Quote:I don't think vigilantes are unlawfuls, except that they chose the Xeno ID which gives them a far more freedom to execute what they had in mind, flawlessly. Also, gameplay =/= Lore.
D&D alignment, which he used, differs slightly from you think it is.
In the D&D alignment, what Discovery considers lawful-unlawful is actually good-evil. Law-chaos is something completely different. According to the general idea of the alignment system, there have to be balance between entities, so that there is no dominating side to create a good roleplay universe.
The problem is, there is already a lot of factions on the chaotic side (Rogues, Xenos, these spazzylantes to name a few, also most of the indie pirates fall under the chaotic evil alignment), while there's very little on the lawful side (I can really only think of LH~ as lawful evil and \V/ as lawful good)
Vigilantes should imo be rped by FL-ID combined with a bounty especially made for them by the House lawfuls.
First thing this faction will see is that most unlawfuls and lawfuls shoot it.
How can that be conducive to surviving ingamely and fun oorply?
And I doubt you'd be given the chance to explain in detail that this is only an ID and that you are not Xenos in reality and that everything is different than it seems and... you will be a blue message by that time, ganked by 3 Carriers that uncloak on you, silently instaing you while you are still explaining that you are not a terrotist.
I do not think it will work, to be honest. But if you want pews in every direction... hey, go for it.
Quote:There's been a lot of threads about D&D alignment and a lot of answers as to why it isn't applicable to Disco.
Haven't seen any. And D&D alignment IS applicable to every roleplay universe.
Quote:I like this fluid approach, rather than the boxed-in approach of nine or so set alignments.
That's your own mindset, because the alignment system is very fluid indeed if it's represented as a plane with two axes rather than that boxed nine alignments. Every single faction from Disco could be placed somewhere on that plane and that would probably accurately represent their actual alignment.
(10-06-2014, 03:43 PM)Protégé Wrote: while there's very little on the lawful side (I can really only think of LH~ as lawful evil and \V/ as lawful good)
You pretty much forgot [LN] and =LSF= as lawful good factions.
(10-06-2014, 03:43 PM)Protégé Wrote: while there's very little on the lawful side (I can really only think of LH~ as lawful evil and \V/ as lawful good)
You pretty much forgot [LN] and =LSF= as lawful good factions.
House authorities in my books are somwhere between neutral and lawful good, but still much more towards the neutral good side.
(10-06-2014, 03:51 PM)Protégé Wrote: And D&D alignment IS applicable to every roleplay universe.
Of course it's applicable to any universe, if you reduce the universe heavily enough and brush out any nuances. I don't think the D&D alignment system is really conducive to roleplay, as in playing a nuanced and multi-faceted role that can be interpreted in different ways that are all true. depending on the observer. The D&D alignment system implies that there is such a thing as an objective point of view from which to judge morality. As an example, I don't consider (\V/) to be neither 'good' or 'lawful'.
Oh, right, because I have to argument my standpoint and you don't.
Okay then: lawful good would serve their house because of some form of ideal or because of sense of honor. Neutral good would serve their house because of orders or necessity (say, LN serve Liberty because if they didn't, Gallia and Rheinland would wipe them off the map).
Quote:Of course it's applicable to any universe, if you reduce the universe heavily enough and brush out any nuances. I don't think the D&D alignment system is really conducive to roleplay, as in playing a nuanced and multi-faceted role that can be interpreted in different ways that are all true. The D&D alignment system implies that there is such a thing as an objective point of view from which to judge morality.
I fully agree there is no such thing as an objective point of view in terms of morality. However I suppose a particular faction or character can be generalised for the sake of alignment. I mean, literally everyone does it with outlining their primary, secondary and so on goals. Based on that you can apply the alignment system.