On the record, my BH will only engage a bogey in the follow situations:
1.) The unlawful pilot has a bounty on his / her head.
2.) The ship is carrying lawfuls in his / her hold and refuses to relinquish them.
3.) The ship is carrying contraband and refuses to eject it into space and destroy it. If there are police (players) present in the system, I defer to them.
4.) The unlawful pilot fires first.
5.) The pilot is of the Order, a terrorist or a Nomad.
6.) The pilot is engaging lawful npcs and continues attacking them after one warning.
' Wrote:but BHG(again, Core wont) will not engeage them unless they have either Nomads or BHG pilots on board. They will of course be asked to drop them first.
Hmm, what right does BH have to demand nomads? The Grau Family is a group of miners and archaeologists who are into the study of Nomads and alien races past and present. We Have purchased licenses to transport them, and these were not cheap. Therefore in this sense they are legal, so what gives bh the right to demand them?
Think about real life bounty hunters. If they see a criminal they can get him, but they cannot chase after them on the road, or stop their cars and search for drugs, or anything illegal.
We are not involved in killing of BH, and missions we do for other Junkers are against xenos. As I said, nomads are our main goal and we have Forschung Schiff designed to handle them and transport them safely.
As far as employing them, I thought BH was about money. If they don't want any to aid us in attacking the wilds so be it. Their loss. (any mercs interested in helping us in future missions against the wilds pm me.)
Unless you want us to KOS all bh on sight I suggest you just simply leave us alone when we are doing nothing wrong. After all, why pick on a family that means you no harm?
I'd like to point out that only PvP whore criminals engage bounty hunters on sight (unless there is a bounty on them, in which case its self-defense). I don't do it, and it's been reciprocated by quite a few bounty hunters: in S-13 I flew right up to a BHG gunboat and had a nice chat about morals (in-RP), with him occasionally asking if someone would pay for my head. He didn't attack me until someone said 'yes', by which time I was on the other side of the system. The NovaPG don't do it either, same with the OPG, the RoS (in my limited experience, at least), and even most indies. There's no reason to do so- pirates are there for money, not getting killed: bounty hunters are there for money, not getting killed: no reason to fight other than 'because you (person behind screen) want to'.
And BHG NPCs are BS. They "confiscate" admirals from battleship patrols, or at least try. On multiple occasions they've fired on their own bases. Don't point to them. Also, BHG don't really have a group feel to them- if they aren't part of your cadre, them getting killed means less competition.
' Wrote:On the record, my BH will only engage a bogey in the follow situations:
1.) The unlawful pilot has a bounty on his / her head.
2.) The ship is carrying lawfuls in his / her hold and refuses to relinquish them.
3.) The ship is carrying contraband and refuses to eject it into space and destroy it. If there are police (players) present in the system, I defer to them.
4.) The unlawful pilot fires first.
5.) The pilot is of the Order, a terrorist or a Nomad.
6.) The pilot is engaging lawful npcs and continues attacking them after one warning.
2, 3 and 6 must be questioned here I think.
Is it upto a bounty hunter to police the area and enforce a criminal to drop the lawful or civilian pilots while there is a police or military force active in the system? It would be more reasonable for you to do that say in Omega-15 or 56 instead of house systems. And again need to reiterate that, contraband monitoring is police's job, not Bounty Hunters'. It does not make ANY sense even if a bounty hunter is hired by the police since the police would not hire a bounty hunter or mercenary to meddle with something in their own authority zone. So, saying that if there are police present should not be shown as an exception regarding that you can enforce policy of contraband in houses. I don't find that true even if the npcs do it for pilots. 6 is a bit vague. If a pilot is engaging bounty hunter npcs in front of you, intercepting him would make sense but what about a shipper faction or someone else who has not a contract with Bounty Hunters? Bounty Hunters are on the lawful side, but they still need to work with contracts and must not freely police in houses as they wish.
scanning for contraband can be done by BHGs though. - when a BHG catches a smuggler with smuggling goods somewhere away from any other lawfuls - he can take this smuggler out - tracktor the stuff in and sell it. - in the end, BHGs are not angels. i think it is well within RP. they won t scan cause they re admirable lawful citizens, but cause they re greedy.
Having recently commissioned a BH ship, ( http://discoverygc.com/forums/index.php?showtopic=14265 ) I felt I should comment on this. Way I see it, a BH is a civilian, who's job is to capture fugitives for a fee/ bounty. Unless hired by local authorities they should not be attacking criminals (players) unless in self-defense. On the server if your rep is correct you wil be attacked by npc's and killing them should be of no consequence as a BH. But when encountering player criminal pilots, unless there is a bounty they should not be attacked. Now passing on info to authorites of location/activities of criminals and offering services for apprehension should be acceptable and encouraged. My BH ship will engage criminal npc's wherever I go, but will only attack criminal players as a self-defense measure or if contracted by lawful forces. BH are not a law enforcement personel, as far as scanning goes unless BH pilots are onboard, whatever the other ship is carrying should not be of immediate concern. If it contraband pass info to appropriate people. BH that act like law enforcement are basically what are called vigilantes, and in effect becoming criminals.
I could streamline these three engagement clauses.
Just to be on the safe side, I've only demanded that BH pilots be transferred to me, or dropped off at a nearby base (in case of the latter, I want to see the docking happening). Technically, I believe it would be good rp to demand all lawful prisoners, but I'm not one to push my luck.
As concerning the 3rd clause, I refer to the server's rules:
6.15 Owners of Bounty Hunter/Mercenary/Freelancer IDs have a right to attack:
- Pirates
- Traders ships carrying smuggled goods and refusing to drop them
- (not for FL ID) Lawful and unlawful players with a bounty on their heads
I play my BH as an "angel with a tarnished halo". Nonetheless, he would normally not pick up the contraband goods for re-sale, but have them destroyed. I haven't accosted any smugglers yet, although, if I understand this rule, I could. To my understanding, Liberty prohibits BHs from stopping smugglers in Liberty space, so at least that's one system off the roster. Doesn't bother me in the slightest. The Donut-inhalers need the exercise:D
As far as the 6th clause goes, I fail to see why it isn't good rp to stop an unlawful from shooting lawful npcs. I am willing to find a compromise, however. If I my pilot sees anyone plinking away at his "Guild colleagues", the offending party gets one warning, then the Megiddo comes in guns blazing. Or Capt. Joosua Elonen will decide to go the "Discretion is the better part of valor" route and cruise away, if he's out gunned or outclassed. Live to fight another day, and all that.
The reason why a BH wouldn't do that is because he doesn't give a damn about others- from reading the various rumors on both BHG and criminal bases, BH are ex-convicts who, having done their time, turn themselves over to hunting those who failed them for cash. They're still nasty people, they just take jobs vs unlawfuls and as such are tolerated by lawfuls, despite the fact that they were, and are, murderers. Not angels with tarnished halos, thats more along the lines of either A) Freelancer, or B) semi-corrupt police.
Quote:The reason why a BH wouldn't do that is because he doesn't give a damn about others- from reading the various rumors on both BHG and criminal bases, BH are ex-convicts who, having done their time, turn themselves over to hunting those who failed them for cash. They're still nasty people, they just take jobs vs unlawfuls and as such are tolerated by lawfuls, despite the fact that they were, and are, murderers. Not angels with tarnished halos, thats more along the lines of either A) Freelancer, or B) semi-corrupt police.
That's painting with a broad brush, methinks. So, according to your line of logic, every single BH is a cold, calculating ex-con, with a lobotomized conscience. He or she has no concern for anyone else, not even a fellow guild member. It's all about the money.
That's not my pilot.
I believe that people can be redeemed, in part by their actions. Even an ex-con or a terrorist. The Guild gives a pilot an opportunity to do that. Albeit, indirectly and inscrutably. The Guild certainly is no non-profit charity organization.
Besides, a former military or police pilot could join up with the BHG just as well. Not at all improbable.
' Wrote:That's painting with a broad brush, methinks. So, according to your line of logic, every single BH is a cold, calculating ex-con, with a lobotomized conscience. He or she has no concern for anyone else, not even a fellow guild member. It's all about the money.
That's not my pilot.
I believe that people can be redeemed, in part by their actions. Even an ex-con or a terrorist. The Guild gives a pilot an opportunity to do that. Albeit, indirectly and inscrutably. The Guild certainly is no non-profit charity organization.
Besides, a former military or police pilot could join up with the BHG just as well. Not at all improbable.
If you RP it well, then I have no problems. If you use the 'exception for RP' to PvP whore, there will be problems.