate space ) - but thats just an idea.