(09-17-2013, 08:19 PM)aakopa Wrote: Well, I have no idea why some of them got changed, but moving caps to guard systems is good thing, because now only correctly ID players can get that ship easily.
Yeah ! I forgot I'm asking this type of question in an RP server
(09-17-2013, 08:04 PM)DarkLord-the-Dark Sage Wrote: what's wrong with where they were ? ( in 4.86)
The Advanced Train was only sold in New Berlin. The Bulldog was only on Yanagi (which doesn't even exist anymore). The Civilian Freighter was only on Los Angeles. The Civilian Shuttle was only in Liberty. The Cutlass was only on three bases not limited to a player faction, and two of the factions that had sound reason to use it had to go out of their logical operations range to get it. The Dromedary was only in two readily accessible places. The Kingfisher was only on Manhattan. The Kujira was only on Aomori. The Large Train was only in Minnesota and Newcastle (respectively a system-wide asteroid field and a really big system). The Luxury Liner was only on Baltimore Shipyard. The Marauder required a trip to Omega-50.
That's reasons A through M. Would you like me to continue?
(09-17-2013, 08:04 PM)DarkLord-the-Dark Sage Wrote: what's wrong with where they were ? ( in 4.86)
The Advanced Train was only sold in New Berlin. The Bulldog was only on Yanagi (which doesn't even exist anymore). The Civilian Freighter was only on Los Angeles. The Civilian Shuttle was only in Liberty. The Cutlass was only on three bases not limited to a player faction, and two of the factions that had sound reason to use it had to go out of their logical operations range to get it. The Dromedary was only in two readily accessible places. The Kingfisher was only on Manhattan. The Kujira was only on Aomori. The Large Train was only in Minnesota and Newcastle (respectively a system-wide asteroid field and a really big system). The Luxury Liner was only on Baltimore Shipyard. The Marauder required a trip to Omega-50.
That's reasons A through M. Would you like me to continue?
Alright I get it I get It ! Some ships were hard to get ! Ok i get the picture !
(09-17-2013, 07:37 PM)DarkLord-the-Dark Sage Wrote: I see Your point ! Still they could at least make it 40 instead of 20 ! ( not that it affects me in anyway since when it comes to Cap ships i preffer the Mortar over the Missile Turret)
And i preffer the Sidewinder over the Cannonball because the Sidewinder is a hybrid missile ! The Punch of a Torpedoe combined with the speed of a missile
Firestalker has 100 rockets as ammo, which makes it almost even to the cannon ball when it comes to damage. About 300k hull damage on the sidewinder, Cannonball and firestalker with their maximum ammo. Which is really a lot, since almost all missiles hit now.
(09-17-2013, 09:42 PM)Evo Wrote: There's already a thread for this.