You want 4.84 OC activity?
Because that is how you get 4.84 OC activity.
Two of the more active groups generating activity via drama and oorp hate, recruiting indies and brainwashing them into oorp-hating the players, who play the other side. It was utterly fun back then, but I doubt it has room in today's much more PG version of Disco.
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The Junker ID has a lot of players but few threats. These groups shooting each other is good as it breaks up a powerful faction that doesn't seem to run into anything to cause it problems.
How would this work with NPCs, NPC bases and independent Junkers?
Good times.
Buckle up for drama and sanction reports, admin staff.
This is the result of allowing more than one official faction per ID.
You made this bed, staff. Now watch them tear the sheets off
Same thing happened with OC, and now the faction activity is nearly dead, a shred of what once was.
Dumb move that.