• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 145 146 147 148 149 546 Next »
4.86 update 6 bugs central thread

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (13): « Previous 1 … 8 9 10 11 12 13 Next »
Thread Closed 
4.86 update 6 bugs central thread
Offline jonfreelanc
09-08-2012, 06:00 PM,
#91
Member
Posts: 118
Threads: 2
Joined: Apr 2012

cruiser schwarzwald in the cloud in koeln has a robot bartender with a human voice.

[GF_NPC]
nickname = rh0703_fix_bartender
base_appr = Robot_body_d
individual_name = 463772
affiliation = fc_lwb_grp
voice = rvp101
bribe = fc_lwb_grp, 64000, 504725
bribe = fc_rh_grp, 64000, 504724
bribe = fc_u_grp, 64000, 504724

so I recently started exploring Coronado. I must say you're all doing a wonderful job.
so I recently started exploring Koeln. I must say you're all doing an amazing job.
some time ago I explored Rousillon. Impressive. Particularly the music on the planet that was a nice surprise.
so I recently started exploring Omega-55. LOL... NOMADS. LOTS AND LOTS OF NOMADS. SHOOTING THINGS. I GOT THE HELL OUT OF THERE. (and I was thinking, jeez I can't remember what that one was from the news. I hope I don't run into a nomad system)
recently started exploring Omega-41. what did you guys do to the star? that new effect there, that's impressive.

Tech Chart (shameless stolen from puv's sig)

click here url Gun cargo list
Offline Ryummel
09-13-2012, 09:53 PM,
#92
Aoi Iseijin
Posts: 2,045
Threads: 87
Joined: Aug 2009

==============
CLOAKS
==============


Activating the device and taking a jump hole drops you in the target system fully cloaked, skipping the usual pre-charge time. The procedure can be abused/repeated hopping back to the first system, then rinse and repeat.

[Image: 9rXD1gi.png]
Offline monmarfori
09-20-2012, 11:18 AM,
#93
Son of Malta
Posts: 2,157
Threads: 288
Joined: Jan 2010

Crashed into sun, then I get killed by a player, actually it doesn't. He wasn't on the same system as me either.
Offline Narcotic
09-23-2012, 05:49 PM,
#94
Member
Posts: 3,407
Threads: 151
Joined: Oct 2010

Nova torpedos aren't doing any shield/hull damage for the "Ryuujin" Kusari Train.

Please fix that, it gets annoying.

[Image: Narcotic.gif]

Lee's Logs | Lee's Diary | Nat's Story | AI Shodan | Rogue Clyde | Braun's Logs | The Narcotic | The Pandora | Biographies | Feedback
 
Offline Captain
09-27-2012, 07:13 PM,
#95
Bowex
Posts: 2,177
Threads: 95
Joined: Jan 2008

I got problems with using trade lanes everywhere, specialy at corners,
my ships (Z-whale, BWT, Vache) get stuck in the first ring when entering,
as if it doen't aling properly, however the second ring is no problem,

I hope it is a bug, not a problem on my end.

[Image: R8pppB2.png]
 
Offline jonfreelanc
10-15-2012, 04:27 AM, (This post was last modified: 12-08-2012, 08:02 PM by jonfreelanc.)
#96
Member
Posts: 118
Threads: 2
Joined: Apr 2012

So not so recently I started playing a Liberty Transport ship. It has a problem with its engines. There is no crusingfire effect or charge or glow for when you start it up or down or when you're using your engine at full. Also, the effect disappears when entering a jumphole. This appears due to the fact that the game was incomplete when it got pushed to publishing and the effects were never completed.

these files fix the problem of the engine not having the effects.

but effects.ini must be changed so that effect_type matches this one and not LARGE one. here is an example. this fixes the effect disappearing problem when you are using a jumping thing to somewhere else.

[Effect]
nickname = gf_li_largeengine01_fire
effect_type = EFT_ENGINE_FIRE
vis_effect = gf_li_largeengine01_fire
vis_generic = gf_min_smallengine02_fire

I took it away until I work out some issue with other ships that use this also

so I recently started exploring Coronado. I must say you're all doing a wonderful job.
so I recently started exploring Koeln. I must say you're all doing an amazing job.
some time ago I explored Rousillon. Impressive. Particularly the music on the planet that was a nice surprise.
so I recently started exploring Omega-55. LOL... NOMADS. LOTS AND LOTS OF NOMADS. SHOOTING THINGS. I GOT THE HELL OUT OF THERE. (and I was thinking, jeez I can't remember what that one was from the news. I hope I don't run into a nomad system)
recently started exploring Omega-41. what did you guys do to the star? that new effect there, that's impressive.

Tech Chart (shameless stolen from puv's sig)

click here url Gun cargo list
Offline West
10-20-2012, 12:01 PM,
#97
Itsumaden
Posts: 794
Threads: 70
Joined: Apr 2009

Fix pls bug with Dragon Battleship, so it can no longer shoot after cruise!!!
Right now it can shoot 2 cerbs and even some prims after cruise.

[Image: westik.png]
Offline Ryummel
10-20-2012, 12:57 PM,
#98
Aoi Iseijin
Posts: 2,045
Threads: 87
Joined: Aug 2009

(10-20-2012, 12:01 PM)West Wrote: Fix pls bug with Dragon Battleship, so it can no longer shoot after cruise!!!
Right now it can shoot 2 cerbs and even some prims after cruise.

[Image: 4yvO1s.png]
Dunno how you can shoot two cerbs and 1 prim with that energy right after cutting cruise engine. Think the problem is more about being a sore loser than the battleship itself, but that's just me dunno ;D

[Image: 9rXD1gi.png]
Offline West
10-20-2012, 01:34 PM,
#99
Itsumaden
Posts: 794
Threads: 70
Joined: Apr 2009

Yeah, sore loser like me don't like to die from abusers like you or your friend from sig.
Why I have to wait 15secs for energy recharge in Ku bs on 90 speed and BD BS can shoot on EK after cruise with cebs and prims, either with chainfire or whatever but even -that- energy enough to do serious damage to any cap target.

so stop playing innocent

[Image: westik.png]
Offline Ryummel
10-20-2012, 01:37 PM,
#100
Aoi Iseijin
Posts: 2,045
Threads: 87
Joined: Aug 2009

Funny, you didn't mention anything about the EK in your previous post, so my answer was correct. Now, let me tell you that you don't have to wait those 15 seconds, since every, every single BS can pull the same trick. Included your KuBS, so pls pls also fix KuBS k?

[Image: 9rXD1gi.png]
Pages (13): « Previous 1 … 8 9 10 11 12 13 Next »
Thread Closed 


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode