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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Kill the CSV-Codehunter-Plage

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Kill the CSV-Codehunter-Plage
Offline Veygaar
08-20-2011, 02:35 AM,
#61
Member
Posts: 4,211
Threads: 157
Joined: Jan 2011

Make the server restart random;)

Veygaar for Admin Moderator 2013!!!
[Image: tumblr_mhigevrWmO1qh09nho1_500.gif]
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Offline Tachyon
08-21-2011, 04:22 PM,
#62
Freelancer for Life
Posts: 2,664
Threads: 53
Joined: May 2011

' Wrote:Make the server restart random;)

good idea, but I doubt a computer can be as random as humans are, at some point someone will know, when the 'random' server restart is.

Though, good idea.

[Image: vJQQbhu.png]
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Offline Vexykin
08-21-2011, 04:40 PM,
#63
Member
Posts: 2,069
Threads: 194
Joined: Jan 2010

So?

Rly...i don't think that's much of a problem...let them camp...they take them to Codedealers, or sell them by themselves anyway, so?

You can get them yourself the easy-way...Buy 'em!

Tutorial Database
Liberty Rogues Official Discord:
https://discord.gg/Wt2RqVJ

Feel free to PM this account if you have any questions, I'm here to help!

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Offline dodike
08-24-2011, 03:46 PM, (This post was last modified: 08-24-2011, 03:48 PM by dodike.)
#64
Member
Posts: 3,799
Threads: 55
Joined: Oct 2009

Quote:Kill the CSV-Codehunter-Plage
Why don't you make a suitable character and do it yourself?

What's next? "Kill the Civilian-Shuttle-Codehunter-Plage?

This is stupid.
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Offline The Eyes
08-24-2011, 03:57 PM,
#65
Member
Posts: 21
Threads: 1
Joined: Aug 2011

' Wrote:Why don't you make a suitable character and do it yourself?

What's next? "Kill the Civilian-Shuttle-Codehunter-Plage?

This is stupid.

*sigh*

We always see
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Offline CzeReptile
09-27-2011, 09:52 AM,
#66
Member
Posts: 2,238
Threads: 89
Joined: Mar 2009

Remove codeguns. or finally, make the wreck positions RANDOM on each restart, preferably near suns, high radiation fields and such. Inside sun, WHO CARES. Wait for next restart

[Image: n24ZouO.gif]


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Offline Sava
11-30-2011, 06:04 PM,
#67
Member
Posts: 725
Threads: 54
Joined: Mar 2011

' Wrote:make the wreck positions RANDOM on each restart, preferably near suns, high radiation fields and such. Inside sun, WHO CARES. Wait for next restart
Lol. I like it. Make codenames something special, rly hard to get.
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Offline Siddy
11-30-2011, 08:32 PM,
#68
Member
Posts: 39
Threads: 3
Joined: Nov 2011

Why not randomize the drop points, if its always the same wrecks, they will be perma log off camped.

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Offline Zynth
12-31-2011, 02:59 PM,
#69
Member
Posts: 1,348
Threads: 69
Joined: Apr 2010

Remove the "lootable once per character".

No more CSVs.

Problem fixed.

[Image: PKNeayo.png]
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Offline Knjaz
01-04-2012, 08:18 AM, (This post was last modified: 01-04-2012, 08:20 AM by Knjaz.)
#70
Member
Posts: 1,648
Threads: 80
Joined: Dec 2010

Meh, just drastically nerf CSV agility. Why does it even need one?
Makes it easy pray to catch.

P.S. Although, then we'll get Starblazer plague...
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