[dev]Jump trading will not be coming back, nor will jumpdrives be deleted.[/dev]
[opinion]Jumpdrive disruptors need to be implemented ASAP and should be easy to obtain. Cloak disruptors need to be made easier to obtain.
What I would like to see is a single jump able to carry multiple ships a small distance with a reasonable amount of fuel, highly useful for getting into fights (grouping up in friendly space, jumping to hostile space ie; Vespucci to New York, Gamma to Alpha), and much trickier to get out of them.[/opinion]
IMO , deleting something will cause harm more than improvement. However , multiple countering tactics can be implemented for both cloaks and jumpdrives . I have a cool idea but I highly doubt if it can be done or not;