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Legate and the number of turrets

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Legate and the number of turrets
Offline Laerethe
03-30-2012, 01:14 PM,
#41
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Posts: 286
Threads: 6
Joined: Jan 2012

' Wrote:Please, no. It'd kill the "spirit" of that system. It's fine as it is.

Re-balancing ossie would be a better approach.

That, and giving Legate more secondaries under certain arcs, IF OP is right.

As we've discussed, secondaries aren't the issue. Its geography/size/agility.
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Offline Knjaz
03-30-2012, 01:45 PM, (This post was last modified: 03-30-2012, 03:03 PM by Knjaz.)
#42
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Posts: 1,648
Threads: 80
Joined: Dec 2010

' Wrote:As we've discussed, secondaries aren't the issue. Its geography/size/agility.


I see. Anyway, OP forced me to log into DoD and check that ugly ship myself. :D

EDIT:
Oh...

Do OP take into account that Legate got something many other heavy battleships do not have?
I'm seriously considering to buy that ship, now.

[Image: th_screen146.jpg]

[offtopic]
Devs, Y u no give Valor and Turtle, as well as many other caps, Heavy hardpoints close to the center of the ship mass (on top) Q_Q
(It's not like you do not know why it's important. So why, at least 1? )
[/offtopic]

P.S. as for secondaries - I'd say it's on a very, very average level. It can almost use 2 more, on top and close to the center of the ship.
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Offline CyberDragon94
03-30-2012, 06:05 PM,
#43
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Posts: 133
Threads: 8
Joined: Jan 2011

@Antoneus: Oh well, I'd really cry even louder...
I should have mentioned in the first post that I do suggest a redesigned Legate which should look like the Procurator concept in the submission forum. But I was told that there wont be any more new models.
I asked for more turrets because I simply thought that that may help the Legate to be more useful. (Corsairs already had a light Battleship, the other should be a really heavy and usable one). This seems to have made me a "whinner".
I disagree with your statement that all Corsair cap pilots lack skills. Not all, just because those you see are mainly lolwuts or common players, who can also be seen a lot in Hessian, Core, House fleets. Yet, they fly one of the worse ship in a battlefield with many disavantages as stated. So they can NOT be as good as you may expected.
I suggest redesigning the Legate, or trying to solve the "inbalance" happens in the Gamma raids. Or simply, put those battles somewhere else.

Looking for Brain Upgrade Mk II or better

lololololololol
Fighting for the rights of Corsairs ships and tech
Experiencing Disco with 400ms ping and moar since Jan. 2011
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Offline CyberDragon94
03-30-2012, 06:12 PM,
#44
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Posts: 133
Threads: 8
Joined: Jan 2011

Oh, and I may suggest a way to solve the "raids" problem in Gamma: put a stationary (undockable) Legate in the orbit of Crete (and, a Ranseur in orbit of Malta). This makes sense, doesn't it? As House militaries have BSs proctecting their planets, Corsair and Outcast houses should have theirs, too.

Looking for Brain Upgrade Mk II or better

lololololololol
Fighting for the rights of Corsairs ships and tech
Experiencing Disco with 400ms ping and moar since Jan. 2011
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Offline Laerethe
03-30-2012, 07:22 PM,
#45
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Posts: 286
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Joined: Jan 2012

' Wrote:Oh, and I may suggest a way to solve the "raids" problem in Gamma: put a stationary (undockable) Legate in the orbit of Crete (and, a Ranseur in orbit of Malta). This makes sense, doesn't it? As House militaries have BSs proctecting their planets, Corsair and Outcast houses should have theirs, too.

But the raids never go near Crete; they stay near jumpholes where they can easily escape, particularly from battleships.
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Offline Knjaz
03-31-2012, 12:15 AM,
#46
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Posts: 1,648
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Joined: Dec 2010

' Wrote:But the raids never go near Crete; they stay near jumpholes where they can easily escape, particularly from battleships.


Lies. :rtfm:
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Offline Laerethe
03-31-2012, 08:47 AM,
#47
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Posts: 286
Threads: 6
Joined: Jan 2012

' Wrote:Lies. :rtfm:

Not at all, and putting a battleship there would just encourage them to stay away even more. And then everyone hugs the battleship like Mississippi or the Rheinland equivalent.
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Offline Helo
03-31-2012, 08:50 AM,
#48
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Posts: 476
Threads: 26
Joined: Mar 2010

' Wrote:But the raids never go near Crete; they stay near jumpholes where they can easily escape, particularly from battleships.
You got to be kidding me.. Most of gamma raids by outcasts which I saw some time ago were ~5 or more ranseurs camping crete and shooting every 'sair that undocked. Nuff said.

As for legate, It's heavy BS so turret number is fine imo. Look at it's front profile, makes it easier to dodge mortars.

Remember the ICMG
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Offline Laerethe
03-31-2012, 08:57 AM,
#49
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Posts: 286
Threads: 6
Joined: Jan 2012

' Wrote:You got to be kidding me.. Most of gamma raids by outcasts which I saw some time ago were ~5 or more ranseurs camping crete and shooting every 'sair that undocked. Nuff said.

As for legate, It's heavy BS so turret number is fine imo. Look at it's front profile, makes it easier to dodge mortars.

Not recently. At the moment, its usually Hessians, Hunters and Freelancers, none of whom are stupid enough to go that deep into open space, especially near Crete.

Outcasts are dead at the moment, especially since it takes them 5/10 minutes longer or something trivial to get to Gamma.
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Offline Knjaz
03-31-2012, 09:44 AM, (This post was last modified: 03-31-2012, 09:49 AM by Knjaz.)
#50
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Posts: 1,648
Threads: 80
Joined: Dec 2010

' Wrote:Not at all, and putting a battleship there would just encourage them to stay away even more. And then everyone hugs the battleship like Mississippi or the Rheinland equivalent.

MSP got a huge safe zone, and is a whole different question.
All you need is a BS close to the Crete's orbit, so it wouldn't be possible to position whole fleet between it and Crete. Like Westfalen, for example. It's them who came to raid you, so they will search for a fight.

Also, so what if they stay away? just don't come to that cloud and them them come to you. Rheinland also has tons of asteroid fields, and turtles prefer not to follow hessians into these.

And we already had a thread about that one, although it's locked now.

' Wrote:Not recently. At the moment, its usually Hessians, Hunters and Freelancers, none of whom are stupid enough to go that deep into open space, especially near Crete.


Outcasts are dead at the moment, especially since it takes them 5/10 minutes longer or something trivial to get to Gamma.

Wrong. .FACE fanatics prefer to raid Crete's orbit, for example:P
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