(01-13-2015, 02:04 PM)Mímir Wrote: - Infini-cloaks are silly, no matter if you are an official faction member or not.
The fact than Nomads are an alien race far more advanced than humans does matter. Making them "op" is logical.
It's logical but needs to be within the scope of balance and enjoyment of other factions involved.
Balance for sake of balance here is a thing alike political correctness, to be honest - it leads to absurd and silly situation. Nomads are advanced. They are hated by everyone. They have nowhere to land. And players always can band up to kill them. They are, well, after all, the ultimate spies. Period.
HOWEVER TO SOLVE THE PROBLEM, why not to give it a sound, like proposed on a different topic? It would be the best solution fulfilling both parties.
Fine, seeing you want to go down that road.
Doesn't matter how much advanced someone is, he needs to use energy (and quite a lot of it) to make his entire electro-magnetic signature disappear, and unless nomads have unlimited energy source in each and every one of them, they require said energy to activate the cloaking. Energy source can, and will, run out. They do have an unlimited source of power in each one of them? Then what's the whole Dyson-sphere thing was all about?
And least, but not last, Pirate ID can also barely dock anywhere in Sirius. It is also, perhaps, one of the most hated IDs in the game and is shot at by pretty much everyone. I want Pirate ID'ed ships to also have unlimited cloaks in this respect.
(01-13-2015, 02:46 PM)Toris James Gray Wrote:
(01-13-2015, 02:23 PM)Pancakes Wrote:
(01-13-2015, 02:10 PM)Anshur Wrote:
(01-13-2015, 02:04 PM)Mímir Wrote: - Infini-cloaks are silly, no matter if you are an official faction member or not.
The fact than Nomads are an alien race far more advanced than humans does matter. Making them "op" is logical.
That Rheinland lanes will fall apart due to IC (...)
You haven't heard about something like corporate espionage, have you? 10 years is enough to copy the blueprints or reverse-engineer any tech provided. Not to mention Rheinland had at least 100 years to do that.
I mean, Rheinland and Liberty reverse-engineered the Nomad tech in no time. Why would it be different with same-ancestry technology? Sirians are already making Gallic engines that work onto Sirian ships, so what's the problem?
I find it highly amusing that you tell me to read up after writing those lines. If Rheinland were to reverse-engineer the lanes they wouldn't need Ageira all this time to build and maintain it for them.
Go ahead and read on FL lore about Lanes and Gates, since that was just silly of you to say.
EDIT: I also like how out of a page full with arguments you picked one and made it appear as the prime one, trying to redundant the rest of them. Reddit much?
Quote:EDIT: I also like how out of a page full with arguments you picked one and made it appear as the prime one, trying to redundant the rest of them. Reddit much?
Quote:EDIT: I also like how out of a page full with arguments you picked one and made it appear as the prime one, trying to redundant the rest of them. Reddit much?
WTH reddit means?
It's a website. People there love to single pick out of a list an argument, counter it (either successfully, or not), making appear as if nothing else was said and was relevant, when in fact it was is, regardless of flailing a single argument or not. A poor form of debate can be a better word to describe it.
EDIT: In any way, all my arguments still stand, given the fact that Rheinland didn't reverse engineer the lanes (and that is a lore thing, whether liked or not, and if you wish to learn more you can easily find reading material about).
If infinite cloaks are there for the reasons of logic, then I demand other things are going to be settled within logic as well.
And it's ok, I am more than willing to make a full list for this noble cause.
Quote:And least, but not last, Pirate ID can also barely dock anywhere in Sirius.
This is a myth. I checked some Pirate ID'd players on the desk. Here is one example of the docking options of one particular Pirate ID'd player:
Zoner
Unioners
Unione Corse
Maquis
Council
Red Hessians
Outcasts
Junkers
Golden Chrysanthemums
Freelancer
Farmers Alliance
Blood Dragons
I checked some others and they had similar docking rights, but with some variations depending on what bribes they may have taken. Currently, the Pirate ID player has Sirius wide ZOI and no problems finding docking locations to make travel easy. I just wanted to dispel this myth because I've heard it many times as a knock against the Pirate ID.
As far as the Trial by Forum thread that was closed... If you have a problem with a faction that is playing within the rules, but not acting in what you would feel is a sporting manner, then voice your complaint. If however, you are accusing them of rule violations, don't post a feedback thread, just report them.
I concur, and that was what I did. No rule was broken, for sure.
Boy, things would have been a lot easier with an open feedback thread. The faction would even be well within their right to have the thread heavily moderated. It really should be a faction obligation to have one.
Bottom line is, we are a tiny community of gamer geeks that love an ancient game. ...& absolutely nothing more than that
If we spent 1/2 as much energy bitching about something that actually meant something, we'd not be ultimately wasting that energy.
Don't get me wrong...over my 7+ years of being a proud member of this community, I'm occasionally just as guilty as the next guy for making mountains out of molehills & tempests in teacups as any other yahoo around here, but let's face it: we habitually just b*tch because we simply like to b*tch about stupid sh*t because we like to waste our time acting like big fish in a small pond while pretending we're in an ocean
trust me. we are just a shallow puddle of people, not a microcosm of society
Some of us would do well to get a life...some others of us would do well to live the life we have better & find more tangible outlets to improve the society we live in by actually going out & living in it
1.You cant make electro-magnetic signature disappear.The EM-field is all there is.
2.When putting energy IN,stuff does not disappear,it transforms.
3.Cloaking is simply shifting the EM-frequencies stuff emits beyond the range of a scaner.
4.Nomads do not fly space ships,nomads ARE spaceships besides many other things.
.
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When a human is at 5000 meter deep in the ocean,he is either fishfood or in a submarine.He cant see,cant smell,cant hear a thing if it wast for sonar.The fish there doesnt need a submarine.
Space is the natural environment for nomads.Cloaking for them should be as breathing for humans.They even should not get radiation damage.
Expecting human-like interaction with a nomad is like getting mad at your dog because he istnt answering your PMs in skype.
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Too much imagination?
"Your words are powerful; write carefully, with precision and meaning. Use them to nurture, not destroy." - Jools Noctru of the Order of Krath
Quote:And least, but not last, Pirate ID can also barely dock anywhere in Sirius.
This is a myth. I checked some Pirate ID'd players on the desk. Here is one example of the docking options of one particular Pirate ID'd player:
Zoner
Unioners
Unione Corse
Maquis
Council
Red Hessians
Outcasts
Junkers
Golden Chrysanthemums
Freelancer
Farmers Alliance
Blood Dragons
I checked some others and they had similar docking rights, but with some variations depending on what bribes they may have taken. Currently, the Pirate ID player has Sirius wide ZOI and no problems finding docking locations to make travel easy. I just wanted to dispel this myth because I've heard it many times as a knock against the Pirate ID.
As far as the Trial by Forum thread that was closed... If you have a problem with a faction that is playing within the rules, but not acting in what you would feel is a sporting manner, then voice your complaint. If however, you are accusing them of rule violations, don't post a feedback thread, just report them.
Well obviously Pirate ID has more places to dock. Even if it could only dock on Zoner bases it had a bigger variety. But a few of the factions in your list are incorrect for docking-ability IIRC. If I am not mistaken, Council and Unioners for example are repped no-dock (Council should be hostile but never mind that).
I can find anther ID if that's the big issue. What I meant was to say "they deserve infinite cloak because everyone shoots them" is a stupid argument. Their RP is that everyone shoots them - and if you don't like it then you aren't ready to play a nomad. Not to mention the fact that they are already awarded in the form of special ships that only they can use, and a special roleplay nitch that only they can play.
You can, in theory, make a magnetic signature to be gone. You need to make your field behave as "transparent" on the one side and absorbing on the other. In reality? We can barely make things disappear, let alone making any other magnetic signature to be gone.