Posts: 6,121
Threads: 310
Joined: Aug 2007
Staff roles: Story Dev Economy Dev
' Wrote:As for warning you, the KNF didn't get warned last month, neither did the [|]. They took the hit, played on and now have enough folks and enough time. Do the same.
Which reminds me, still need to arrange those races... >_>
The IND ? Really?!!! I remember once RP cargo i did with they ... there were what? 5 or 6 at the same time bringing the cargo!!!
My opinon?!! Too many factions! And also if one player belong to too many factions, he will not have time to "evolve" all those factions, and the result will be ... this!
VE|'s 'archrivals' were the Phantoms. Well...their gone. Completely. Not one is left. Dissolved. We were suspended for a time but got our stuff together, and got off the naughty list.
GRN - make Helium-3 CONTRABAND. Go hassle haulers in the Taus and Newcastle.
- restrict Cryocube exports from Gallia - again hassle people who are not on the approved list.
Council - pew the GRN when they start to enforce this. Make deals with groups for Cryocube supply.
Other trading factions: Congratulations - we now have player bases with huge demands for resources!
Encourage base owners to add your tags to their 'list' - then encourage indies to join your umbrella.
What would a base owner have to offer us? 200 millions credits including everything? Its just too damn costly and it doesnt give us an profit equalled to normal trading.
Secondly? Cyrocubes (GRP are hunting them down already) and H-3( have been there for ages) are now on the contraband list.