Sterlin, my sloping-headed friend, I will help you out. I'll file it under ministry work
weapons dev work
This is just one of the things you were unable to imagine.
You've already crashed, now you're burning. Leave it alone. You dont know the answer to the question, your opinion of the questioner was unsolicited and you are not worthy to give it.
(03-19-2013, 03:53 AM)SMGSterlin Wrote: Seems like something where if you're using it, you're taking the game FAR too serious...
How can you not take Disco serious anyway? It is RP game. it meant to make people think on RP/Lore to bring it to what it would be if we all were those who we play - from pirates to navy commanders. We make Stories, Bios, inRP recruitment and communications, PvP events and requirements for promotions based on logic and sense. One cannot be unserious on Discovery, because all game was meant to be more serious then WoW or WoT, because unlike in those games, you have to think not only on PvP advantage, but also on RP background for most of stuff you decide for your character and/or tech for him.
OP idea is great. Id love that to be implemented, because sometimes I really want to know how much dmg I did in group fights and what is % of misses and hits was from my side and so on.
well it's possible per game mechanics, but it would create quite the lag to send these logs too. The client only recieves currently info about how much damagw he got not from who.
Major fights already lag the server - this will kill it ultimately