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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Agiera and Lane Hackers

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Poll: Lane Hacker/Ageria Get TLAGSNET
You do not have permission to vote in this poll.
Yes
59.26%
16 59.26%
No
29.63%
8 29.63%
Other
11.11%
3 11.11%
Total 27 vote(s) 100%
* You voted for this item. [Show Results]

Pages (2): « Previous 1 2
Agiera and Lane Hackers
Offline Kosa
09-27-2013, 04:17 PM,
#11
Member
Posts: 378
Threads: 82
Joined: Dec 2011

I've also noticed this possibility for some time and I really find it odd for Lane Hackers not to have access for trade lane info. That's why they ARE Lane hackers! They are ex-ageira workers with full knowledge of the lanes, afaik they still have fresh ageira recruits, people who leave ageira for whatever reason they refuse to serve a consumerist world. Plus they throw in their own hacking methods. They fully deserve TLAGSNET access for their ZoI.

My one and only concern about this is game balance. Which I think kept this from happening in the first place. I guess we would see a lot more LH indie rather than LR indies for example.

Ageira naturally deserves Tlagsnet access but not for every house.

I +1 this
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Offline nOmnomnOm
09-27-2013, 04:32 PM,
#12
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

(09-27-2013, 04:17 PM)Kosa Wrote: I've also noticed this possibility for some time and I really find it odd for Lane Hackers not to have access for trade lane info. That's why they ARE Lane hackers! They are ex-ageira workers with full knowledge of the lanes, afaik they still have fresh ageira recruits, people who leave ageira for whatever reason they refuse to serve a consumerist world. Plus they throw in their own hacking methods. They fully deserve TLAGSNET access for their ZoI.

My one and only concern about this is game balance. Which I think kept this from happening in the first place. I guess we would see a lot more LH indie rather than LR indies for example.

Ageira naturally deserves Tlagsnet access but not for every house.

I +1 this

Well with LPI and Navy there are still balanced. Some thing with rogues and hackers.

the RP is different anyway.

Only balance for me is that the hacker's version should be that its like a 'hacked' version so it wont have everything that the LPI can see. Maybe just location thats it.

[Image: zBEqQfl.jpg?1]
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Offline SMGSterlin
09-27-2013, 05:11 PM, (This post was last modified: 09-27-2013, 05:12 PM by SMGSterlin.)
#13
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Posts: 2,207
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Joined: Feb 2010

(09-27-2013, 04:17 PM)Kosa Wrote: Ageira naturally deserves Tlagsnet access but not for every house.

I disagree.

The TLAGSNET (which I will from now on in this thread refer to as Bob, because TLAGSNET is too much of a pain to type) is something that is meant to be used by law enforcement, it's supposed to be a restricted access thing only used by the "good guys" for catching criminals. Sort of like live satellite tracking that agencies such as the CIA use, it's not an open use thing.

So, while it is inRP feasible for Ageira to have access to Bob, it would be frowned upon by the LPI/LN/LSF, and Ageira is supposed to be a lawful corporation. The only way Ageira would use Bob is if the devs wanted to slant Ageira's RP as being a somewhat shady corporation that uses it for spying. (*cough* Microsoft and Kinect *cough*)


HOWEVER, the Lane Hackers, they are a capable group of hackers and former Ageira engineers who would know how to at least get a rawer and more rough version of Bob for themselves. Lane Hackers should not have as much info given to them through their restricted access to Bob as the LN/LPI, but they should have a simplistic form of it.

Of course, this would need to be balanced, so that the Lane Hackers don't become the "go-to" pirate faction for Liberty, and end up leaving the LR with a lack of indies.


*Breathes* That was longer than expected.

EDIT: That's what she said...

[Image: smgsterlin.gif]
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Offline Kosa
09-28-2013, 09:12 AM,
#14
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Posts: 378
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Joined: Dec 2011

SMGSterlin you spoke well.
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Offline Echo 7-7
09-28-2013, 12:23 PM,
#15
Masterful Modder
Posts: 4,077
Threads: 99
Joined: Sep 2006

While Ageira could do all manner of manipulative things, the way they work is by maintining a status quo - which ensures stable profit. Making threats is not very conducive to relationships built on trust, and at this point in time, the corporation is stable enough to not require such underhanded tactics to stay on top. Besides, tracking cargo has less benefit for a technology developer anyway. IC's USI system, on the other hand, is part of their income and a legitimate business element.

LH's signatory hacking, however, is not a system with 100% uptime - since otherwise they would be discovered eventually. From a gameplay perspective, it'd require implementation different to the way the police TLAGSNET works, to represent differences in technology and methodology.

For reference, LH were not originally given TLAGSNET, as at the time it was a way for police factions to have a unique gameplay factor in order to counter the popularity of House navies due to larger ZoI and capital-ship access. The issue preventing experimentation is that the Dev team isn't exactly overflowing with developers who have sufficient time and/or coding skills to tackle something like this right now.

Personally, I would be loathe to give LH access to TLAGSNET, or a variant thereof, with their current ID; given the vast similarity to the Rogue ID (including access to Cruisers), hordes of indies looking for the easiest method of piracy would switch IDs in droves.

Consider also that TLAGSNET in either Magellan or Cortez only would be limited in use at best. You'd do the same job simply by camping a spot on the lanes and watching the player list. Therefore, it warrants the discussion of effort to code in the new feature versus reward (utility and quantity of use).

Kosa Wrote:... They are ex-ageira workers with full knowledge of the lanes...
Knowledge pertaining to the way communication transmissions work throughout the Gate/Lane Network, as well as efficient methods to disrupt their operation. Very few Ageira employees every get to see the full picture with technology as critical as the G/L Network.

While they do pick up the occasional Ageira employee now and then, the LH are still one of the smallest pirate factions in Sirius - largely because of high entrance standards and their generally secretive nature.

There was a sig here, once.
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Offline Vulkhard Muller
09-28-2013, 01:30 PM,
#16
Junker Congress
Posts: 2,313
Threads: 403
Joined: Feb 2012

(09-28-2013, 12:23 PM)Echo 7-7 Wrote: Personally, I would be loathe to give LH access to TLAGSNET, or a variant thereof, with their current ID; given the vast similarity to the Rogue ID (including access to Cruisers), hordes of indies looking for the easiest method of piracy would switch IDs in droves.

So, here is my thoughts here,

Lane Hackers have no Cruisers only Cruiser they get access to is the Rogue and Outcast ones at 90%. Here is a suggestion, In exchange for the "Tlagsnet" like function toss the cruisers out? They own a Gb besides it was never really the Lane Hackers style from what I recall to do the heavy lifting that’s what the LR were for, Hackers told them “Hey Transport x is going to Location y" and rogues went of and popped it and they both made profit from it, or at least from my stand point.


Sent me (Nemesis/Junker Congress a Comm? haven't received a reply in a week or more? Sorry! Post here and I'll get back to you asap!
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Offline SummerMcLovin
09-28-2013, 03:38 PM,
#17
Former Admin
Posts: 3,080
Threads: 73
Joined: May 2012

While Ageira might look after the servers that process all the shipping data, it doesn't necessarily mean they have a constant readout sent their way. The local police use it that way, while IC and Ageira will likely only get a little statistics sheet printed out at the end of the day to calculate their insurance premiums. For in-game activity, they get a sum total of 0 usefulness from having it other than perhaps avoiding pirates.

Hackers activity problems weren't quite so much from the Rogues but the Outcasts themselves having almost their entire ZoI covered except with more and ships (and of course half of Sirius also being in their ZoI).

Kingdom of Bretonia
Colonial Republic
Independent Miners Guild
Ex-Admin
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Offline oZoneRanger
10-18-2013, 04:13 PM,
#18
O.G.|Original Gamer
Posts: 956
Threads: 82
Joined: Jan 2010

Maybe something new for Bases to build.
A Hack Unit. Attach it to the equipment slot...run it off of Mox or Hfuel or a new commodity like Hack Unit Batteries ((only available on a Hacker base and make it so its a commodity that cannot be ejected or traded between ships)) like you would the cloaks and jumpdrives, and say you can only run it for about 2 minutes at a time total. Make it so that the equipment only works with in a range of 500 meters of a lane, and the ships engines are offline for one minute after it shuts off. It would give the Hackers an ingame rp tool. it would also involve some risk in using it.
Just a thought, anyways, do not even know if its possible to do.
It was 4:20 pm when I wandered over to this thread from another post...... uhmmmmm..
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