I've read that Nomad stuff is overpowered because they have so much enemies in another thread.
Shouldn't other factions that get hunted by everyone and their mother get a buff too?
(12-13-2012, 06:24 PM)Duvelske Wrote: Nomad ships are overpowered. As they are hostile and hunted by allmost everyone. The reason for everyone only to use morph is the fact to learn nomad speach and to show you are not only for the pew. If you could just get the big ships its pew everywhere i think. (if it would be open to all i guess its pew everywhere.) Its an RP faction with well much pew possibility. But for better ships you have to try and join K'hara indeed. And well flying as a group is more fun then alone..
Your so very not true mate. Voidrunner (nomad LF) has been nerfed quite alot. It was able to mount 3 lvl 10 guns, its power core matched those in VHF, and it's turning rate was way faster than it is now.
Adad (bomber) got nerfed on its turn rate as well.
And while Sacya (vhf) is good ship, its firepower is superior above any other VHFs, its quite big ship, also not as fast turning as lets say Wraith or Bastet, and in massive fights its quite easy target.
As for capital ships, not really enlightened, never really flown or wanted to fly one. Cap turrets are great indeed, but considering there are just turrets and nothing else, its quite dificult to match Razors and other heavy capital weapons.
Marduk (bs) can get raped quite easily.
1 Voidrunner + 2 bombers were able to resist zoner/order/BH cap spams.
(still remember massive gankbang style battles over Delta in .84/.85 times) now, the same formation would probably fail quite fast.
So no. They arent that OP now anymore.
Can only quote myself.
Nomad blasters III (which i prefer to use) were always kinda like a bit buffed Krakens. Maybe with a bit less energy drain. Guns are still quite fine... at least...
Carnage itself flying within void... Proud cardihead ever since 2008...
You all gonna eat cardi!
(12-13-2012, 06:39 PM)madvillain Wrote: What actually makes it overpowered in your opinion?
I've never flown Nomad stuff so I'd like to know what makes the difference.
Sorry, it was meant ironical. Actually the Nom tech has been nerved ever since people complained about them being able to kill stuff. Now we've got 'balanced' tech, which makes them no more threat to anyone.
Nomad caps are killing machines. Well, if the goal is to kill themselves...
The gunboat - immensely huge. She also has only 5 turrets (which have only 2 refire). The FG is fairly good, but a single FG doesn't make a ship OP.
The cruiser - absolutely immensely huge. I think I even managed to mortar those with my BS, while they were TSing. Those 12 guns and a good armor don't suffice it.
The battlejelly - an... abs.... abs... enor.... hu... hu... hugely, immensely, tremendously, monstrously, enormously, vastly corpulent squid! She does have good dps rating, but, basically, she is only an oversized turtle with none of those little, annoying missiles. While she can beat any heavy BS at charging, she sucks against those tiny Order Ossies.