Since I dont have enough time to explore all of the planned modifications for the 4.87, I would like ask for the following.
1,
Is there any plan to restore the Smuggler, Slaver, Researcher, etc. IDs in the next version?
2,
I tried to suggest a new command what could be the same like /setmsg but just for roleplay issues by adding the "name" as a fixed option when talking to others. /setname or something like that and you dont need to type the roleplay name every time when using the chat.
1. no known plans there - might need further discussions about the pros and cons
i do believe the plan was to simplify the ID system a bit more - so that corporate reserachers for example would use the vanilla faction IDs ( like Cryer, who runs the CRI .. or an unlawful ID to describe a smuggler - or if it is rather small scale .. a freelancer for individual researchers and a pirate ID for individual smuggling .. within the contraints of the limitations of each ID )
2. no plans there - writing the name in front of a message is a playerchoice that does not particularly enrich the gameplay or roleplay. it is very subjective if it is actually beneficial or not
if it is very important to a player - an intermediete method is to not name the ship itself by the shipname but include the charname (eg. not "[LNS].Alamo" but "[LNS].Alamo-Cpt.Pierce" ) - yea not a perfect solution - but if one writes the name anyway - like all the times, you might as well put it in your ships name.
but that, too might be subject of a discussion - there is currently no active discussion about it - nor has there been to my knowledge on the dev board or the trac or the dev chat.
it does not hurt to initiate one though - actually i cannot remember having a public thread about either of those items - at least not in the near past.