iv been trying my hand at makeing a ship just to learn how it is done ect.
and i thought i had pritty much finnished it and was ready to fly it until........
i loaded up freelance and the ship is there..... but when i go to launce from manhatten (the place i made it buyable from) the game and my fl server crash after the fl sever gives me this error "E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3171160518) failed"
also
when i first by the ship i am getting the following errors
"E:\FL\Scratch\Source\Common\Archetype.cpp(60) : *** ERROR: ArchDB::Get(3171160518) failed
E:\FL\Scratch\Source\Server\PlayerDB.cpp(3033) : *** ERROR: Error retrieving ship type 3171160518"
Anyone have anyidear what this means?
Feedback welcomed :)
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To read hash codes you'll have to get a program called CRCTool Beta 2. Search for it on TLR.
You've got an archetype error. For example, ship code might contain a link to ship model that does not exists. Archetype errors are usually caused by 'dead links' to non-existent models, icons, files, things like that.
I downloaded the CRCTool Beta 2 and created the database. The hash code is not there. So, how I can remove the link? I already formated the Windows partition and reinstalled it, and also reinstalled Freelancer, that is in another partition.
It was the configuration files of my server. They were not stored in C:, but in I:, where the documents folder is. Thats the reason why, even after formating C: and reinstalling windows, the problem continued. The file was corrupted due to the fact that I use my server for playing with several mods. What I have to do is to delete the configuration file each time I try a different mod.