Posts: 6,280
Threads: 329
Joined: Aug 2007
Staff roles: Story Dev Economy Dev
(11-21-2015, 06:40 PM)Haste Wrote: What exactly is wrong with the current Carrier model? Or are people simply not pleased with the ship's performance, which would be a matter of adjusting stats according to the model rather than vice versa.
It's absolutely hideous. (I also think it's unnecessary but that's neither here nor there).
I like Fallen's model more, but it also seems a little slim compared to a Dunkirk when you look at its side profile. Makes you wonder where all the snubs are being housed, considering it'd also need to have all of the internal workings of a battleship hidden away in there somewhere as well.
Posts: 3,332
Threads: 103
Joined: May 2012
Staff roles: Balance Dev
(11-21-2015, 06:41 PM)jammi Wrote:
(11-21-2015, 06:40 PM)Haste Wrote: What exactly is wrong with the current Carrier model? Or are people simply not pleased with the ship's performance, which would be a matter of adjusting stats according to the model rather than vice versa.
It's absolutely hideous. (I also think it's unnecessary but that's neither here nor there).
Problem two: I agree with both the former (it's an ugly duckling) and the latter (it has no reason to exist). Combine those two things and you end up having very little reason to put in a new model 8|
Posts: 6,280
Threads: 329
Joined: Aug 2007
Staff roles: Story Dev Economy Dev
(11-21-2015, 06:50 PM)Haste Wrote: Problem two: I agree with both the former (it's an ugly duckling) and the latter (it has no reason to exist). Combine those two things and you end up having very little reason to put in a new model 8|
Counter argument: There's no reason not to replace the model with a better alternative if someone else does the work for you. If you feel the ship class is redundant, remove it, but don't leave it with a terrible model that gives the impression that Discovery has generally low production values.
This thread is not submission, so if possible comment the model so I can see what you like/dislike.
@Haste, A lot of people stated multiple times on the forum the current model is not to their liking. I would like to clear some things once and for all - Jinx build the current model in order the carrier to be implemented after 2.5 years of rp and oorp discussions used for its background. Jinx stated several times the model wont be of high quality cuz he is not a fan to bretonia and these ships are far more complicated and time consuming to be done properly. So he agreed to deliver a model that is of quality to disco but not of quality to remain forever due to its missing details and lack of textures (1) compared to (5)+ for all bretonian ships.You would ask why I talk only about Jinx? Well its quite simple - nobody else wanted to be bother, including people not related to disco I had to track down and ask for assistance. There is no need to open discussions here why the carrier exist or not...but its fact that people do want replacement for the model. So, considering the background of the current carrier - it would be nice if one day that ship gets a better model to justify its existence - not to remain a thorn in the eyes of some people.
Again this thread is not submission but if you like the model I can work on it for a future submission.
I think that his model has a better perspective towards becoming a carrier. I also think that your model looks good on the upper side while his model looks good on the belly. Combine the two ideas and it should become a good model.
Although it looks nice, it also looks too similar to the Crecy and the Kirk. Like if someone had to crossbreed them as the primary task, and to make a carrier as a secondary. But I suppose that can pass with the "no time, no resources, at least we're still producing tea" RP.
It is still somewhat small though. Large enough to be hit, not large enough to have thick armour like the current one. But oh well, it's a carrier after all. And everything's better than the current one. Every completely finished product is more useful than an unfinished one.
PS: Also, the docked ships should only be visual, not physical. I've seen too many polys on that image.
@ Mao, due to GMT and my little free time I am unable to work with someone else at this stage. As for unlucky_soul's model I already pointed in his thread that his ship looks good for an improved Destroyer with forward gun. I do not like the scaled up dessi+rotated dunkirk variant. (thats my opinion ofc)
@Thunder, you've raised some good points and I will consider them. "No time no resources" RP reason for the ships to look similar is justified by the lore and I see you understood that.
I've done some comparisons between the current model and this one and this one looks a way shorter and because of that I will further work on it by improving the main body, making it longer and tweaking the head to make it not look like scuttled dunkirk (not too much ofc). Once my MK2 idea is ready will upload it for further commets. Thanks for the feedback so far.
(11-21-2015, 06:40 PM)Haste Wrote: What exactly is wrong with the current Carrier model? Or are people simply not pleased with the ship's performance, which would be a matter of adjusting stats according to the model rather than vice versa.
FUgly mate, the skin render on it is horrible and lacking in detail. Bretonian ships have a lot of detail in the render and a 3D textured surface. The current carrier skin flat and the hangar looks like a Hoover. Fallen knights model is a vast improvement both in design and texturing
@FallenKnight I love the ship and the design so vanilla in origin. Only criticism is to add more hanger detail a lot of current carriers don't have enough of that.
The one currently sitting in Southampton and doing nothing would be the best by my opinion, if it was scaled up. But I think it had too many polys and some people minded the Habsburg chin? And would it fit into a trade lane if it was scaled up to the size of the current one?