I just like a bit of fire in these boring debates.
I am just frustrated by seeing disco make the same mistakes over and over again.
Every unlawful faction for as long as I have played have been more busy with policing their indies rather than actually fight their mutual enemies.
When I first joined, it was Outcast official factions shooting Outcast indies as a service to the mod and community in their own view. 101st being chummy with Reavers who just massacred a host of Outcast indies while they slag off indie outcasts and made jokes about them right in their faces; and if you dared question that you got brushed off as 101st and Reavers could walk on water at the time, and the player count was high so npnp if a few indies were pushed out.
Now we have an inactive Liberty rogue faction that only logs to cause hassle for other unlawfuls enjoying the game and/or log to run from mercs all day. We have a LH~ faction busy making a treaty that deals a whole lot with what indies should and shouldn't be allowed to, a treaty that effectively bans Outcast piracy in Liberty, even though it's been in the game since vanilla. Most of the official factions just blindly sign because another official faction asks them to, with little to no regard to all the other people using those ID's.
What I am getting at is that the unlawful official factions almost all are such huge disappointments, they did so much damage already, and they keep on with the same approach. Policing, making demands, sancionlancing and so on, while being totally inactive, and this is just the latest in a long series of events. It really sucks, and it's sad that staff don't realize what's going on.
Mimir, If I opened this thread not you... you would see the whole bunch of ironical,hatred and sarcastic posts.
But sadly, the majority of this community doesn't think like you.
Rules exist for a reason. Yeah is true, becoming a official faction is hard and yeah people here will allways suport official factions over unofficial ones. But thats because the alternative is caos. That is what would happen if everyone that thinks to have a good idea comes and creates a faction and is consider at the same level of other that has been in the server for years doing a lot of role play both in game and forum and surviving many changes of leadership.
A year ago for example some came from another server and created an unofficial colonial faction (golden squadron I think) Before we notice, they wanted to dock in Java wich is currently under constant vigiliancy of the GRN "because they weren't CR| and for that that restriction didn't aply to them". Then they started to make open deals with the enemies of some of our allies in the war against Galia, puting at risk our allience if they were taked seriously. And then they got bored and leave the server. Just like that.
Now, and this is important. Insted of consider if people is killing or not disco we all should be focosing in a solution. In this case demand the creation of the posibility that Official factions lose their status if they are too much inactive. Not only when they declare themselves death. That would help to prevent what some say is going on with the LR (I don't know, I never played with them), not releasing your frustations against the administrators and moderators.
Becoming an official faction is not hard (I mean seriously, take a gander at some of the current official factions). It requires a small amount of credits and in-game activity, and some English and BB skills. The latter two determines how much status your faction is given.
I agree that official factions are needed for things such as tech requests and general diplomacy and so on, but in my view the game would be better if these "higher-ups" were strictly forum entities, while the characters we meet on the server are equal or at least have to do something (other than donning a tag) to earn the respect they think they deserve. There is nothing special about official factions, there is nothing special about official faction members and there is nothing special about official faction roleplay.
The idea that factions have to police their indies or everything will descend into chaos have never been proven, and frankly I don't think it's true at all. Plenty of lawful factions do just fine without policing their indies or being all over their business. The server rules should be sufficient to guide our conduct.
That being said, I would like it if FR5 were a clear roleplay-tool that was easy to request and somewhat easy to get reversed, and that FR5's weren't published in the sanctions thread. At its core, I can see it as a roleplay tool, but I know a lot of people who requests for an FR5 sees it as a mini-sanction.
Well, when a CR indie do something really mad there is a good chance that the GRN ask for our head. I have seen it happen one or two times in my short time here. So even if there is not the indies fault chaos could happen. But I can not discard that CR be a special case because not be a Vanila faction, and also there are remains of hate toward the old =CR= to consider.
Quote:Becoming an official faction is not hard (I mean seriously, take a gander at some of the current official factions). It requires a small amount of credits and in-game activity, and some English and BB skills. The latter two determines how much status your faction is given.
(12-23-2014, 08:09 PM)Mímir Wrote: Well what's wrong with you guys?
You roll up to a pirate horde, and instantly you take notice of the tag and ID combination and start collecting material for a sanction, like wtf? Why not just play the damn game?
Because you can't do that you can't use multiple ids for a single tag. This action indicates a group whose goal it is to utilise the best tech available in order to gain an advantage in a PVP fight!
Tell me how did GNG get access to red hessian gbs or brigand gbs? Do you have a paper trail of RP to show how these items were required? No you don't this is why you use multiple IDs because with one ID you couldn't use this tech.
Fact is people here enjoy RP, and both sides should be fairly balanced in the tech they are using. No one wants a super army of lolwuts to deal with. So you see it is not just simply a point of playing the dam n game, because its spoilt when one has to report you for things you shouldn't be doing. Reporting spoils fun as it wastes people's time!
Until you fix your ID and only use one id no one will take you seriously, that's the bottom line.
I didn't report you when I saw your ppl using multiple ids in NB because I don't have time for SanctionLancer. No matter what tech you use I am just happy to blow you up.
But doing other things like meta gaming opponents to join in your gank against others shows your groups true modus operandi. You cannot run riot on discovery, people get angry.