Scylla got a buff and you're still whining Govedo? When will you learn that the damned thing is a forward oriented destroyer and therefor does not have all-round arcs by design. Don't like the ship? Play something else. Don't like to play something else? Sux2BU.
*sigh*
As for the Sair ships: Xenos seem to manage fine with a high DPS/high energy-guzzler. Sure, it'll mean you'll be aiming more and spraying less if you want to be effective. I do not see an issue with that. Sairs will adjust.
As for Norton: Yea, it's being stupid in detecting the Freelancer executable as it was modded, as a virus. Just override it. Known issue that isn't the devteams fault - Norton is reporting a false positive.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.
It is working now, i simply restored the file that was on quarantine. Then i went to the game and notice how slow the game was! Really really slow, the ping was normal ... i usually have between 62 to 76 and it was 70 but ... i went to the deskot and made the ctl+alt+del and notice that freelancer.exe was using 50% of the CPU. I exited feelancer, removed freelancer.exe that still was on the list, started the game again and all fine. at the moment is 0%. later i will restart this PC and see if happens again and make a full scan.
Take care all
Edit: Ok i made a restart of my PC, and entered again on Freelancer and again the game is very slow, i checked again and freelancer.exe was agan using 50% of the CPU. I exited freelancer and removed it from the list, entered again on the game and all fine!!!! Anyone with the same problem?
' Wrote:Every HF or VHF with small power generator would suffer from quick drain indeed. That is why do what blodo already stated: use low ranks 8 instead of 9 since their damage was buffed as well.
Ignore the nomad blasters which are another story.Nomad Lasers that are dealing 590 damage have 120 energy use per shot not 96.
Comparing all "most powerful" guns with the current salamanca can reveal the energy drain is a bit a lot but still fair considering the 15k core:
-Black Widows: 585 d. for 185 e. 699ms 4.00 refire (eagles and sabres? - low core)
-Salamancas: 575 d. for 175 e. 600ms 4.00 refire (titans - huge core)
-Trefoil: 580 d. for 145 e. 600ms 4.00 refire (werewolfs -huge core and greyhound - low core)
-Reaper: 560 d. 133 e 600ms 4.00 refire (nephthys -huge core baster -low core)
p/s: and you re-read the posts of others before using the epic word "whine" cuz what I am doing is explanation:)
Quote:-Salamancas: 575 d. for 175 e. 600ms 4.00 refire (titans - huge core)
-Trefoil: 580 d. for 145 e. 600ms 4.00 refire (werewolfs -huge core and greyhound - low core)
So both factions stand on same ground in matter of ships, but Mollys can actually pirate more effectively - more efficient and more damaging guns on bigger core. And when it comes to efficiency - mollys can use those guns on greyhounds with a better effect + they also use them on Odins and sabres. Corsairs are now bound to use their guns on Titan only, as it's the only ship that can handle the drain (take efficiency nerf as nerf to corsair ships - so with sair guns Titan isn't just slow - it also loses bigger core advantage)
Put salamankas on 145 energy/shot and it's done - still less efficient then trefoils, but +50m range to compensate.
About energy hungry guns on fast fighters - well screw this, I used them and I know that this gives fast fighter super hit and run damage with ability to turn core energy into damage fast and still evade like there's no tommorow, also note the higher efficiency and gun speeds - 700-750m/s will hit a lot more accurate and from higher range, which makes those guns even more efficient in practical usage then those 600 m/s ones.
' Wrote:Scylla got a buff and you're still whining Govedo?
Could you describe exactly what you buffed on the ship? Because it is really lolwut from Dev team to speak without showing any facts.Can you compare it with some other "forward oriented" Cruiser/Destroyer- let say for example Vidar? Can you show me other Heavy Cruiser/Destroyer that got only one heavy slot back and that slot is back only? Or other heavy cruiser that needs to mount 2 LMs in order to have 360° LM Range? DO speak with facts please like I do. Show me other ship that is "balanced" like that- it is sad that you cannot show me other because there is none..
As I that I saw is 70 bots and bats more and 2 pair guns swapped( 2 light slots changed for heavy slots and 2 heavy slots changed for light slots without changing any arcs). If you call 70 bots a buff and useless swap of hardpoints buff well- we do not need such "buff" do revert it to 4.86 U4- there is no difference actually- the ship was bad and is still bad. No need to "buff" it like that- it is like the sair capital patrols in Gamma- useless feature that is there only to prove that non-dev loved factions get something- ugly way to wash your hands really.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)
Nomad stuff ... so Nomad drop power cells? Any ship can drop or just, for example, the battleships? If it is anyone, is like the Wild npcs that sometimes, just sometimes, they drop one nomad canon?
' Wrote:Nomad stuff ... so Nomad drop power cells? Any ship can drop or just, for example, the battleships? If it is anyone, is like the Wild npcs that sometimes, just sometimes, they drop one nomad canon?
they're looted from a wreck in omega 58
westerwald or whatever its called.
Note: had someone check, they still can't see the Glacier on the Tundra.
And the tech nerf on the Tundra was because no one thought to switch the CD/CM from human to Nomad...:dry:It's fine, works at 100% with all Nomad kit, though that precludes using human turrets (which would be in-RP), and with that precludes the use of pulse (something else I had that was throwing it off).